Player Matchup

Cthulhu
Cthulhu
Amerigucci
Cthulhu
Level 76
God Stats
2W - 3L
1,309 SR
Queue Stats
208W - 204L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
KanyesRightNut
Cernunnos
Level 28
God Stats
1W - 3L
1,331 SR
Queue Stats
386W - 358L
1,474 Elo+
Party 1
Tiamat
Tiamat
TSquared00
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
Trippy Frito
Amaterasu
Level 41
God Stats
15W - 14L
1,467 SR
Queue Stats
228W - 194L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
imafailurelol
Hun Batz
Level 64
God Stats
0W - 2L
1,217 SR
Queue Stats
183W - 171L
1,413 Elo+
Party 1
Team Averages
Level 66
1,365 SR
1,437 Elo+

VS

Team Averages
Level 77
1,497 SR
1,340 Elo+
Nu Wa
Nu Wa
ChipChops
Nu Wa
Level 66
God Stats
37W - 35L
1,511 SR
Queue Stats
87W - 104L
1,380 Elo+
Party 2
Ares
Ares
MumblingMonster
Ares
Level 85
God Stats
3W - 7L
1,402 SR
Queue Stats
30W - 42L
1,319 Elo+
Party 2
Charybdis
Charybdis
Spicy_Gregroll
Charybdis
Level 89
God Stats
4W - 3L
1,570 SR
Queue Stats
16W - 28L
1,350 Elo+
Party 2
Arachne
Arachne
lilcouch22
Arachne
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
207W - 222L
1,414 Elo+
Party 2
Nemesis
Nemesis
murreyj47
Nemesis
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amerigucci
Cthulhu
13
0 / 3 / 4
8,555
428
5,949
14,749
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
KanyesRightNut
Cernunnos
17
0 / 2 / 1
10,175
509
2,927
10,821
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
TSquared00
Tiamat
15
1 / 3 / 1
9,303
465
5,261
9,116
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Trippy Frito
Amaterasu
16
3 / 7 / 2
10,306
515
13,975
18,876
14,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
imafailurelol
Hun Batz
14
4 / 9 / 1
9,288
464
8,592
19,958
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChipChops
Nu Wa
19
8 / 2 / 6
12,170
609
15,355
10,391
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 8
10,435
522
6,017
15,116
18,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Spicy_Gregroll
Charybdis
17
1 / 1 / 3
10,841
542
3,865
5,653
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
lilcouch22
Arachne
17
8 / 4 / 6
11,349
567
15,288
21,009
16,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
murreyj47
Nemesis
17
6 / 1 / 5
11,412
571
9,434
15,221
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
24
24
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amerigucci
Cthulhu
0
3
4
0.67
W
Nu Wa
ChipChops
Nu Wa
8
2
6
5.5
L
Cernunnos
KanyesRightNut
Cernunnos
0
2
1
0.25
W
1
0
8
5
W
Charybdis
Spicy_Gregroll
Charybdis
1
1
3
2.5
L
Tiamat
TSquared00
Tiamat
1
3
1
0.5
L
Amaterasu
Trippy Frito
Amaterasu
3
7
2
0.57
L
Hun Batz
imafailurelol
Hun Batz
4
9
1
0.5
W
Arachne
lilcouch22
Arachne
8
4
6
2.75
W
Nemesis
murreyj47
Nemesis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
49,959
73,520
Taken
67,390
44,817
Mitigated
51,822
17,046
Healing
30,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amerigucci
Cthulhu
5,949
193
0
2,018
14,749
14,927
0
5,990
8,297
22,773
0
W
Nu Wa
ChipChops
Nu Wa
15,355
2,727
82
4,985
10,391
4,020
1,412
3,930
6,461
85,980
0
L
Cernunnos
KanyesRightNut
Cernunnos
2,927
1,143
0
3,597
10,821
3,042
1,114
2,888
7,803
0
80,607
W
6,017
332
165
4,743
15,116
18,784
118
4,969
10,147
32,382
0
W
Charybdis
Spicy_Gregroll
Charybdis
3,865
1,533
0
2,944
5,653
1,762
3,960
639
5,014
0
75,584
L
Tiamat
TSquared00
Tiamat
5,261
607
0
2,814
9,116
6,033
0
3,031
5,856
57,230
0
L
Amaterasu
Trippy Frito
Amaterasu
13,975
6,014
129
4,661
18,876
14,371
484
3,524
14,640
0
63,149
L
Hun Batz
imafailurelol
Hun Batz
8,592
2,120
0
3,827
19,958
6,444
0
4,970
14,675
0
62,401
W
Arachne
lilcouch22
Arachne
15,288
10,000
0
10,933
21,009
16,192
0
4,953
16,056
0
90,245
W
Nemesis
murreyj47
Nemesis
9,434
3,331
301
5,895
15,221
11,064
2,078
2,830
12,391
0
46,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
56,207
549
Minions Killed
491
0
Camps Cleared
0
1,868,291
Distance Traveled
1,909,168
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,555
428
41
2
0
378,428
6
W
Nu Wa
12,170
609
119
6
0
353,079
2
L
Cernunnos
10,175
509
159
8
0
351,879
9
W
Ares
10,435
522
41
2
0
380,214
3
W
Charybdis
10,841
542
144
7
0
373,176
3
L
Tiamat
9,303
465
132
7
0
368,935
8
L
Amaterasu
10,306
515
121
6
0
398,660
1
L
Hun Batz
9,288
464
96
5
0
370,389
4
W
Arachne
11,349
567
99
5
0
399,957
4
W
Nemesis
11,412
571
88
4
0
402,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role