Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DrTepper
Ullr
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
pehpay
Nu Wa
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,036 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,345 Elo+

VS

Team Averages
Level 27
1,537 SR
1,471 Elo+
Cthulhu
Cthulhu
Leonpxy-96
Cthulhu
Level 31
God Stats
7W - 7L
1,620 SR
Queue Stats
7W - 8L
1,402 Elo+
Party 1
Bellona
Bellona
NhanFromValorant
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 1
Charybdis
Charybdis
noath255
Charybdis
Level 43
God Stats
1W - 5L
1,491 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 3 / 12
12,000
750
18,016
17,388
21,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
17
10 / 0 / 8
12,464
779
17,927
11,685
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
pehpay
Nu Wa
14
3 / 1 / 12
10,722
670
6,519
5,905
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leonpxy-96
Cthulhu
15
3 / 4 / 1
10,849
678
11,293
20,914
26,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 10 / 1
9,147
572
3,116
17,266
11,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
noath255
Charybdis
14
0 / 6 / 3
9,528
596
9,504
13,750
5,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
4
4
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
3
12
4.33
W
Ullr
10
0
8
14
L
Cthulhu
Leonpxy-96
Cthulhu
3
4
1
0.88
L
1
10
1
0.15
L
Charybdis
noath255
Charybdis
0
6
3
0.25
W
Nu Wa
pehpay
Nu Wa
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,462
Damage
23,913
34,978
Taken
51,930
27,928
Mitigated
43,456
6,634
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,016
2,543
3,322
2,569
17,388
21,169
326
4,722
12,389
0
32,629
W
Ullr
17,927
8,788
0
671
11,685
5,044
1,701
4,342
7,343
0
61,108
L
Cthulhu
Leonpxy-96
Cthulhu
11,293
570
884
1,234
20,914
26,224
50
3,674
16,939
42,770
0
L
3,116
636
0
219
17,266
11,296
0
1,128
15,950
0
24,741
L
Charybdis
noath255
Charybdis
9,504
4,513
66
1,501
13,750
5,936
270
1,574
11,952
0
48,178
W
Nu Wa
pehpay
Nu Wa
6,519
3,357
0
72
5,905
1,715
764
2,306
3,599
12,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
29,524
144
Minions Killed
154
4
Camps Cleared
5
775,388
Distance Traveled
779,455
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,000
750
27
2
0
265,328
0
W
Ullr
12,464
779
96
6
4
286,232
2
L
Cthulhu
10,849
678
48
3
1
293,971
0
L
Bellona
9,147
572
30
2
2
230,399
1
L
Charybdis
9,528
596
76
5
2
255,085
4
W
Nu Wa
10,722
670
21
1
0
223,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role