Player Matchup

Shiva
Shiva
Platinum III
Ckrm1234
Shiva
Platinum III
Level 143
God Stats
3W - 1L
1,964 SR
Queue Stats
32W - 17L
2,101 MMR
Party 1
Sobek
Sobek
Platinum III
c_dizzy_m_baby
Sobek
Platinum III
Level 156
God Stats
9W - 4L
1,785 SR
Queue Stats
16W - 8L
2,101 MMR
Party 1
Freya
Freya
Platinum III
zCompuLsiive
Freya
Platinum III
Level 156
God Stats
1W - 3L
1,199 SR
Queue Stats
93W - 88L
1,974 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,649 SR
2,058 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,493 SR
1,957 MMR
Ullr
Ullr
Gold I
ACI00
Ullr
Gold I
Level 145
God Stats
2W - 1L
1,261 SR
Queue Stats
79W - 57L
1,844 MMR
Party 2
Nox
Nox
Diamond IV
DivineGoddessIvy
Nox
Diamond IV
Level 156
God Stats
161W - 158L
1,622 SR
Queue Stats
555W - 535L
2,016 MMR
Solo
Chaac
Chaac
Platinum IV
Teyuun
Chaac
Platinum IV
Level 94
God Stats
14W - 12L
1,596 SR
Queue Stats
27W - 18L
2,009 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ckrm1234
Shiva
19
3 / 2 / 8
12,808
674
17,536
24,121
35,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 3 / 4
13,185
694
10,106
28,400
42,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 6 / 5
12,862
677
17,428
20,087
9,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BastetSolGebThothArtio

VS

Bans
GilgameshPoseidonScyllaZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ACI00
Ullr
18
5 / 4 / 6
13,163
693
21,981
15,695
6,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 5
11,804
621
15,844
12,340
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Teyuun
Chaac
17
3 / 2 / 4
11,857
624
18,117
25,024
36,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
11
Kills
10
11
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
ACI00
Ullr
5
4
6
2
W
Shiva
Ckrm1234
Shiva
3
2
8
3.5
L
2
5
5
0.9
L
Chaac
Teyuun
Chaac
3
2
4
2.5
W
4
3
4
2
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
55,942
72,608
Taken
53,059
86,999
Mitigated
48,637
26,619
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ACI00
Ullr
21,981
8,970
0
1,481
15,695
6,524
574
9,304
6,391
0
55,048
W
Shiva
Ckrm1234
Shiva
17,536
2,496
915
6,670
24,121
35,361
164
4,949
19,172
115
62,904
L
15,844
1,091
0
665
12,340
5,703
318
6,056
6,284
46,895
0
L
Chaac
Teyuun
Chaac
18,117
1,768
0
8,169
25,024
36,410
14
12,972
12,052
0
51,883
W
10,106
484
499
12,878
28,400
42,587
723
8,324
20,076
38,164
0
W
17,428
6,221
0
5,657
20,087
9,051
2,088
3,232
16,855
58,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
36,824
194
Minions Killed
201
13
Camps Cleared
5
1,078,151
Distance Traveled
1,012,286
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,163
693
80
4
3
316,925
1
W
Shiva
12,808
674
77
4
2
381,937
6
L
Nox
11,804
621
71
4
1
327,666
4
L
Chaac
11,857
624
50
3
1
367,695
3
W
Sobek
13,185
694
39
2
2
373,615
3
W
Freya
12,862
677
78
4
9
322,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role