Player Matchup

Bacchus
Bacchus
ALKAPONE4940
Bacchus
Level 27
God Stats
4W - 3L
1,475 SR
Queue Stats
103W - 144L
1,327 Elo+
Party 1
Achilles
Achilles
KingLEGOLAS23
Achilles
Level 13
God Stats
3W - 2L
1,737 SR
Queue Stats
15W - 23L
1,279 Elo+
Party 1
Apollo
Apollo
Midwolf98
Apollo
Level 132
God Stats
8W - 8L
1,635 SR
Queue Stats
321W - 327L
1,495 Elo+
Party 1
Skadi
Skadi
Tanqsam13
Skadi
Level 70
God Stats
102W - 105L
1,452 SR
Queue Stats
107W - 113L
1,394 Elo+
Party 1
Vulcan
Vulcan
youngjoker05
Vulcan
Level 49
God Stats
8W - 9L
1,495 SR
Queue Stats
463W - 452L
1,507 Elo+
Solo
Team Averages
Level 58
1,559 SR
1,401 Elo+

VS

Team Averages
Level 47
1,554 SR
1,429 Elo+
Horus
Horus
Affect1
Horus
Level 12
God Stats
21W - 13L
1,615 SR
Queue Stats
130W - 120L
1,482 Elo+
Party 3
Artemis
Artemis
DonPapu06
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImZogoez
Tsukuyomi
Level 69
God Stats
13W - 16L
1,437 SR
Queue Stats
119W - 133L
1,404 Elo+
Party 3
Janus
Janus
Marcthor98
Janus
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
54W - 61L
1,436 Elo+
Party 2
Cerberus
Cerberus
Vicgabowss
Cerberus
Level 126
God Stats
4W - 5L
1,720 SR
Queue Stats
260W - 304L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALKAPONE4940
Bacchus
9
1 / 1 / 2
5,479
548
4,301
7,403
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
KingLEGOLAS23
Achilles
11
1 / 0 / 1
6,015
602
2,624
6,151
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Midwolf98
Apollo
12
7 / 1 / 1
6,829
683
5,224
6,930
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Tanqsam13
Skadi
10
2 / 2 / 2
5,767
577
5,157
5,732
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
11
4 / 1 / 1
6,620
662
4,774
4,556
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Affect1
Horus
10
0 / 2 / 0
5,367
537
3,779
6,773
2,377
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
DonPapu06
Artemis
7
0 / 3 / 3
4,507
451
3,093
5,783
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ImZogoez
Tsukuyomi
9
3 / 4 / 0
5,607
561
6,075
8,722
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
8
2 / 4 / 0
5,151
515
2,466
5,409
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vicgabowss
Cerberus
8
0 / 3 / 3
4,698
470
3,879
9,797
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
15
Kills
5
5
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALKAPONE4940
Bacchus
1
1
2
2
L
Horus
Affect1
Horus
0
2
0
0
L
Artemis
DonPapu06
Artemis
0
3
3
0.5
L
Tsukuyomi
ImZogoez
Tsukuyomi
3
4
0
0.75
W
Achilles
KingLEGOLAS23
Achilles
1
0
1
1.5
L
Janus
2
4
0
0.5
W
Apollo
Midwolf98
Apollo
7
1
1
7.5
W
Skadi
Tanqsam13
Skadi
2
2
2
1.5
L
Cerberus
Vicgabowss
Cerberus
0
3
3
0.5
W
Vulcan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
19,292
30,772
Taken
36,484
14,421
Mitigated
12,820
8,643
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALKAPONE4940
Bacchus
4,301
923
149
2,509
7,403
5,248
125
1,226
6,177
15,865
0
L
Horus
Affect1
Horus
3,779
2,049
0
1,400
6,773
2,377
0
0
6,515
0
26,721
L
Artemis
DonPapu06
Artemis
3,093
1,969
0
1,114
5,783
1,352
315
1,485
4,298
0
12,650
L
Tsukuyomi
ImZogoez
Tsukuyomi
6,075
2,135
0
2,539
8,722
2,548
66
2,400
6,322
0
30,043
W
Achilles
KingLEGOLAS23
Achilles
2,624
960
0
898
6,151
4,144
0
0
6,151
0
24,089
L
Janus
2,466
207
0
1,070
5,409
1,498
0
2,739
2,670
20,624
0
W
Apollo
Midwolf98
Apollo
5,224
3,538
0
973
6,930
2,220
0
913
6,017
0
41,615
W
Skadi
Tanqsam13
Skadi
5,157
2,807
285
2,356
5,732
1,412
866
2,014
3,718
0
31,323
L
Cerberus
Vicgabowss
Cerberus
3,879
826
225
3,493
9,797
5,045
0
2,451
7,346
17,780
0
W
Vulcan
4,774
1,116
0
1,473
4,556
1,397
413
2,192
2,364
35,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
25,330
288
Minions Killed
206
0
Camps Cleared
0
987,102
Distance Traveled
968,836
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,479
548
17
2
0
206,735
4
L
Horus
5,367
537
63
6
0
205,904
3
L
Artemis
4,507
451
29
3
0
160,559
0
L
Tsukuyomi
5,607
561
53
5
0
211,541
1
W
Achilles
6,015
602
59
6
0
178,393
4
L
Janus
5,151
515
29
3
0
196,706
0
W
Apollo
6,829
683
80
8
0
217,813
3
W
Skadi
5,767
577
65
7
0
175,775
3
L
Cerberus
4,698
470
32
3
0
194,126
0
W
Vulcan
6,620
662
67
7
0
208,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role