Player Matchup

Raijin
Raijin
EpicRages
Raijin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 59L
1,509 Elo+
Party 3
Terra
Terra
Ironfist1017
Terra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 122L
1,529 Elo+
Party 2
Thoth
Thoth
Its Slanted
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
Jessica Rages
Hun Batz
Level 160
God Stats
2W - 6L
1,533 SR
Queue Stats
681W - 719L
1,542 Elo+
Party 3
Chaac
Chaac
Moesmokin
Chaac
Level 100
God Stats
0W - 3L
1,573 SR
Queue Stats
33W - 30L
1,668 Elo+
Party 2
Team Averages
Level 138
1,521 SR
1,565 Elo+

VS

Team Averages
Level 117
1,764 SR
1,641 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImHoudini
Ah Muzen Cab
Level 160
God Stats
26W - 4L
2,080 SR
Queue Stats
2,360W - 1,629L
1,698 Elo+
Party 1
Horus
Horus
Lunasa
Horus
Level 152
God Stats
3W - 2L
1,732 SR
Queue Stats
378W - 386L
1,666 Elo+
Solo
Kukulkan
Kukulkan
VGxJean
Kukulkan
Level 76
God Stats
9W - 0L
1,776 SR
Queue Stats
125W - 127L
1,586 Elo+
Solo
Medusa
Medusa
anarekey
Medusa
Level 38
God Stats
6W - 4L
1,730 SR
Queue Stats
372W - 174L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EpicRages
Raijin
18
2 / 8 / 11
11,393
600
9,460
21,025
9,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 5 / 15
12,692
668
6,532
28,406
39,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 5 / 10
12,385
652
16,520
14,772
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Jessica Rages
Hun Batz
20
11 / 6 / 6
13,198
695
23,244
18,583
7,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Moesmokin
Chaac
18
4 / 6 / 9
11,518
606
15,679
25,147
16,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
2 / 5 / 17
11,977
630
16,173
15,914
9,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ImHoudini
Ah Muzen Cab
20
8 / 4 / 16
15,286
805
36,729
18,230
9,652
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Lunasa
Horus
18
2 / 4 / 18
12,545
660
7,197
18,843
24,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
VGxJean
Kukulkan
20
15 / 4 / 10
14,973
788
26,097
13,684
5,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
anarekey
Medusa
19
3 / 6 / 14
12,459
656
15,297
13,312
4,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
105
23
Kills
30
30
Deaths
23
51
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
5
17
2.1
L
Raijin
EpicRages
Raijin
2
8
11
0.94
W
Ah Muzen Cab
ImHoudini
Ah Muzen Cab
8
4
16
4
L
2
5
15
1.9
L
4
5
10
1.8
L
Hun Batz
Jessica Rages
Hun Batz
11
6
6
2.33
W
Horus
Lunasa
Horus
2
4
18
2.75
L
Chaac
Moesmokin
Chaac
4
6
9
1.42
W
Kukulkan
VGxJean
Kukulkan
15
4
10
5
W
Medusa
anarekey
Medusa
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,435
Damage
101,493
107,933
Taken
79,983
77,686
Mitigated
54,320
31,558
Healing
32,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,173
849
991
540
15,914
9,678
230
7,033
8,881
26,590
0
L
Raijin
EpicRages
Raijin
9,460
768
1,248
2,085
21,025
9,491
0
8,222
12,803
29,775
0
W
Ah Muzen Cab
ImHoudini
Ah Muzen Cab
36,729
7,445
1,244
5,408
18,230
9,652
1,715
7,940
10,290
0
80,333
L
6,532
634
7,884
7,084
28,406
39,631
0
12,742
15,664
11,823
0
L
16,520
355
2,341
1,231
14,772
4,939
0
4,608
10,164
50,101
0
L
Hun Batz
Jessica Rages
Hun Batz
23,244
3,171
2,311
982
18,583
7,293
304
5,179
13,404
0
47,351
W
Horus
Lunasa
Horus
7,197
3,560
10,859
8,480
18,843
24,661
222
8,310
10,533
0
9,231
L
Chaac
Moesmokin
Chaac
15,679
1,651
1,106
5,286
25,147
16,332
0
11,519
13,628
572
25,137
W
Kukulkan
VGxJean
Kukulkan
26,097
2,352
600
1,813
13,684
5,383
1,319
5,632
8,052
55,257
0
W
Medusa
anarekey
Medusa
15,297
5,871
1,124
1,669
13,312
4,946
1,846
3,944
9,368
0
34,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,186
Gold Earned
67,240
236
Minions Killed
212
0
Camps Cleared
0
1,603,305
Distance Traveled
1,627,507
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,977
630
22
1
0
278,825
1
L
Raijin
11,393
600
50
3
0
285,372
1
W
Ah Muzen Cab
15,286
805
90
5
0
359,901
0
L
Terra
12,692
668
18
1
0
342,947
6
L
Thoth
12,385
652
80
4
0
339,141
0
L
Hun Batz
13,198
695
54
3
0
299,247
1
W
Horus
12,545
660
3
0
0
335,125
0
L
Chaac
11,518
606
34
2
0
336,598
4
W
Kukulkan
14,973
788
63
3
0
328,615
2
W
Medusa
12,459
656
34
2
0
325,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role