Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MyTypeOfShot
Gilgamesh
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,729 Elo+
Party 1
Shiva
Shiva
XXXDAMNDANIELXX
Shiva
Level 126
God Stats
3W - 0L
1,716 SR
Queue Stats
28W - 15L
1,678 Elo+
Party 1
Team Averages
Level 130
1,572 SR
1,636 Elo+

VS

Team Averages
Level 108
1,728 SR
1,603 Elo+
Atlas
Atlas
JazzyBebop_
Atlas
Level 105
God Stats
1W - 2L
1,740 SR
Queue Stats
85W - 80L
1,621 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LooLoons-
Cu Chulainn
Level 68
God Stats
2W - 1L
1,786 SR
Queue Stats
42W - 47L
1,566 Elo+
Party 2
Nox
Nox
akolie662
Nox
Level 151
God Stats
11W - 16L
1,658 SR
Queue Stats
248W - 275L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 0 / 3
7,463
746
7,861
5,550
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MyTypeOfShot
Gilgamesh
11
1 / 1 / 6
6,856
686
5,381
4,842
3,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 5
6,961
696
5,437
8,238
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,500
650
4,264
7,790
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
LooLoons-
Cu Chulainn
10
1 / 1 / 0
6,686
669
4,278
7,583
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 1
6,117
612
3,958
6,124
1,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
3
5.5
L
0
1
1
0.5
L
Cu Chulainn
LooLoons-
Cu Chulainn
1
1
0
1
W
Gilgamesh
MyTypeOfShot
Gilgamesh
1
1
6
4
W
2
0
5
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
12,500
18,630
Taken
21,497
12,625
Mitigated
11,349
8,703
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,861
1,230
3,386
3,217
5,550
2,520
0
2,712
2,838
23,865
0
L
4,264
1,198
259
2,688
7,790
5,988
0
2,727
4,607
13,227
0
L
Cu Chulainn
LooLoons-
Cu Chulainn
4,278
625
120
2,528
7,583
4,172
0
2,631
4,671
2,485
12,587
W
Gilgamesh
MyTypeOfShot
Gilgamesh
5,381
1,277
0
483
4,842
3,393
0
2,506
2,336
0
20,511
W
5,437
689
233
1,384
8,238
6,712
0
4,298
3,940
0
22,998
L
3,958
524
0
395
6,124
1,189
0
2,209
3,571
21,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
19,303
116
Minions Killed
101
7
Camps Cleared
2
530,322
Distance Traveled
512,743
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,463
746
46
5
2
176,937
4
L
Atlas
6,500
650
15
2
0
178,394
5
L
Cu Chulainn
6,686
669
27
3
1
185,153
4
W
Gilgamesh
6,856
686
38
4
2
163,636
2
W
Shiva
6,961
696
32
3
3
189,749
2
L
Nox
6,117
612
59
6
1
149,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role