Player Matchup

Zeus
Zeus
Ilhang275
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,405 Elo+
Party 2
Horus
Horus
Vvirtualz
Horus
Level 66
God Stats
3W - 4L
1,224 SR
Queue Stats
31W - 36L
1,327 Elo+
Party 2
Erlang Shen
Erlang Shen
j_solo_456
Erlang Shen
Level 38
God Stats
0W - 3L
1,197 SR
Queue Stats
1W - 3L
1,035 Elo+
Party 2
Team Averages
Level 77
1,307 SR
1,255 Elo+

VS

Team Averages
Level 119
1,522 SR
1,419 Elo+
Hel
Hel
Lemon Virtue
Hel
Level 105
God Stats
2W - 7L
1,149 SR
Queue Stats
112W - 116L
1,408 Elo+
Solo
Sol
Sol
REdwardsJr
Sol
Level 145
God Stats
3W - 1L
1,554 SR
Queue Stats
235W - 311L
1,334 Elo+
Party 1
Shiva
Shiva
Rh1no25666
Shiva
Level 108
God Stats
4W - 0L
1,863 SR
Queue Stats
23W - 29L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 7 / 1
8,311
639
10,589
7,481
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Vvirtualz
Horus
12
1 / 3 / 1
7,853
604
5,552
14,871
12,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
j_solo_456
Erlang Shen
12
0 / 1 / 3
7,980
614
4,864
14,862
10,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
9,130
702
7,443
10,331
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 6
9,833
756
10,889
12,415
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
3 / 2 / 7
9,053
696
12,242
16,631
16,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
1
0.21
W
3
0
7
6.5
W
5
1
6
8
W
Shiva
3
2
7
3.25
L
Horus
Vvirtualz
Horus
1
3
1
0.5
L
Erlang Shen
j_solo_456
Erlang Shen
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
30,574
37,214
Taken
39,377
25,736
Mitigated
25,681
6,575
Healing
28,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,589
599
0
0
7,481
2,575
0
4,825
2,592
26,528
0
W
7,443
112
10,920
8,470
10,331
3,798
224
3,727
6,414
31,112
0
W
10,889
3,079
0
5,232
12,415
5,351
2,450
2,733
9,506
45,401
4,247
W
Shiva
12,242
1,914
91
3,663
16,631
16,532
409
4,451
11,815
0
27,875
L
Horus
Vvirtualz
Horus
5,552
2,567
1,297
2,422
14,871
12,250
56
6,642
7,805
0
20,236
L
Erlang Shen
j_solo_456
Erlang Shen
4,864
1,596
0
2,856
14,862
10,911
0
6,420
8,069
0
23,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
28,016
108
Minions Killed
149
3
Camps Cleared
9
658,702
Distance Traveled
737,132
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,311
639
41
3
2
170,268
4
W
Hel
9,130
702
42
3
4
253,111
0
W
Sol
9,833
756
75
6
4
246,743
3
W
Shiva
9,053
696
32
2
1
237,278
3
L
Horus
7,853
604
29
2
1
233,193
3
L
Erlang Shen
7,980
614
38
3
0
255,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role