Player Matchup

Arachne
Arachne
AngelicDemon12
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
DkTapeApe
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,559 Elo+
Party 1
Apollo
Apollo
TheLordGman
Apollo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Watts720
Cthulhu
Level 107
God Stats
5W - 2L
1,615 SR
Queue Stats
154W - 168L
1,487 Elo+
Solo
Chang'e
Chang'e
cor414
Chang'e
Level 126
God Stats
4W - 6L
1,506 SR
Queue Stats
132W - 159L
1,391 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,499 Elo+

VS

Team Averages
Level 126
1,471 SR
1,464 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BloodCrow619
Discordia
Level 83
God Stats
3W - 3L
1,509 SR
Queue Stats
64W - 73L
1,470 Elo+
Solo
Horus
Horus
Pelangocho
Horus
Level 159
God Stats
5W - 6L
1,521 SR
Queue Stats
679W - 776L
1,408 Elo+
Solo
Thoth
Thoth
Young_Gerald0
Thoth
Level 153
God Stats
3W - 0L
1,700 SR
Queue Stats
315W - 333L
1,460 Elo+
Solo
Ymir
Ymir
ZeRho
Ymir
Level 146
God Stats
5W - 7L
1,127 SR
Queue Stats
669W - 711L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,093
809
7,407
10,314
3,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 11 / 3
6,396
640
5,354
11,597
4,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
15
2 / 6 / 5
7,738
774
6,915
11,031
4,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Watts720
Cthulhu
15
3 / 2 / 4
8,731
873
13,744
12,174
13,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
cor414
Chang'e
14
0 / 5 / 7
7,102
710
6,242
11,307
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
8 / 1 / 15
9,480
948
19,575
8,728
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
BloodCrow619
Discordia
17
7 / 1 / 17
9,611
961
14,739
8,111
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
2 / 3 / 16
8,339
834
2,981
13,470
14,369
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 14
9,290
929
10,940
5,844
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ZeRho
Ymir
15
5 / 3 / 14
9,604
960
4,469
17,163
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
8
Kills
29
29
Deaths
9
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
15
15.5
L
3
5
4
1
W
Discordia
BloodCrow619
Discordia
7
1
17
15.5
L
0
11
3
0.14
W
Horus
2
3
16
3.33
L
Apollo
2
6
5
0.75
L
Cthulhu
Watts720
Cthulhu
3
2
4
2.5
W
7
1
14
14
W
Ymir
ZeRho
Ymir
5
3
14
4
L
Chang'e
cor414
Chang'e
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
52,704
56,423
Taken
53,316
31,957
Mitigated
34,816
15,785
Healing
28,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,575
8,037
1,736
4,072
8,728
3,782
2,996
6,544
1,966
0
38,551
L
7,407
4,143
0
2,250
10,314
3,892
0
6,747
3,567
0
8,949
W
Discordia
BloodCrow619
Discordia
14,739
478
1,407
1,859
8,111
3,389
917
3,894
4,055
27,133
0
L
5,354
253
0
250
11,597
4,201
0
5,478
6,119
8,757
0
W
Horus
2,981
1,553
6,182
4,711
13,470
14,369
510
3,530
9,764
0
5,298
L
Apollo
6,915
2,951
0
1,500
11,031
4,613
0
6,750
4,281
0
16,716
L
Cthulhu
Watts720
Cthulhu
13,744
117
1,276
3,347
12,174
13,472
0
4,921
7,253
21,732
0
W
10,940
430
720
1,480
5,844
2,305
0
3,732
2,096
20,116
0
W
Ymir
ZeRho
Ymir
4,469
437
705
5,964
17,163
10,971
474
6,909
10,095
12,366
0
L
Chang'e
cor414
Chang'e
6,242
0
3,584
3,578
11,307
5,779
0
6,252
5,055
11,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
46,324
70
Minions Killed
145
0
Camps Cleared
0
908,515
Distance Traveled
952,553
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,480
948
51
5
0
173,092
1
L
Arachne
8,093
809
3
0
0
203,338
0
W
Discordia
9,611
961
19
2
0
206,532
0
L
Nox
6,396
640
9
1
0
137,698
0
W
Horus
8,339
834
13
1
0
210,722
5
L
Apollo
7,738
774
18
2
0
186,602
1
L
Cthulhu
8,731
873
26
3
0
193,158
0
W
Thoth
9,290
929
34
3
0
197,629
0
W
Ymir
9,604
960
28
3
0
164,578
3
L
Chang'e
7,102
710
14
1
0
187,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role