Player Matchup

Ymir
Ymir
DutchieMaster
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 118L
1,197 Elo+
Party 2
Cliodhna
Cliodhna
Kazmise
Cliodhna
Level 69
God Stats
33W - 27L
1,536 SR
Queue Stats
309W - 305L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
LanaYdoolb
Sun Wukong
Level 15
God Stats
22W - 27L
1,500 SR
Queue Stats
57W - 76L
1,177 Elo+
Party 2
Neith
Neith
searxm
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,270 Elo+
Party 2
Zeus
Zeus
sneakygod10
Zeus
Level 13
God Stats
1W - 5L
1,262 SR
Queue Stats
1W - 9L
1,086 Elo+
Party 2
Team Averages
Level 24
1,460 SR
1,223 Elo+

VS

Team Averages
Level 59
1,502 SR
1,391 Elo+
Hercules
Hercules
ButtsRcooL
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,287 Elo+
Party 1
Neith
Neith
Evaded
Neith
Level 44
God Stats
2W - 1L
1,493 SR
Queue Stats
5W - 5L
1,253 Elo+
Party 3
Yemoja
Yemoja
FireNymph13
Yemoja
Level 81
God Stats
17W - 16L
1,562 SR
Queue Stats
409W - 461L
1,367 Elo+
Party 3
Cliodhna
Cliodhna
JUICYCH00CHIE
Cliodhna
Level 40
God Stats
2W - 2L
1,504 SR
Queue Stats
9W - 6L
1,497 Elo+
Party 1
Chronos
Chronos
philthyrowwwdy
Chronos
Level 106
God Stats
8W - 6L
1,452 SR
Queue Stats
42W - 41L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,553
434
8,179
28,422
29,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Kazmise
Cliodhna
16
7 / 11 / 4
10,800
491
20,302
23,821
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LanaYdoolb
Sun Wukong
15
0 / 6 / 4
9,375
426
3,454
20,298
10,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
searxm
Neith
14
1 / 8 / 3
8,711
396
4,882
15,131
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 10 / 2
11,044
502
14,912
13,669
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ButtsRcooL
Hercules
18
4 / 2 / 13
12,120
551
11,537
18,145
15,422
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Evaded
Neith
20
14 / 1 / 8
13,922
633
24,420
14,229
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
16
1 / 0 / 20
11,657
530
5,113
13,677
15,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cliodhna
JUICYCH00CHIE
Cliodhna
20
11 / 4 / 13
13,573
617
23,635
20,505
9,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 7 / 10
13,152
598
20,239
20,564
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
14
Kills
42
42
Deaths
14
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hercules
ButtsRcooL
Hercules
4
2
13
5.25
L
1
7
3
0.36
W
Neith
Evaded
Neith
14
1
8
18
W
Yemoja
1
0
20
11
W
Cliodhna
JUICYCH00CHIE
Cliodhna
11
4
13
4.38
L
Cliodhna
Kazmise
Cliodhna
7
11
4
0.82
L
Sun Wukong
LanaYdoolb
Sun Wukong
0
6
4
0.33
W
12
7
10
2.43
L
Neith
searxm
Neith
1
8
3
0.31
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
84,944
101,341
Taken
87,120
58,804
Mitigated
56,419
18,080
Healing
39,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ButtsRcooL
Hercules
11,537
3,760
0
4,067
18,145
15,422
1,009
4,668
13,477
0
49,804
L
8,179
2,754
283
6,209
28,422
29,061
0
6,107
22,199
43,003
0
W
Neith
Evaded
Neith
24,420
16,359
0
7,601
14,229
7,111
2,149
3,486
10,743
0
133,153
W
Yemoja
5,113
1,711
5,915
6,475
13,677
15,982
241
5,364
8,201
22,348
0
W
Cliodhna
JUICYCH00CHIE
Cliodhna
23,635
2,599
0
10,251
20,505
9,841
686
4,468
16,037
0
117,897
L
Cliodhna
Kazmise
Cliodhna
20,302
2,072
0
7,291
23,821
7,879
0
7,319
16,302
0
67,152
L
Sun Wukong
LanaYdoolb
Sun Wukong
3,454
667
0
2,397
20,298
10,595
244
1,880
18,352
0
46,346
W
20,239
6,225
208
4,543
20,564
8,063
3,665
6,817
13,747
91,829
0
L
Neith
searxm
Neith
4,882
1,697
0
1,650
15,131
6,843
58
4,827
10,225
0
24,276
L
14,912
2,493
0
250
13,669
4,426
1,154
4,590
8,911
53,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,483
Gold Earned
64,424
367
Minions Killed
573
0
Camps Cleared
0
1,882,585
Distance Traveled
2,105,854
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,120
551
99
5
0
440,609
7
L
Ymir
9,553
434
64
3
0
400,704
4
W
Neith
13,922
633
171
8
0
401,407
3
W
Yemoja
11,657
530
29
1
0
363,068
6
W
Cliodhna
13,573
617
145
7
0
523,785
2
L
Cliodhna
10,800
491
90
4
0
424,031
2
L
Sun Wukong
9,375
426
91
4
0
364,890
0
W
Chronos
13,152
598
129
6
0
376,985
2
L
Neith
8,711
396
39
2
0
329,844
0
L
Zeus
11,044
502
83
4
0
363,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role