Player Matchup

Eset
Eset
Diamond III
DK Ru6X
Eset
Diamond III
Level 154
God Stats
7W - 8L
1,711 SR
Queue Stats
273W - 251L
2,224 MMR
Solo
Osiris
Osiris
Diamond II
Pëza
Osiris
Diamond II
Level 159
God Stats
1W - 1L
1,222 SR
Queue Stats
266W - 242L
2,271 MMR
Party 1
Medusa
Medusa
Diamond IV
RΨAN
Medusa
Diamond IV
Level 93
God Stats
10W - 7L
1,676 SR
Queue Stats
264W - 236L
2,243 MMR
Party 1
Poseidon
Poseidon
Platinum II
Tekuhna
Poseidon
Platinum II
Level 109
God Stats
2W - 0L
1,872 SR
Queue Stats
23W - 6L
2,293 MMR
Solo
Ah Puch
Ah Puch
Diamond III
iTaikx
Ah Puch
Diamond III
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
204W - 200L
2,170 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,596 SR
2,240 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 99
1,578 SR
2,251 MMR
Agni
Agni
Diamond III
Chaoskitty1921
Agni
Diamond III
Level 67
God Stats
1W - 4L
1,406 SR
Queue Stats
535W - 544L
2,265 MMR
Solo
Charybdis
Charybdis
Masters
Contode
Charybdis
Masters
Level 63
God Stats
1W - 2L
1,583 SR
Queue Stats
134W - 115L
2,257 MMR
Solo
Awilix
Awilix
Diamond IV
DustyLocane
Awilix
Diamond IV
Level 78
God Stats
20W - 8L
1,818 SR
Queue Stats
85W - 54L
2,284 MMR
Solo
Ganesha
Ganesha
Diamond IV
PREM1UMZ
Ganesha
Diamond IV
Level 127
God Stats
1W - 6L
1,404 SR
Queue Stats
123W - 102L
2,167 MMR
Solo
Mercury
Mercury
Diamond IV
SHADOOWJAJA
Mercury
Diamond IV
Level 158
God Stats
11W - 13L
1,676 SR
Queue Stats
494W - 474L
2,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DK Ru6X
Eset
17
4 / 2 / 9
12,549
598
5,914
18,517
27,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Pëza
Osiris
19
4 / 4 / 4
12,243
583
7,189
15,004
12,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
RΨAN
Medusa
20
2 / 2 / 3
13,327
635
8,713
13,061
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Tekuhna
Poseidon
20
9 / 3 / 7
14,667
698
21,842
15,733
5,679
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
iTaikx
Ah Puch
17
0 / 5 / 3
11,800
562
10,911
17,228
18,810
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
GebLokiArtio

VS

Bans
CliodhnaBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 1
10,816
515
13,139
11,599
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Contode
Charybdis
16
0 / 5 / 4
10,296
490
6,633
15,932
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
18
4 / 3 / 5
11,262
536
13,239
19,124
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
PREM1UMZ
Ganesha
16
1 / 4 / 7
10,129
482
5,583
15,051
15,281
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SHADOOWJAJA
Mercury
20
4 / 1 / 9
11,979
570
10,441
16,044
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
19
Kills
16
16
Deaths
19
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Charybdis
Contode
Charybdis
0
5
4
0.4
W
Eset
DK Ru6X
Eset
4
2
9
4.25
L
Awilix
4
3
5
2.17
L
Ganesha
PREM1UMZ
Ganesha
1
4
7
1.13
W
Osiris
Pëza
Osiris
4
4
4
1.5
W
Medusa
RΨAN
Medusa
2
2
3
1.75
L
Mercury
SHADOOWJAJA
Mercury
4
1
9
8.5
W
Poseidon
Tekuhna
Poseidon
9
3
7
4.17
W
Ah Puch
iTaikx
Ah Puch
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,569
Damage
49,035
79,543
Taken
77,750
70,331
Mitigated
37,888
26,550
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,139
646
0
1,983
11,599
3,809
0
5,836
5,763
73,548
0
L
Charybdis
Contode
Charybdis
6,633
2,281
0
5,050
15,932
4,456
1,396
5,374
10,558
0
81,988
W
Eset
DK Ru6X
Eset
5,914
415
2,501
6,072
18,517
27,739
839
5,076
12,509
27,592
5,698
L
Awilix
13,239
5,135
0
5,416
19,124
8,494
0
12,564
6,560
0
74,677
L
Ganesha
PREM1UMZ
Ganesha
5,583
280
0
2,694
15,051
15,281
88
8,714
6,337
29,382
0
W
Osiris
Pëza
Osiris
7,189
3,710
0
1,957
15,004
12,905
2,021
4,404
10,600
0
89,276
W
Medusa
RΨAN
Medusa
8,713
3,280
0
5,063
13,061
5,198
1,363
1,518
11,543
0
108,501
L
Mercury
SHADOOWJAJA
Mercury
10,441
5,337
0
7,493
16,044
5,848
0
5,468
10,576
0
104,193
W
Poseidon
Tekuhna
Poseidon
21,842
3,788
0
2,165
15,733
5,679
3,869
5,765
9,968
143,549
0
W
Ah Puch
iTaikx
Ah Puch
10,911
381
0
8,792
17,228
18,810
1,231
3,035
14,193
75,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,586
Gold Earned
54,482
684
Minions Killed
608
0
Camps Cleared
0
2,174,846
Distance Traveled
2,172,962
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,816
515
153
7
0
428,075
9
L
Charybdis
10,296
490
146
7
0
365,835
9
W
Eset
12,549
598
30
1
0
418,506
14
L
Awilix
11,262
536
136
6
0
417,317
4
L
Ganesha
10,129
482
15
1
0
417,976
10
W
Osiris
12,243
583
129
6
0
458,940
5
W
Medusa
13,327
635
186
9
0
417,190
8
L
Mercury
11,979
570
158
8
0
543,759
1
W
Poseidon
14,667
698
205
10
0
481,330
0
W
Ah Puch
11,800
562
134
6
0
398,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role