Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AgentRWBY
Cerberus
Level 122
God Stats
2W - 1L
1,727 SR
Queue Stats
261W - 238L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
JoeBidump
Sun Wukong
Level 68
God Stats
7W - 9L
1,500 SR
Queue Stats
198W - 222L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
TTV_FreakoPL
Danzaburou
Level 125
God Stats
2W - 1L
1,529 SR
Queue Stats
97W - 89L
1,415 Elo+
Solo
Odin
Odin
colepotter88
Odin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 59L
1,450 Elo+
Party 1
Team Averages
Level 107
1,551 SR
1,464 Elo+

VS

Team Averages
Level 112
1,493 SR
1,474 Elo+
Da Ji
Da Ji
Modstradamus12
Da Ji
Level 88
God Stats
2W - 2L
1,273 SR
Queue Stats
835W - 842L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
iNoblePhantasm
Zhong Kui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,419 Elo+
Solo
King Arthur
King Arthur
mdhowe13
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,578 Elo+
Solo
Cliodhna
Cliodhna
ohlala123
Cliodhna
Level 154
God Stats
6W - 8L
1,685 SR
Queue Stats
514W - 522L
1,400 Elo+
Solo
Tiamat
Tiamat
stinkywomp
Tiamat
Level 83
God Stats
1W - 1L
1,508 SR
Queue Stats
29W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 28
8,935
812
8,952
12,786
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
AgentRWBY
Cerberus
17
11 / 1 / 17
9,950
905
12,271
19,213
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
JoeBidump
Sun Wukong
16
7 / 2 / 20
9,383
853
10,010
13,570
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TTV_FreakoPL
Danzaburou
18
10 / 2 / 15
10,339
940
13,406
7,564
3,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 20
8,402
764
6,563
9,274
7,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,835
803
5,229
9,449
2,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
iNoblePhantasm
Zhong Kui
15
2 / 8 / 4
8,458
769
13,457
11,979
5,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
mdhowe13
King Arthur
14
1 / 6 / 5
8,183
744
4,439
17,675
9,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
ohlala123
Cliodhna
12
0 / 7 / 4
7,464
679
9,677
12,866
3,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
stinkywomp
Tiamat
16
3 / 3 / 4
9,174
834
16,424
8,798
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
29
31
Kills
9
9
Deaths
31
100
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
28
7
W
Cerberus
AgentRWBY
Cerberus
11
1
17
19.5
W
Sun Wukong
JoeBidump
Sun Wukong
7
2
20
8.5
L
3
7
3
0.64
W
Danzaburou
TTV_FreakoPL
Danzaburou
10
2
15
8.75
W
3
2
20
6.5
L
Zhong Kui
iNoblePhantasm
Zhong Kui
2
8
4
0.5
L
King Arthur
mdhowe13
King Arthur
1
6
5
0.58
L
Cliodhna
ohlala123
Cliodhna
0
7
4
0.29
L
Tiamat
stinkywomp
Tiamat
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
49,226
62,407
Taken
60,767
47,528
Mitigated
26,494
30,254
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,952
540
1,302
3,059
12,786
14,541
179
6,302
6,484
17,689
0
W
Cerberus
AgentRWBY
Cerberus
12,271
1,084
2,624
10,726
19,213
12,583
28
9,710
9,503
22,519
0
W
Sun Wukong
JoeBidump
Sun Wukong
10,010
2,604
623
4,221
13,570
9,759
489
6,714
6,856
0
16,916
L
5,229
820
385
426
9,449
2,762
0
3,778
5,385
0
8,098
W
Danzaburou
TTV_FreakoPL
Danzaburou
13,406
5,580
866
2,205
7,564
3,599
1,913
2,844
4,720
0
27,585
W
6,563
1,093
2,907
1,721
9,274
7,046
182
4,311
4,963
0
14,606
L
Zhong Kui
iNoblePhantasm
Zhong Kui
13,457
1,345
640
1,515
11,979
5,289
567
5,298
6,277
22,210
0
L
King Arthur
mdhowe13
King Arthur
4,439
788
0
3,093
17,675
9,504
137
3,171
14,055
0
10,154
L
Cliodhna
ohlala123
Cliodhna
9,677
871
1,221
2,663
12,866
3,689
846
4,881
7,599
0
21,273
L
Tiamat
stinkywomp
Tiamat
16,424
567
610
3,223
8,798
5,250
450
3,144
5,436
31,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
42,114
122
Minions Killed
93
0
Camps Cleared
0
1,096,318
Distance Traveled
972,584
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,935
812
0
0
0
221,515
2
W
Cerberus
9,950
905
37
3
0
238,592
0
W
Sun Wukong
9,383
853
27
2
0
211,842
1
L
Da Ji
8,835
803
5
0
0
176,264
0
W
Danzaburou
10,339
940
39
4
0
204,456
0
W
Odin
8,402
764
19
2
0
219,913
0
L
Zhong Kui
8,458
769
27
2
0
186,525
1
L
King Arthur
8,183
744
12
1
0
202,659
1
L
Cliodhna
7,464
679
21
2
0
206,713
0
L
Tiamat
9,174
834
28
3
0
200,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role