Player Matchup

Terra
Terra
De1337
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,531 Elo+
Party 2
Zeus
Zeus
Doronto
Zeus
Level 18
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
RibxEdge
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
n33dle
Ah Puch
Level 102
God Stats
1W - 0L
1,726 SR
Queue Stats
11W - 5L
1,531 Elo+
Party 2
Ullr
Ullr
shawnthesheep69
Ullr
Level 94
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 6L
1,531 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,521 Elo+

VS

Team Averages
Level 100
1,516 SR
1,512 Elo+
Terra
Terra
Ironace4231
Terra
Level 29
God Stats
1W - 3L
1,479 SR
Queue Stats
256W - 269L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Metallicoil
Cu Chulainn
Level 158
God Stats
2W - 2L
1,717 SR
Queue Stats
447W - 442L
1,508 Elo+
Party 1
Freya
Freya
Nolingale Ross
Freya
Level 140
God Stats
8W - 8L
1,675 SR
Queue Stats
356W - 372L
1,461 Elo+
Party 1
The Morrigan
The Morrigan
TH3 DARK HAMM3R
The Morrigan
Level 129
God Stats
0W - 3L
1,262 SR
Queue Stats
138W - 123L
1,575 Elo+
Party 1
Atlas
Atlas
awfrick
Atlas
Level 45
God Stats
1W - 4L
1,445 SR
Queue Stats
194W - 180L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
De1337
Terra
16
2 / 3 / 19
9,718
810
4,217
14,759
16,619
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Doronto
Zeus
15
8 / 5 / 13
10,489
874
19,630
8,899
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RibxEdge
Apollo
19
14 / 5 / 12
11,755
980
19,298
14,815
7,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
n33dle
Ah Puch
18
2 / 1 / 26
11,002
917
16,695
7,163
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 3 / 17
10,737
895
15,507
12,984
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,273
689
2,523
17,775
24,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Metallicoil
Cu Chulainn
16
3 / 6 / 10
10,128
844
7,722
20,077
23,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 9 / 9
8,636
720
5,803
16,355
7,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
TH3 DARK HAMM3R
The Morrigan
17
7 / 6 / 4
10,017
835
15,621
7,630
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
awfrick
Atlas
16
4 / 6 / 8
9,852
821
12,242
22,115
31,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
51
33
Kills
15
17
Deaths
33
87
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Terra
De1337
Terra
2
3
19
3.83
W
Zeus
Doronto
Zeus
8
5
13
2.9
L
0
6
5
0.42
L
Cu Chulainn
Metallicoil
Cu Chulainn
3
6
10
1.33
L
1
9
9
0.61
W
Apollo
RibxEdge
Apollo
14
5
12
4
L
The Morrigan
TH3 DARK HAMM3R
The Morrigan
7
6
4
1.5
L
Atlas
awfrick
Atlas
4
6
8
1.33
W
Ah Puch
n33dle
Ah Puch
2
1
26
15
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,347
Damage
43,911
58,620
Taken
83,952
39,020
Mitigated
90,815
20,625
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
De1337
Terra
4,217
1,366
4,242
4,401
14,759
16,619
101
9,070
5,689
5,454
0
W
Zeus
Doronto
Zeus
19,630
3,055
0
277
8,899
4,287
432
6,065
2,834
33,392
0
L
2,523
661
3,241
3,166
17,775
24,162
609
10,936
6,839
2,950
0
L
Cu Chulainn
Metallicoil
Cu Chulainn
7,722
1,408
1,747
1,716
20,077
23,408
371
9,777
10,300
0
19,054
L
5,803
2,346
2,316
2,312
16,355
7,654
0
6,196
10,159
15,551
0
W
Apollo
RibxEdge
Apollo
19,298
8,340
703
2,925
14,815
7,767
1,675
7,382
7,433
0
48,240
L
The Morrigan
TH3 DARK HAMM3R
The Morrigan
15,621
991
1,931
1,273
7,630
3,695
805
2,007
5,300
37,374
0
L
Atlas
awfrick
Atlas
12,242
3,912
2,282
4,450
22,115
31,896
210
11,568
10,547
22,737
0
W
Ah Puch
n33dle
Ah Puch
16,695
998
1,057
2,365
7,163
3,635
959
4,925
2,238
36,818
0
W
15,507
9,547
705
3,950
12,984
6,712
1,880
8,747
4,237
0
25,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,701
Gold Earned
46,906
139
Minions Killed
111
0
Camps Cleared
0
1,060,657
Distance Traveled
914,684
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,718
810
3
0
0
229,347
0
W
Zeus
10,489
874
26
2
0
193,999
1
L
Terra
8,273
689
3
0
0
187,148
0
L
Cu Chulainn
10,128
844
16
1
0
189,677
0
L
Freya
8,636
720
28
2
0
159,823
0
W
Apollo
11,755
980
52
4
0
202,486
1
L
The Morrigan
10,017
835
37
3
0
185,877
0
L
Atlas
9,852
821
27
2
0
192,159
0
W
Ah Puch
11,002
917
46
4
0
223,800
0
W
Ullr
10,737
895
12
1
0
211,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role