Player Matchup

Nemesis
Nemesis
Platinum II
FutureScenarios
Nemesis
Platinum II
Level 149
God Stats
45W - 29L
1,473 SR
Queue Stats
703W - 704L
1,967 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
J3SUS23
Ah Muzen Cab
Diamond III
Level 157
God Stats
25W - 27L
1,546 SR
Queue Stats
338W - 337L
2,149 MMR
Solo
Geb
Geb
Platinum I
KButWhoAsked
Geb
Platinum I
Level 126
God Stats
31W - 29L
1,569 SR
Queue Stats
182W - 190L
1,964 MMR
Solo
Ullr
Ullr
Platinum I
NoSupportForMe
Ullr
Platinum I
Level 86
God Stats
63W - 74L
1,505 SR
Queue Stats
552W - 535L
1,990 MMR
Solo
Scylla
Scylla
Diamond V
OfficialStevie
Scylla
Diamond V
Level 135
God Stats
9W - 10L
1,496 SR
Queue Stats
641W - 638L
2,077 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,518 SR
2,029 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,711 SR
2,122 MMR
Cthulhu
Cthulhu
Platinum I
Angeljafg
Cthulhu
Platinum I
Level 142
God Stats
10W - 13L
1,697 SR
Queue Stats
274W - 269L
1,900 MMR
Solo
Cliodhna
Cliodhna
Platinum V
BootsAndHats
Cliodhna
Platinum V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,963 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
STRTv2
Tsukuyomi
Platinum I
Level 66
God Stats
14W - 3L
1,849 SR
Queue Stats
123W - 102L
1,953 MMR
Solo
Bacchus
Bacchus
Platinum I
Sniper7NATE
Bacchus
Platinum I
Level 125
God Stats
3W - 0L
1,834 SR
Queue Stats
64W - 56L
1,944 MMR
Solo
Agni
Agni
Masters
lilrichie
Agni
Masters
Level 159
God Stats
6W - 1L
1,677 SR
Queue Stats
333W - 294L
2,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 2
11,712
532
15,799
21,031
9,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
J3SUS23
Ah Muzen Cab
17
1 / 5 / 6
11,132
506
16,938
18,413
15,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 6 / 8
9,757
444
4,882
20,644
19,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 4 / 5
12,266
558
7,763
15,704
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 5
10,993
500
9,319
14,487
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BellonaAtlasCamazotzErlang Shen

VS

Bans
ShivaCabrakanBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angeljafg
Cthulhu
18
2 / 2 / 10
11,759
535
9,520
21,435
26,867
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
BootsAndHats
Cliodhna
20
10 / 3 / 12
14,147
643
22,493
19,916
10,035
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
STRTv2
Tsukuyomi
20
2 / 4 / 6
12,972
590
6,997
13,880
5,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Sniper7NATE
Bacchus
17
3 / 3 / 13
11,801
536
8,692
20,806
29,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
20
14 / 2 / 8
14,871
676
24,305
12,148
4,534
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
14
Kills
31
31
Deaths
14
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angeljafg
Cthulhu
2
2
10
3.5
W
Cliodhna
BootsAndHats
Cliodhna
10
3
12
5.33
L
8
9
2
1
L
Ah Muzen Cab
J3SUS23
Ah Muzen Cab
1
5
6
0.8
L
1
6
8
0.83
L
2
4
5
1.13
L
2
7
5
0.64
W
Tsukuyomi
STRTv2
Tsukuyomi
2
4
6
1.25
W
Bacchus
Sniper7NATE
Bacchus
3
3
13
3.17
W
Agni
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,701
Damage
72,007
90,279
Taken
88,185
54,534
Mitigated
77,050
13,965
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angeljafg
Cthulhu
9,520
330
590
6,117
21,435
26,867
853
4,438
16,997
61,941
0
W
Cliodhna
BootsAndHats
Cliodhna
22,493
2,959
0
2,186
19,916
10,035
2,084
2,561
17,355
0
127,413
L
15,799
7,781
0
1,960
21,031
9,505
0
10,837
10,194
0
86,308
L
Ah Muzen Cab
J3SUS23
Ah Muzen Cab
16,938
6,610
0
6,674
18,413
15,019
890
9,056
9,357
0
83,837
L
4,882
765
0
3,422
20,644
19,143
104
7,178
13,466
21,177
0
L
7,763
2,926
0
1,177
15,704
6,111
794
5,567
10,137
0
103,174
L
9,319
689
0
732
14,487
4,756
0
8,862
5,625
74,447
0
W
Tsukuyomi
STRTv2
Tsukuyomi
6,997
1,445
0
6,419
13,880
5,732
2,972
1,832
12,048
0
117,654
W
Bacchus
Sniper7NATE
Bacchus
8,692
1,428
0
1,771
20,806
29,882
104
3,259
16,939
30,961
12,513
W
Agni
24,305
1,746
292
3,466
12,148
4,534
2,190
4,394
7,754
115,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,860
Gold Earned
65,550
625
Minions Killed
724
0
Camps Cleared
0
2,109,868
Distance Traveled
2,346,990
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,759
535
139
6
0
444,412
5
W
Cliodhna
14,147
643
164
7
0
523,580
1
L
Nemesis
11,712
532
114
5
0
436,170
6
L
Ah Muzen Cab
11,132
506
145
7
0
429,865
3
L
Geb
9,757
444
40
2
0
455,220
13
L
Ullr
12,266
558
191
9
0
386,684
3
L
Scylla
10,993
500
135
6
0
401,929
1
W
Tsukuyomi
12,972
590
179
8
0
462,314
10
W
Bacchus
11,801
536
64
3
0
452,580
7
W
Agni
14,871
676
178
8
0
464,104
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role