Player Matchup

Osiris
Osiris
Bocephus30
Osiris
Level 121
God Stats
2W - 3L
1,366 SR
Queue Stats
143W - 122L
1,568 Elo+
Party 1
Chronos
Chronos
CajunGamers
Chronos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,636 Elo+
Party 1
Hades
Hades
FluffyDiver
Hades
Level 159
God Stats
2W - 3L
1,426 SR
Queue Stats
290W - 275L
1,586 Elo+
Party 1
Nox
Nox
GetMoney787
Nox
Level 154
God Stats
0W - 1L
1,822 SR
Queue Stats
16W - 11L
1,773 Elo+
Party 1
Bellona
Bellona
SirDabsAl0t
Bellona
Level 143
God Stats
2W - 8L
1,576 SR
Queue Stats
274W - 236L
1,584 Elo+
Party 1
Team Averages
Level 144
1,538 SR
1,630 Elo+

VS

Team Averages
Level 126
1,492 SR
1,524 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GubbleBubble
Hades
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 151L
1,505 Elo+
Solo
Nu Wa
Nu Wa
NichoKe
Nu Wa
Level 129
God Stats
8W - 2L
1,498 SR
Queue Stats
193W - 172L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
U Killed Kenny3
Ah Muzen Cab
Level 142
God Stats
4W - 0L
1,460 SR
Queue Stats
215W - 205L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bocephus30
Osiris
16
1 / 6 / 7
8,971
641
10,311
14,352
12,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chronos
CajunGamers
Chronos
16
0 / 5 / 8
9,256
661
6,008
11,670
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 11
8,971
641
6,943
19,620
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 7 / 4
10,933
781
11,405
12,361
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SirDabsAl0t
Bellona
16
6 / 6 / 7
9,778
698
10,193
14,953
18,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 4 / 26
11,078
791
5,706
11,854
13,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
 
Xbalanque
17
6 / 5 / 15
10,817
773
14,461
12,193
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 6 / 13
10,790
771
5,538
16,283
15,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
NichoKe
Nu Wa
19
9 / 1 / 21
11,701
836
16,765
6,617
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
U Killed Kenny3
Ah Muzen Cab
20
9 / 2 / 12
11,772
841
24,809
12,319
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
15
Kills
31
31
Deaths
18
37
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
26
3.75
W
Xbalanque
 
Xbalanque
6
5
15
2.7
L
Osiris
Bocephus30
Osiris
1
6
7
0.75
L
Chronos
CajunGamers
Chronos
0
5
8
0.8
L
0
7
11
0.79
L
8
7
4
1.43
W
5
6
13
1.92
W
Nu Wa
NichoKe
Nu Wa
9
1
21
19.5
L
Bellona
SirDabsAl0t
Bellona
6
6
7
1.58
W
Ah Muzen Cab
U Killed Kenny3
Ah Muzen Cab
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
67,279
72,956
Taken
59,266
63,007
Mitigated
44,086
15,795
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,706
419
1,153
1,940
11,854
13,147
182
3,275
8,165
9,447
0
W
Xbalanque
 
Xbalanque
14,461
6,646
1,769
3,106
12,193
5,886
2,822
6,128
5,584
0
32,326
L
Osiris
Bocephus30
Osiris
10,311
1,677
980
1,397
14,352
12,510
0
5,653
8,699
0
28,318
L
Chronos
CajunGamers
Chronos
6,008
1,189
1,144
1,887
11,670
5,200
0
4,321
7,349
18,496
1,201
L
6,943
987
692
4,186
19,620
22,025
0
5,806
13,814
18,311
0
L
11,405
938
1,354
816
12,361
4,511
0
5,571
6,790
35,723
0
W
5,538
758
761
3,674
16,283
15,194
683
6,745
9,538
14,425
0
W
Nu Wa
NichoKe
Nu Wa
16,765
4,061
1,372
1,575
6,617
3,370
1,856
2,791
3,706
36,072
0
L
Bellona
SirDabsAl0t
Bellona
10,193
2,105
1,195
2,144
14,953
18,761
0
6,658
8,295
0
22,820
W
Ah Muzen Cab
U Killed Kenny3
Ah Muzen Cab
24,809
7,833
692
5,713
12,319
6,489
782
4,963
7,356
0
47,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
56,158
174
Minions Killed
144
0
Camps Cleared
0
1,123,748
Distance Traveled
1,346,869
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,078
791
7
1
0
267,575
0
W
Xbalanque
10,817
773
39
3
0
268,048
2
L
Osiris
8,971
641
33
2
0
242,134
1
L
Chronos
9,256
661
46
3
0
225,753
1
L
Hades
8,971
641
14
1
0
202,612
5
L
Nox
10,933
781
67
5
0
221,156
0
W
Hades
10,790
771
22
2
0
259,661
1
W
Nu Wa
11,701
836
25
2
0
276,676
1
L
Bellona
9,778
698
14
1
0
232,093
0
W
Ah Muzen Cab
11,772
841
51
4
0
274,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role