Player Matchup

Bacchus
Bacchus
ConfusionCloud
Bacchus
Level 31
God Stats
3W - 7L
1,411 SR
Queue Stats
5W - 8L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
DAFlamey
Sylvanus
Level 106
God Stats
7W - 4L
1,609 SR
Queue Stats
296W - 274L
1,443 Elo+
Party 2
Athena
Athena
Krusty4artz
Athena
Level 96
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 8L
1,338 Elo+
Solo
Ymir
Ymir
NovaFuse
Ymir
Level 103
God Stats
9W - 8L
1,445 SR
Queue Stats
252W - 216L
1,478 Elo+
Party 2
Fafnir
Fafnir
WoozyCloud
Fafnir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 128L
1,472 Elo+
Party 2
Team Averages
Level 73
1,444 SR
1,414 Elo+

VS

Team Averages
Level 101
1,494 SR
1,488 Elo+
Serqet
Serqet
Adrianoboe
Serqet
Level 142
God Stats
11W - 12L
1,498 SR
Queue Stats
511W - 546L
1,498 Elo+
Party 1
Geb
Geb
DARKTOND
Geb
Level 106
God Stats
3W - 3L
1,854 SR
Queue Stats
71W - 87L
1,481 Elo+
Solo
Izanami
Izanami
Iveranty
Izanami
Level 157
God Stats
3W - 3L
1,316 SR
Queue Stats
175W - 189L
1,530 Elo+
Party 1
Bellona
Bellona
joazinho77
Bellona
Level 25
God Stats
4W - 2L
1,596 SR
Queue Stats
61W - 49L
1,540 Elo+
Party 1
Merlin
Merlin
xSteve2196
Merlin
Level 77
God Stats
1W - 0L
1,204 SR
Queue Stats
74W - 105L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,716
448
2,377
9,687
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
DAFlamey
Sylvanus
11
2 / 8 / 0
7,196
480
6,896
13,855
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
12
0 / 2 / 2
6,948
463
3,113
8,650
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ymir
13
4 / 7 / 0
8,105
540
6,999
14,798
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
WoozyCloud
Fafnir
14
1 / 2 / 2
8,386
559
6,596
16,081
10,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Adrianoboe
Serqet
14
7 / 2 / 4
8,277
552
8,278
9,860
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 8
8,523
568
6,702
10,114
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Iveranty
Izanami
14
4 / 2 / 5
8,358
557
7,796
10,947
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bellona
joazinho77
Bellona
14
2 / 3 / 6
8,067
538
8,626
12,501
11,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
xSteve2196
Merlin
13
2 / 1 / 7
7,804
520
10,751
8,452
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
22
22
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Serqet
Adrianoboe
Serqet
7
2
4
4.5
L
0
3
4
0.67
L
Sylvanus
DAFlamey
Sylvanus
2
8
0
0.25
W
7
1
8
11
W
Izanami
Iveranty
Izanami
4
2
5
3.25
L
Athena
0
2
2
0.5
L
Ymir
4
7
0
0.57
L
Fafnir
WoozyCloud
Fafnir
1
2
2
1
W
Bellona
joazinho77
Bellona
2
3
6
1.67
W
Merlin
xSteve2196
Merlin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
42,153
63,071
Taken
51,874
36,354
Mitigated
37,146
20,635
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Adrianoboe
Serqet
8,278
2,156
0
3,053
9,860
4,053
0
4,150
5,588
0
42,451
L
2,377
366
264
1,002
9,687
10,028
228
2,277
7,096
10,690
0
L
Sylvanus
DAFlamey
Sylvanus
6,896
2,474
792
3,743
13,855
5,640
1,489
4,361
9,494
32,503
10,185
W
6,702
1,047
0
1,547
10,114
10,491
33
5,141
4,865
15,612
0
W
Izanami
Iveranty
Izanami
7,796
4,901
0
3,175
10,947
5,950
1,322
5,369
5,572
0
56,909
L
Athena
3,113
782
0
2,238
8,650
3,844
488
1,809
6,741
30,711
0
L
Ymir
6,999
616
145
3,086
14,798
5,909
0
6,309
8,282
40,129
0
L
Fafnir
WoozyCloud
Fafnir
6,596
1,796
15
9,350
16,081
10,933
144
2,697
13,224
50,800
0
W
Bellona
joazinho77
Bellona
8,626
2,044
0
5,517
12,501
11,403
73
5,715
6,726
0
40,298
W
Merlin
xSteve2196
Merlin
10,751
1,321
0
1,110
8,452
5,249
573
3,765
4,425
54,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
41,029
365
Minions Killed
377
0
Camps Cleared
0
1,346,712
Distance Traveled
1,503,111
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,277
552
81
5
0
345,917
1
L
Bacchus
6,716
448
23
2
0
289,122
2
L
Sylvanus
7,196
480
77
5
0
237,587
1
W
Geb
8,523
568
7
0
0
318,191
4
W
Izanami
8,358
557
120
8
0
256,045
3
L
Athena
6,948
463
58
4
0
296,007
5
L
Ymir
8,105
540
88
6
0
247,116
5
L
Fafnir
8,386
559
119
8
0
276,880
1
W
Bellona
8,067
538
79
5
0
306,721
5
W
Merlin
7,804
520
90
6
0
276,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role