Player Matchup

Tyr
Tyr
GET o BioSGMA o
Tyr
Level 121
God Stats
10W - 9L
1,433 SR
Queue Stats
165W - 228L
1,303 Elo+
Party 1
Ymir
Ymir
SnaggyAvenger
Ymir
Level 29
God Stats
40W - 40L
1,432 SR
Queue Stats
168W - 234L
1,307 Elo+
Party 1
Zeus
Zeus
XtremeEAGLE
Zeus
Level 68
God Stats
2W - 0L
1,802 SR
Queue Stats
2W - 5L
1,314 Elo+
Solo
Ah Puch
Ah Puch
funky_dancer
Ah Puch
Level 104
God Stats
21W - 20L
1,533 SR
Queue Stats
314W - 352L
1,451 Elo+
Party 3
Neith
Neith
milkymilo
Neith
Level 89
God Stats
28W - 29L
1,757 SR
Queue Stats
236W - 280L
1,490 Elo+
Party 3
Team Averages
Level 82
1,591 SR
1,373 Elo+

VS

Team Averages
Level 31
1,283 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
EveAtwood
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 11L
1,213 Elo+
Party 2
Ravana
Ravana
KrarKrow
Ravana
Level 15
God Stats
0W - 1L
1,100 SR
Queue Stats
6W - 14L
1,276 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QueenBelow
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,344 SR
Queue Stats
5W - 19L
1,157 Elo+
Party 2
Vamana
Vamana
Wraithlegends
Vamana
Level 13
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
alekAxios
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
8,134
813
5,351
6,528
4,479
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 12
8,201
820
4,915
10,901
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 9
8,322
832
14,629
3,212
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
funky_dancer
Ah Puch
14
1 / 2 / 5
7,199
720
3,907
5,418
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
milkymilo
Neith
15
3 / 1 / 10
7,998
800
11,686
7,281
2,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EveAtwood
Morgan Le Fay
14
5 / 6 / 1
7,784
778
8,623
11,922
4,177
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
KrarKrow
Ravana
11
0 / 5 / 1
5,965
597
3,447
10,924
7,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
QueenBelow
Ah Muzen Cab
11
0 / 5 / 2
6,338
634
3,212
8,625
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 3
6,961
696
3,306
11,694
5,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
alekAxios
Tiamat
14
1 / 2 / 1
7,259
726
4,068
5,182
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
22
Kills
6
6
Deaths
22
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EveAtwood
Morgan Le Fay
5
6
1
0.92
W
7
2
4
4.5
L
Ravana
KrarKrow
Ravana
0
5
1
0.1
L
Ah Muzen Cab
QueenBelow
Ah Muzen Cab
0
5
2
0.2
W
4
1
12
10
L
0
4
3
0.38
W
7
0
9
11.5
L
Tiamat
alekAxios
Tiamat
1
2
1
0.75
W
Ah Puch
funky_dancer
Ah Puch
1
2
5
1.75
W
Neith
milkymilo
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
22,656
33,340
Taken
48,347
19,339
Mitigated
22,276
8,297
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EveAtwood
Morgan Le Fay
8,623
1,218
0
714
11,922
4,177
365
7,185
4,737
24,186
0
W
5,351
612
368
841
6,528
4,479
98
2,654
3,874
205
16,271
L
Ravana
KrarKrow
Ravana
3,447
584
0
793
10,924
7,250
0
3,117
7,807
0
7,130
L
Ah Muzen Cab
QueenBelow
Ah Muzen Cab
3,212
61
0
843
8,625
2,774
392
4,178
4,447
0
10,827
W
4,915
1,049
326
2,808
10,901
9,189
477
3,039
7,862
14,157
0
L
3,306
1,352
808
2,662
11,694
5,638
0
6,942
4,752
0
8,910
W
14,629
1,883
0
250
3,212
1,081
396
1,031
2,181
33,270
0
L
Tiamat
alekAxios
Tiamat
4,068
215
0
1,152
5,182
2,437
0
2,110
3,072
23,620
371
W
Ah Puch
funky_dancer
Ah Puch
3,907
319
0
636
5,418
1,784
125
3,666
1,752
24,759
0
W
Neith
milkymilo
Neith
11,686
3,092
762
2,306
7,281
2,806
800
2,261
5,020
0
32,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
34,307
215
Minions Killed
128
0
Camps Cleared
0
971,970
Distance Traveled
874,232
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,784
778
41
4
0
178,550
0
W
Tyr
8,134
813
27
3
0
203,778
3
L
Ravana
5,965
597
4
0
0
183,481
0
L
Ah Muzen Cab
6,338
634
19
2
0
161,748
1
W
Ymir
8,201
820
27
3
0
200,980
0
L
Vamana
6,961
696
21
2
0
191,148
0
W
Zeus
8,322
832
42
4
0
202,507
0
L
Tiamat
7,259
726
43
4
0
159,305
3
W
Ah Puch
7,199
720
54
5
0
163,282
0
W
Neith
7,998
800
65
7
0
201,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role