Player Matchup

Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
Chevy17Camaro80
Odin
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 44L
855 MMR
Solo
Heimdallr
Heimdallr
Silver III
Realsamesta6
Heimdallr
Silver III
Level 113
God Stats
33W - 36L
1,376 SR
Queue Stats
111W - 126L
864 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,459 SR
1,073 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,356 SR
753 MMR
Gilgamesh
Gilgamesh
Bronze I
EdwinKimura
Gilgamesh
Bronze I
Level 102
God Stats
0W - 4L
1,392 SR
Queue Stats
20W - 63L
658 MMR
Party 1
Danzaburou
Danzaburou
Silver V
KIMURAgudson
Danzaburou
Silver V
Level 44
God Stats
9W - 32L
1,282 SR
Queue Stats
51W - 144L
872 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
glauco_scorpio
Baron Samedi
Bronze IV
Level 113
God Stats
1W - 3L
1,395 SR
Queue Stats
1W - 18L
729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 3 / 7
15,140
757
25,819
15,788
15,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 10 / 10
13,291
665
4,113
16,656
18,146
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Realsamesta6
Heimdallr
20
7 / 4 / 8
14,819
741
23,068
15,339
7,114
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Chang'eKumbhakarnaZeusBastetBacchus

VS

Bans
ShivaYmirHeraAtlasAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EdwinKimura
Gilgamesh
18
9 / 6 / 6
13,942
697
15,398
25,267
19,911
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
KIMURAgudson
Danzaburou
17
2 / 5 / 9
12,659
633
8,789
19,899
4,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
glauco_scorpio
Baron Samedi
17
6 / 6 / 9
12,933
647
12,943
16,507
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
17
Kills
17
17
Deaths
17
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
3
7
3.83
W
2
10
10
0.7
L
Gilgamesh
EdwinKimura
Gilgamesh
9
6
6
2
L
Danzaburou
KIMURAgudson
Danzaburou
2
5
9
1.3
W
Heimdallr
Realsamesta6
Heimdallr
7
4
8
2.75
L
Baron Samedi
glauco_scorpio
Baron Samedi
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
37,130
47,783
Taken
61,673
40,978
Mitigated
29,486
5,564
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
25,819
1,425
362
3,134
15,788
15,718
413
3,263
12,525
69,090
0
W
4,113
1,335
0
448
16,656
18,146
144
7,279
9,377
0
18,597
L
Gilgamesh
EdwinKimura
Gilgamesh
15,398
4,159
0
2,779
25,267
19,911
495
6,348
18,919
425
41,254
L
Danzaburou
KIMURAgudson
Danzaburou
8,789
4,323
0
2,701
19,899
4,503
609
11,874
8,025
0
45,228
W
Heimdallr
Realsamesta6
Heimdallr
23,068
10,043
0
1,620
15,339
7,114
1,848
3,137
12,202
0
80,569
L
Baron Samedi
glauco_scorpio
Baron Samedi
12,943
573
1,617
3,989
16,507
5,072
233
8,187
8,315
39,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
39,534
228
Minions Killed
212
7
Camps Cleared
9
1,022,122
Distance Traveled
1,157,066
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,140
757
78
4
3
367,205
5
W
Odin
13,291
665
29
1
0
325,251
7
L
Gilgamesh
13,942
697
59
3
5
465,117
5
L
Danzaburou
12,659
633
106
5
3
329,768
3
W
Heimdallr
14,819
741
121
6
4
329,666
2
L
Baron Samedi
12,933
647
47
2
1
362,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role