Player Matchup

Neith
Neith
GAVOwildBOY187
Neith
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,482 Elo+
Party 1
Poseidon
Poseidon
Pαrαllαx
Poseidon
Level 160
God Stats
4W - 6L
1,632 SR
Queue Stats
111W - 120L
1,516 Elo+
Party 1
Tyr
Tyr
flyincracker98
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,355 Elo+
Party 1
Team Averages
Level 116
1,544 SR
1,451 Elo+

VS

Team Averages
Level 79
1,565 SR
1,497 Elo+
Agni
Agni
Blacksid16
Agni
Level 128
God Stats
10W - 11L
1,570 SR
Queue Stats
153W - 194L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Sabboth
Cthulhu
Level 7
God Stats
4W - 6L
1,701 SR
Queue Stats
9W - 15L
1,674 Elo+
Party 2
Heimdallr
Heimdallr
UrBeatByGarbage
Heimdallr
Level 102
God Stats
182W - 268L
1,425 SR
Queue Stats
187W - 305L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
10,437
696
9,784
10,555
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
Pαrαllαx
Poseidon
15
5 / 5 / 1
10,960
731
10,242
12,199
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 6 / 5
10,078
672
4,784
14,000
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 2
13,253
884
21,906
12,368
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Sabboth
Cthulhu
15
3 / 5 / 12
10,934
729
6,267
17,435
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
UrBeatByGarbage
Heimdallr
14
0 / 2 / 10
9,681
645
5,459
8,679
3,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
17
17
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
14
1
2
15
L
2
6
6
0.83
L
Poseidon
Pαrαllαx
Poseidon
5
5
1
1.1
W
Cthulhu
Sabboth
Cthulhu
3
5
12
1.8
W
Heimdallr
UrBeatByGarbage
Heimdallr
0
2
10
2.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
33,632
36,754
Taken
38,482
18,706
Mitigated
21,432
5,958
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,906
1,301
0
2,346
12,368
3,828
1,742
3,402
8,810
72,779
0
L
9,784
2,787
0
1,547
10,555
3,426
752
7,300
2,974
0
37,257
L
Poseidon
Pαrαllαx
Poseidon
10,242
1,391
0
3,347
12,199
3,658
0
9,241
2,714
48,572
0
W
Cthulhu
Sabboth
Cthulhu
6,267
445
274
3,378
17,435
14,070
0
4,350
12,881
11,817
0
W
Heimdallr
UrBeatByGarbage
Heimdallr
5,459
1,362
0
2,896
8,679
3,534
658
3,547
5,132
0
33,606
L
4,784
723
0
1,064
14,000
11,622
0
11,048
2,725
0
13,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
33,868
171
Minions Killed
161
7
Camps Cleared
6
803,238
Distance Traveled
836,612
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,253
884
99
7
4
295,926
2
L
Neith
10,437
696
55
4
4
242,034
4
L
Poseidon
10,960
731
93
6
2
266,126
3
W
Cthulhu
10,934
729
20
1
0
246,772
0
W
Heimdallr
9,681
645
42
3
2
293,914
2
L
Tyr
10,078
672
23
2
1
295,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role