Player Matchup

Janus
Janus
DANGLEDUE
Janus
Level 123
God Stats
1W - 0L
1,269 SR
Queue Stats
8W - 5L
1,711 Elo+
Party 3
Athena
Athena
DroneMonster8ttv
Athena
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 65L
1,591 Elo+
Party 1
Horus
Horus
EarlScruggs
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,785 Elo+
Party 3
Gilgamesh
Gilgamesh
KingCassidy23
Gilgamesh
Level 65
God Stats
10W - 14L
1,520 SR
Queue Stats
156W - 150L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
Mr_Iglooo
Cernunnos
Level 113
God Stats
8W - 3L
1,650 SR
Queue Stats
46W - 53L
1,522 Elo+
Party 1
Team Averages
Level 72
1,488 SR
1,627 Elo+

VS

Team Averages
Level 93
1,612 SR
1,549 Elo+
Izanami
Izanami
Ale_PR1
Izanami
Level 104
God Stats
6W - 6L
1,629 SR
Queue Stats
181W - 172L
1,535 Elo+
Party 2
Zeus
Zeus
iStaminBus--
Zeus
Level 124
God Stats
19W - 13L
1,621 SR
Queue Stats
218W - 187L
1,581 Elo+
Party 2
Achilles
Achilles
iVoidz---
Achilles
Level 121
God Stats
0W - 3L
1,663 SR
Queue Stats
188W - 175L
1,533 Elo+
Party 2
Chaac
Chaac
oFz_vKiller
Chaac
Level 65
God Stats
2W - 2L
1,639 SR
Queue Stats
70W - 66L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
xRvmmel-
Cabrakan
Level 49
God Stats
8W - 11L
1,511 SR
Queue Stats
88W - 87L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DANGLEDUE
Janus
19
4 / 7 / 4
13,560
522
15,264
15,960
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 2 / 14
12,489
480
10,618
24,864
28,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
12 / 3 / 8
15,597
600
25,387
38,494
43,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
KingCassidy23
Gilgamesh
19
3 / 8 / 7
13,098
504
8,786
25,596
11,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Mr_Iglooo
Cernunnos
20
12 / 2 / 8
15,232
586
28,602
21,036
8,047
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ale_PR1
Izanami
19
1 / 7 / 6
12,109
466
11,650
22,848
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 5 / 6
13,417
516
35,812
23,096
7,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
iVoidz---
Achilles
17
4 / 9 / 6
11,401
439
16,903
28,087
37,017
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 6
9,892
380
11,395
28,932
26,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
xRvmmel-
Cabrakan
16
4 / 4 / 4
10,465
403
7,882
14,812
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
31
Kills
22
22
Deaths
31
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ale_PR1
Izanami
1
7
6
0.57
W
Janus
DANGLEDUE
Janus
4
7
4
0.86
W
0
2
14
3.5
W
12
3
8
5.33
W
Gilgamesh
KingCassidy23
Gilgamesh
3
8
7
0.81
W
Cernunnos
Mr_Iglooo
Cernunnos
12
2
8
8
L
11
5
6
2.8
L
Achilles
iVoidz---
Achilles
4
9
6
0.78
L
2
6
6
0.83
L
Cabrakan
xRvmmel-
Cabrakan
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,657
Damage
83,642
125,950
Taken
117,775
96,449
Mitigated
85,510
45,780
Healing
31,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ale_PR1
Izanami
11,650
6,987
0
6,912
22,848
6,784
1,013
4,842
17,772
0
120,104
W
Janus
DANGLEDUE
Janus
15,264
277
0
2,461
15,960
4,960
730
9,062
6,649
86,611
0
W
10,618
2,259
0
4,864
24,864
28,561
136
9,938
14,926
42,863
0
W
25,387
8,887
4,925
15,924
38,494
43,600
488
10,685
27,809
18,000
65,524
W
Gilgamesh
KingCassidy23
Gilgamesh
8,786
3,328
0
5,986
25,596
11,281
3,486
7,968
17,333
0
76,001
W
Cernunnos
Mr_Iglooo
Cernunnos
28,602
14,836
0
11,620
21,036
8,047
8,356
9,741
11,295
0
141,710
L
35,812
3,760
0
9,045
23,096
7,421
818
7,260
15,341
104,979
0
L
Achilles
iVoidz---
Achilles
16,903
3,921
0
3,305
28,087
37,017
523
7,407
19,522
0
62,804
L
11,395
2,105
940
7,077
28,932
26,355
544
8,600
19,770
0
48,827
L
Cabrakan
xRvmmel-
Cabrakan
7,882
1,290
0
3,987
14,812
7,933
99
2,107
12,532
49,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,976
Gold Earned
57,284
608
Minions Killed
547
0
Camps Cleared
0
2,432,070
Distance Traveled
2,164,613
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,109
466
163
6
0
437,183
3
W
Janus
13,560
522
135
5
0
415,190
3
W
Athena
12,489
480
46
2
0
556,758
2
W
Horus
15,597
600
125
5
0
504,224
3
W
Gilgamesh
13,098
504
113
4
0
497,328
3
W
Cernunnos
15,232
586
189
7
0
458,570
4
L
Zeus
13,417
516
154
6
0
443,077
1
L
Achilles
11,401
439
96
4
0
463,576
1
L
Chaac
9,892
380
58
2
0
478,247
3
L
Cabrakan
10,465
403
76
3
0
342,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role