Player Matchup

Shiva
Shiva
Forony
Shiva
Level 127
God Stats
2W - 1L
1,155 SR
Queue Stats
69W - 76L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
OkayThatsFine
Cthulhu
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Pele
Pele
Soy_AnaninZ
Pele
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
44W - 55L
1,398 Elo+
Party 2
Skadi
Skadi
Strokey
Skadi
Level 137
God Stats
1W - 3L
1,567 SR
Queue Stats
38W - 50L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
alienkenz
Kukulkan
Level 12
God Stats
1W - 2L
1,188 SR
Queue Stats
4W - 9L
1,171 Elo+
Solo
Team Averages
Level 66
1,382 SR
1,426 Elo+

VS

Team Averages
Level 35
1,345 SR
1,225 Elo+
Yemoja
Yemoja
NotBono
Yemoja
Level 27
God Stats
4W - 3L
1,340 SR
Queue Stats
44W - 77L
1,254 Elo+
Party 4
Susano
Susano
SkullManZero
Susano
Level 5
God Stats
4W - 10L
1,120 SR
Queue Stats
41W - 59L
1,128 Elo+
Party 4
Medusa
Medusa
chessmaster5489
Medusa
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 3
Erlang Shen
Erlang Shen
dontgankmebro90
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,131 Elo+
Party 3
Scylla
Scylla
sakanarai
Scylla
Level 64
God Stats
43W - 57L
1,264 SR
Queue Stats
268W - 424L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Forony
Shiva
19
2 / 4 / 9
11,906
700
16,027
18,764
16,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
19
2 / 4 / 12
11,877
699
11,565
17,297
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 5 / 9
11,325
666
15,462
18,406
8,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Strokey
Skadi
20
10 / 3 / 1
13,765
810
20,323
13,094
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
alienkenz
Kukulkan
19
2 / 2 / 7
12,025
707
12,356
9,011
4,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NotBono
Yemoja
18
1 / 2 / 10
11,540
679
7,715
15,242
22,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
19
4 / 3 / 6
11,630
684
5,527
22,649
11,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 4 / 4
11,727
690
11,115
12,863
5,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
dontgankmebro90
Erlang Shen
20
5 / 2 / 10
12,191
717
22,450
21,574
23,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
sakanarai
Scylla
19
3 / 6 / 6
11,624
684
8,973
16,577
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
17
Kills
18
18
Deaths
17
38
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
Forony
Shiva
2
4
9
1.63
L
Yemoja
NotBono
Yemoja
1
2
10
3
W
Cthulhu
2
4
12
2
L
Susano
4
3
6
2.33
W
1
5
9
1.1
W
Skadi
Strokey
Skadi
10
3
1
3.5
W
Kukulkan
alienkenz
Kukulkan
2
2
7
2.75
L
5
4
4
1.75
L
Erlang Shen
dontgankmebro90
Erlang Shen
5
2
10
5
L
Scylla
sakanarai
Scylla
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,733
Damage
55,780
76,572
Taken
88,905
50,176
Mitigated
69,346
15,168
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Forony
Shiva
16,027
3,076
36
3,410
18,764
16,912
271
3,719
15,045
0
36,075
L
Yemoja
NotBono
Yemoja
7,715
1,599
4,707
1,696
15,242
22,068
128
4,678
10,237
22,472
0
W
Cthulhu
11,565
518
506
1,331
17,297
13,427
31
4,158
11,648
20,809
0
L
Susano
5,527
1,402
0
1,307
22,649
11,754
434
6,241
15,982
0
20,134
W
15,462
3,295
0
5,150
18,406
8,043
1,616
3,555
14,851
0
42,184
W
Skadi
Strokey
Skadi
20,323
11,740
0
2,771
13,094
7,143
4,057
2,967
10,127
0
76,704
W
Kukulkan
alienkenz
Kukulkan
12,356
737
354
1,610
9,011
4,651
213
2,289
6,722
65,948
0
L
11,115
6,591
0
2,435
12,863
5,451
0
3,610
8,991
0
38,039
L
Erlang Shen
dontgankmebro90
Erlang Shen
22,450
8,900
0
4,499
21,574
23,677
0
4,929
15,958
0
53,214
L
Scylla
sakanarai
Scylla
8,973
1,235
0
2,820
16,577
6,396
0
3,516
12,764
44,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
58,712
306
Minions Killed
236
0
Camps Cleared
0
1,696,096
Distance Traveled
1,635,135
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,906
700
39
2
0
358,259
0
L
Yemoja
11,540
679
30
2
0
288,842
1
W
Cthulhu
11,877
699
24
1
0
348,847
0
L
Susano
11,630
684
29
2
0
362,406
2
W
Pele
11,325
666
60
4
0
358,006
3
W
Skadi
13,765
810
93
5
0
301,503
0
W
Kukulkan
12,025
707
90
5
0
329,481
1
L
Medusa
11,727
690
60
4
0
310,914
0
L
Erlang Shen
12,191
717
62
4
0
359,442
2
L
Scylla
11,624
684
55
3
0
313,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role