Player Matchup

Sylvanus
Sylvanus
AndySmirnovff
Sylvanus
Level 125
God Stats
2W - 0L
1,768 SR
Queue Stats
25W - 15L
1,702 Elo+
Party 1
Tyr
Tyr
PcFaritSalas
Tyr
Level 128
God Stats
2W - 0L
1,673 SR
Queue Stats
45W - 29L
1,689 Elo+
Party 1
Hera
Hera
madarau456294
Hera
Level 133
God Stats
1W - 0L
1,720 SR
Queue Stats
22W - 9L
1,665 Elo+
Party 1
Team Averages
Level 129
1,720 SR
1,685 Elo+

VS

Team Averages
Level 71
1,546 SR
1,284 Elo+
Chaac
Chaac
Awuali
Chaac
Level 58
God Stats
5W - 8L
1,639 SR
Queue Stats
51W - 127L
1,371 Elo+
Solo
Atlas
Atlas
Javooo73
Atlas
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,241 Elo+
Party 2
Scylla
Scylla
overlordkevin
Scylla
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndySmirnovff
Sylvanus
13
1 / 1 / 15
9,502
731
6,217
11,251
11,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 14
10,104
777
14,992
15,381
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
15 / 0 / 5
11,633
895
13,948
4,959
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Awuali
Chaac
12
0 / 4 / 1
8,078
621
5,441
13,099
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Javooo73
Atlas
11
0 / 11 / 1
7,425
571
3,900
17,482
15,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 0
8,111
624
7,328
8,481
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
1
1
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AndySmirnovff
Sylvanus
1
1
15
8.5
L
Chaac
Awuali
Chaac
0
4
1
0.13
L
Atlas
Javooo73
Atlas
0
11
1
0.05
W
4
0
14
11
W
15
0
5
17.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
16,669
31,591
Taken
39,062
25,202
Mitigated
24,509
11,540
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AndySmirnovff
Sylvanus
6,217
1,509
1,342
2,982
11,251
11,447
677
2,701
8,550
15,828
2,875
L
Chaac
Awuali
Chaac
5,441
461
0
3,361
13,099
7,052
0
6,900
5,992
0
25,273
L
Atlas
Javooo73
Atlas
3,900
699
0
40
17,482
15,158
0
8,615
8,423
12,794
0
W
14,992
2,351
0
6,876
15,381
12,002
749
6,249
9,132
0
30,317
W
13,948
3,037
0
340
4,959
1,753
1,151
2,596
2,363
55,574
0
L
7,328
332
0
20
8,481
2,299
0
4,381
3,933
35,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
23,614
148
Minions Killed
124
9
Camps Cleared
2
795,781
Distance Traveled
668,887
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,502
731
28
2
3
232,565
4
L
Chaac
8,078
621
43
3
0
259,441
4
L
Atlas
7,425
571
17
1
0
188,474
0
W
Tyr
10,104
777
30
2
1
303,029
3
W
Hera
11,633
895
90
7
5
260,187
3
L
Scylla
8,111
624
64
5
2
220,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role