Player Matchup

Pele
Pele
BolinsBuns
Pele
Level 74
God Stats
3W - 0L
1,899 SR
Queue Stats
11W - 10L
1,601 Elo+
Party 1
Sol
Sol
LunchBox
Sol
Level 122
God Stats
10W - 3L
1,660 SR
Queue Stats
202W - 152L
1,718 Elo+
Party 1
Sobek
Sobek
SHEluvsBOOGS
Sobek
Level 45
God Stats
13W - 6L
1,646 SR
Queue Stats
368W - 247L
1,693 Elo+
Party 1
Mulan
Mulan
useless
Mulan
Level 101
God Stats
10W - 3L
1,248 SR
Queue Stats
404W - 305L
1,711 Elo+
Party 1
Agni
Agni
whereDaLean
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 245L
1,576 Elo+
Party 1
Team Averages
Level 81
1,590 SR
1,660 Elo+

VS

Team Averages
Level 63
1,585 SR
1,628 Elo+
Sol
Sol
Frank4Frisbee7
Sol
Level 40
God Stats
4W - 3L
1,759 SR
Queue Stats
68W - 43L
1,696 Elo+
Solo
Rama
Rama
Glxss
Rama
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,652 Elo+
Party 3
Ravana
Ravana
KingSteezy47
Ravana
Level 100
God Stats
22W - 20L
1,589 SR
Queue Stats
470W - 459L
1,522 Elo+
Party 3
Loki
Loki
Mylantson
Loki
Level 121
God Stats
18W - 8L
1,517 SR
Queue Stats
444W - 370L
1,607 Elo+
Party 2
Ares
Ares
goofygoobinator
Ares
Level 29
God Stats
1W - 2L
1,560 SR
Queue Stats
43W - 23L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 1
10,983
686
14,779
13,147
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 2 / 1
10,216
639
8,991
9,550
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 7
8,146
509
2,143
12,944
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
useless
Mulan
17
3 / 0 / 4
10,024
627
9,788
12,438
11,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 6 / 5
8,838
552
6,216
8,083
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
8,631
539
13,430
11,373
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Glxss
Rama
14
2 / 6 / 1
8,727
545
6,257
12,252
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
15
2 / 5 / 0
8,055
503
6,709
10,527
9,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
10
0 / 7 / 4
6,807
425
4,015
8,702
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 2
7,125
445
3,169
9,118
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
28
Kills
12
12
Deaths
28
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
2
1
7.75
L
5
6
3
1.08
L
Rama
Glxss
Rama
2
6
1
0.42
L
Ravana
2
5
0
0.4
W
7
2
1
3.75
L
Loki
0
7
4
0.29
W
1
2
7
2.25
L
3
4
2
1
W
Mulan
useless
Mulan
3
0
4
5
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,917
Damage
33,580
56,162
Taken
51,972
35,899
Mitigated
26,205
15,876
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,779
5,268
0
1,772
13,147
5,025
80
2,915
10,232
0
69,285
L
13,430
3,969
0
2,832
11,373
4,243
0
5,408
5,567
54,565
5,093
L
Rama
Glxss
Rama
6,257
5,052
0
3,591
12,252
4,328
536
6,351
5,901
0
54,428
L
Ravana
6,709
953
0
2,575
10,527
9,115
0
536
9,991
0
47,695
W
8,991
5,749
0
5,024
9,550
4,970
2,626
512
9,038
89,263
0
L
Loki
4,015
578
0
200
8,702
2,071
0
1,774
6,928
0
26,656
W
2,143
116
0
3,956
12,944
11,551
45
6,225
6,719
13,711
0
L
3,169
326
0
994
9,118
6,448
0
2,841
6,235
10,029
0
W
Mulan
useless
Mulan
9,788
1,185
0
4,103
12,438
11,938
69
1,540
10,898
0
75,842
W
6,216
637
0
1,021
8,083
2,415
0
4,338
3,745
57,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
39,345
544
Minions Killed
364
0
Camps Cleared
0
1,535,563
Distance Traveled
1,273,589
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,983
686
117
7
0
341,311
2
L
Sol
8,631
539
106
7
0
267,930
2
L
Rama
8,727
545
110
7
0
263,460
2
L
Ravana
8,055
503
93
6
0
292,479
2
W
Sol
10,216
639
138
9
0
289,519
4
L
Loki
6,807
425
46
3
0
209,582
1
W
Sobek
8,146
509
22
1
0
322,904
2
L
Ares
7,125
445
9
1
0
240,138
3
W
Mulan
10,024
627
156
10
0
293,571
1
W
Agni
8,838
552
111
7
0
288,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role