Player Matchup

Cliodhna
Cliodhna
AnitaHanj0b
Cliodhna
Level 138
God Stats
12W - 18L
1,290 SR
Queue Stats
377W - 386L
1,469 Elo+
Solo
Zeus
Zeus
Camilo157
Zeus
Level 109
God Stats
6W - 2L
1,714 SR
Queue Stats
40W - 34L
1,457 Elo+
Solo
Ymir
Ymir
Crysto32
Ymir
Level 126
God Stats
14W - 9L
1,441 SR
Queue Stats
105W - 111L
1,538 Elo+
Party 3
Ullr
Ullr
RangerFett2017
Ullr
Level 145
God Stats
11W - 6L
1,676 SR
Queue Stats
229W - 218L
1,570 Elo+
Party 3
Erlang Shen
Erlang Shen
VxRODOLFOxV
Erlang Shen
Level 106
God Stats
3W - 0L
1,663 SR
Queue Stats
145W - 118L
1,544 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,515 Elo+

VS

Team Averages
Level 90
1,525 SR
1,497 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Magix1989
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,344 Elo+
Party 1
Awilix
Awilix
SmoothiniHoudini
Awilix
Level 86
God Stats
45W - 35L
1,627 SR
Queue Stats
141W - 134L
1,595 Elo+
Party 2
Nox
Nox
rBison
Nox
Level 69
God Stats
12W - 14L
1,496 SR
Queue Stats
201W - 200L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnitaHanj0b
Cliodhna
16
8 / 1 / 4
9,596
600
10,431
13,439
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
13
1 / 2 / 1
7,660
479
1,215
4,731
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
13
4 / 2 / 14
8,795
550
5,251
10,820
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 10
9,602
600
16,095
9,456
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
VxRODOLFOxV
Erlang Shen
15
5 / 3 / 4
9,587
599
12,539
16,864
15,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 7 / 2
7,772
486
11,119
17,579
12,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
11
0 / 7 / 4
6,947
434
4,652
14,514
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 1
7,944
497
9,805
10,443
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 1
7,823
489
4,889
9,169
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
rBison
Nox
14
1 / 2 / 2
7,706
482
4,356
7,250
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
9
10
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
7
2
0.29
L
Mulan
 
Mulan
0
7
4
0.29
W
Cliodhna
AnitaHanj0b
Cliodhna
8
1
4
10
W
Zeus
1
2
1
0.75
W
Ymir
4
2
14
5.5
L
4
5
1
0.9
W
7
2
10
6
L
3
4
1
0.88
W
Erlang Shen
VxRODOLFOxV
Erlang Shen
5
3
4
2.33
L
Nox
rBison
Nox
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,531
Damage
34,821
55,310
Taken
58,955
37,136
Mitigated
31,694
16,262
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,119
3,482
0
4,586
17,579
12,410
0
225
17,354
46,479
0
L
Mulan
 
Mulan
4,652
520
194
2,210
14,514
10,270
202
2,777
11,737
0
14,924
W
Cliodhna
AnitaHanj0b
Cliodhna
10,431
2,226
228
4,832
13,439
5,622
0
4,925
8,514
0
65,302
W
Zeus
1,215
165
0
956
4,731
1,829
632
2,124
2,607
45,583
0
W
Ymir
5,251
1,818
0
1,767
10,820
10,466
0
3,904
6,916
9,106
4,253
L
9,805
3,451
0
4,697
10,443
3,379
950
1,447
8,996
53,199
7,079
W
16,095
6,181
0
753
9,456
3,722
684
4,166
4,954
0
75,134
L
4,889
1,879
0
2,113
9,169
3,000
0
574
8,595
0
45,697
W
Erlang Shen
VxRODOLFOxV
Erlang Shen
12,539
6,925
0
7,726
16,864
15,497
228
9,205
7,659
0
59,418
L
Nox
rBison
Nox
4,356
350
0
1,232
7,250
2,635
0
943
6,307
43,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
38,192
428
Minions Killed
409
0
Camps Cleared
0
1,458,262
Distance Traveled
1,478,695
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,772
486
89
6
0
270,762
2
L
Mulan
6,947
434
20
1
0
282,157
1
W
Cliodhna
9,596
600
104
7
0
350,973
4
W
Zeus
7,660
479
89
6
0
190,098
4
W
Ymir
8,795
550
14
1
0
320,818
5
L
Sol
7,944
497
123
8
0
290,849
3
W
Ullr
9,602
600
119
7
0
314,197
3
L
Awilix
7,823
489
87
5
0
337,823
0
W
Erlang Shen
9,587
599
102
6
0
282,176
2
L
Nox
7,706
482
90
6
0
297,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role