Player Matchup

Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RonaRamos
Izanami
Level 40
God Stats
7W - 6L
1,316 SR
Queue Stats
22W - 29L
1,362 Elo+
Solo
Chang'e
Chang'e
little moose 6
Chang'e
Level 86
God Stats
35W - 49L
933 SR
Queue Stats
113W - 219L
1,033 Elo+
Solo
Team Averages
Level 63
1,250 SR
1,298 Elo+

VS

Team Averages
Level 61
1,462 SR
1,233 Elo+
Cthulhu
Cthulhu
BenTHECHIEF
Cthulhu
Level 39
God Stats
4W - 6L
1,715 SR
Queue Stats
9W - 16L
1,251 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintLoww
Zhong Kui
Level 63
God Stats
1W - 2L
1,417 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 1
Cupid
Cupid
THE-SentronGamer
Cupid
Level 81
God Stats
1W - 4L
1,253 SR
Queue Stats
53W - 92L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 4 / 5
8,726
671
6,091
15,606
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
RonaRamos
Izanami
13
0 / 4 / 10
8,856
681
8,160
10,562
3,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
8 / 1 / 3
10,545
811
12,503
10,809
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BenTHECHIEF
Cthulhu
14
2 / 0 / 7
8,907
685
8,408
9,060
8,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SaintLoww
Zhong Kui
14
6 / 4 / 3
9,609
739
15,614
13,551
8,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 5
7,978
614
5,073
10,819
4,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
11
Kills
9
9
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
4
5
1.38
L
Cthulhu
BenTHECHIEF
Cthulhu
2
0
7
5.5
W
Izanami
RonaRamos
Izanami
0
4
10
1.25
L
Zhong Kui
SaintLoww
Zhong Kui
6
4
3
1.88
L
1
7
5
0.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
29,095
36,977
Taken
33,430
17,827
Mitigated
21,141
16,243
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,091
913
0
2,620
15,606
9,111
84
9,311
5,903
0
16,082
L
Cthulhu
BenTHECHIEF
Cthulhu
8,408
209
338
994
9,060
8,231
86
2,792
6,177
28,236
0
W
Izanami
RonaRamos
Izanami
8,160
5,850
0
1,579
10,562
3,689
700
7,596
2,928
0
27,852
L
Zhong Kui
SaintLoww
Zhong Kui
15,614
560
0
3,336
13,551
8,272
360
5,272
8,090
42,984
0
L
5,073
2,601
21
1,804
10,819
4,638
264
4,797
5,848
0
11,704
W
12,503
620
5,000
7,044
10,809
5,027
459
7,539
2,955
39,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
26,494
107
Minions Killed
125
5
Camps Cleared
6
649,694
Distance Traveled
720,108
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,726
671
17
1
2
196,287
0
L
Cthulhu
8,907
685
31
2
1
273,240
0
W
Izanami
8,856
681
42
3
0
213,008
1
L
Zhong Kui
9,609
739
80
6
4
221,772
0
L
Cupid
7,978
614
14
1
1
225,096
2
W
Chang'e
10,545
811
48
4
3
240,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role