Player Matchup

Ra
Ra
DeckerWrecker
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,367 Elo+
Party 3
Nemesis
Nemesis
Ijustwannafarm
Nemesis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
PaintMeSilver
Zhong Kui
Level 39
God Stats
4W - 1L
1,715 SR
Queue Stats
65W - 17L
1,842 Elo+
Party 1
Vamana
Vamana
Squinto
Vamana
Level 18
God Stats
6W - 5L
1,336 SR
Queue Stats
7W - 5L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
itouchhim
Xing Tian
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
96W - 102L
1,550 Elo+
Party 3
Team Averages
Level 50
1,467 SR
1,552 Elo+

VS

Team Averages
Level 82
1,524 SR
1,612 Elo+
Xbalanque
Xbalanque
Ellievira
Xbalanque
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 95L
1,588 Elo+
Party 2
Ganesha
Ganesha
IAcceptFeetPics
Ganesha
Level 23
God Stats
2W - 2L
1,549 SR
Queue Stats
120W - 46L
1,785 Elo+
Party 2
Kukulkan
Kukulkan
NezukoKimetsu
Kukulkan
Level 80
God Stats
12W - 14L
1,204 SR
Queue Stats
223W - 214L
1,355 Elo+
Party 4
Osiris
Osiris
Unniii
Osiris
Level 144
God Stats
2W - 1L
1,868 SR
Queue Stats
225W - 112L
1,790 Elo+
Party 2
Bakasura
Bakasura
squantanimo
Bakasura
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
53W - 46L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 9
13,288
554
13,573
17,597
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 4 / 6
15,899
662
14,976
19,458
10,261
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
PaintMeSilver
Zhong Kui
20
17 / 4 / 8
15,239
635
31,287
23,029
15,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
Squinto
Vamana
19
0 / 7 / 7
12,556
523
7,210
20,491
20,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
itouchhim
Xing Tian
20
7 / 2 / 13
14,223
593
16,290
23,289
12,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ellievira
Xbalanque
17
2 / 9 / 6
10,986
458
12,703
18,896
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 8 / 12
12,047
502
11,215
23,885
25,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NezukoKimetsu
Kukulkan
16
2 / 9 / 1
10,274
428
6,913
13,655
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
Unniii
Osiris
20
10 / 5 / 5
13,798
575
21,042
23,266
27,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
squantanimo
Bakasura
20
8 / 9 / 4
12,558
523
12,003
23,583
12,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
40
Kills
23
23
Deaths
40
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
L
Xbalanque
Ellievira
Xbalanque
2
9
6
0.56
L
1
8
12
0.88
W
9
4
6
3
L
Kukulkan
NezukoKimetsu
Kukulkan
2
9
1
0.28
W
Zhong Kui
PaintMeSilver
Zhong Kui
17
4
8
5.25
W
Vamana
Squinto
Vamana
0
7
7
0.5
L
Osiris
Unniii
Osiris
10
5
5
2.5
W
Xing Tian
itouchhim
Xing Tian
7
2
13
6.75
L
Bakasura
squantanimo
Bakasura
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,336
Damage
63,876
103,864
Taken
103,285
66,328
Mitigated
74,548
37,505
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,573
1,045
2,734
7,072
17,597
7,213
2,426
2,504
14,469
90,385
0
L
Xbalanque
Ellievira
Xbalanque
12,703
4,616
0
4,164
18,896
5,307
0
8,539
10,357
0
61,207
L
11,215
1,240
0
2,143
23,885
25,867
0
13,800
10,085
56,750
0
W
14,976
8,394
0
7,910
19,458
10,261
4,666
3,377
16,045
0
135,615
L
Kukulkan
NezukoKimetsu
Kukulkan
6,913
544
0
462
13,655
3,918
0
10,157
3,498
58,058
0
W
Zhong Kui
PaintMeSilver
Zhong Kui
31,287
10,830
0
10,068
23,029
15,824
3,653
3,414
19,324
89,830
22,219
W
Vamana
Squinto
Vamana
7,210
3,382
0
6,011
20,491
20,828
747
2,376
18,088
0
71,413
L
Osiris
Unniii
Osiris
21,042
7,597
0
5,121
23,266
27,453
76
11,122
12,144
0
89,817
W
Xing Tian
itouchhim
Xing Tian
16,290
1,228
117
3,593
23,289
12,202
1,407
6,657
15,971
95,657
0
L
Bakasura
squantanimo
Bakasura
12,003
9,612
0
5,526
23,583
12,003
0
14,168
9,415
0
96,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,205
Gold Earned
59,663
726
Minions Killed
600
0
Camps Cleared
0
2,226,725
Distance Traveled
2,111,639
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,288
554
140
6
0
430,950
3
L
Xbalanque
10,986
458
121
5
0
401,226
7
L
Ganesha
12,047
502
53
2
0
416,603
1
W
Nemesis
15,899
662
198
8
0
454,172
2
L
Kukulkan
10,274
428
118
5
0
416,505
8
W
Zhong Kui
15,239
635
126
5
0
438,469
4
W
Vamana
12,556
523
128
5
0
397,222
1
L
Osiris
13,798
575
154
6
0
427,675
3
W
Xing Tian
14,223
593
134
6
0
505,912
1
L
Bakasura
12,558
523
154
6
0
449,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role