Player Matchup

Agni
Agni
CrashHercules
Agni
Level 135
God Stats
4W - 0L
1,737 SR
Queue Stats
28W - 17L
1,634 Elo+
Party 3
Horus
Horus
EasyE76
Horus
Level 15
God Stats
13W - 5L
1,865 SR
Queue Stats
17W - 10L
1,770 Elo+
Party 2
Cupid
Cupid
KrazySkadoodle
Cupid
Level 129
God Stats
26W - 14L
1,687 SR
Queue Stats
302W - 261L
1,664 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shantavious
Kumbhakarna
Level 105
God Stats
5W - 4L
1,764 SR
Queue Stats
211W - 177L
1,607 Elo+
Party 2
Susano
Susano
YouCantOutliftMe
Susano
Level 25
God Stats
197W - 61L
1,882 SR
Queue Stats
299W - 117L
1,662 Elo+
Party 3
Team Averages
Level 82
1,787 SR
1,668 Elo+

VS

Team Averages
Level 90
1,575 SR
1,555 Elo+
Ne Zha
Ne Zha
ChaunceyJ
Ne Zha
Level 144
God Stats
10W - 14L
1,606 SR
Queue Stats
437W - 465L
1,368 Elo+
Solo
Ra
Ra
ChunkyDaughter
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
InSaiyanOne
Hou Yi
Level 121
God Stats
19W - 16L
1,663 SR
Queue Stats
530W - 507L
1,605 Elo+
Party 1
Bacchus
Bacchus
OGNatsu
Bacchus
Level 107
God Stats
3W - 4L
1,638 SR
Queue Stats
110W - 94L
1,650 Elo+
Party 1
Chaac
Chaac
Y0J00
Chaac
Level 66
God Stats
9W - 7L
1,467 SR
Queue Stats
300W - 323L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 15
13,148
657
23,144
13,314
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
EasyE76
Horus
18
1 / 0 / 9
10,667
533
9,710
13,261
13,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 10
11,389
569
12,634
13,513
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Shantavious
Kumbhakarna
16
3 / 3 / 16
10,603
530
3,818
18,122
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
23 / 2 / 5
13,515
676
25,036
15,992
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChaunceyJ
Ne Zha
9
2 / 9 / 5
7,762
388
5,239
17,171
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 14 / 2
9,582
479
12,011
18,016
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
3 / 8 / 3
9,734
487
12,506
18,358
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OGNatsu
Bacchus
15
4 / 10 / 1
9,975
499
13,076
19,638
9,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Y0J00
Chaac
16
1 / 4 / 0
10,139
507
9,065
21,577
19,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
45
Kills
11
11
Deaths
45
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ChaunceyJ
Ne Zha
2
9
5
0.5
L
1
14
2
0.14
W
13
3
15
6.83
W
Horus
EasyE76
Horus
1
0
9
5.5
L
Hou Yi
3
8
3
0.56
W
5
3
10
3.33
L
Bacchus
OGNatsu
Bacchus
4
10
1
0.45
W
Kumbhakarna
Shantavious
Kumbhakarna
3
3
16
3.67
L
Chaac
Y0J00
Chaac
1
4
0
0.25
W
23
2
5
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,342
Damage
51,897
74,202
Taken
94,760
45,974
Mitigated
51,737
17,355
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ChaunceyJ
Ne Zha
5,239
1,210
0
1,149
17,171
12,689
0
6,713
10,304
0
17,503
L
12,011
415
118
2,949
18,016
5,079
354
5,141
12,637
71,054
0
W
23,144
1,308
0
952
13,314
4,784
468
6,423
6,891
92,943
0
W
Horus
EasyE76
Horus
9,710
4,734
1,226
4,183
13,261
13,755
135
1,567
11,694
0
66,736
L
Hou Yi
12,506
5,890
0
4,402
18,358
4,948
0
5,363
12,845
0
75,642
W
12,634
8,885
0
6,234
13,513
4,335
4,051
3,771
9,742
0
87,145
L
Bacchus
OGNatsu
Bacchus
13,076
2,407
0
2,784
19,638
9,813
0
3,603
15,901
62,479
0
W
Kumbhakarna
Shantavious
Kumbhakarna
3,818
636
0
3,962
18,122
17,610
638
2,617
15,505
23,655
5,044
L
Chaac
Y0J00
Chaac
9,065
2,039
0
7,378
21,577
19,208
0
4,888
16,542
0
65,878
W
25,036
9,852
0
798
15,992
5,490
0
10,709
5,283
0
87,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,322
Gold Earned
47,192
551
Minions Killed
500
0
Camps Cleared
0
1,971,535
Distance Traveled
1,722,888
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,762
388
24
1
0
331,773
3
L
Ra
9,582
479
131
7
0
339,337
5
W
Agni
13,148
657
148
7
0
414,803
3
W
Horus
10,667
533
115
6
0
345,301
2
L
Hou Yi
9,734
487
114
6
0
319,594
2
W
Cupid
11,389
569
148
7
0
398,759
6
L
Bacchus
9,975
499
98
5
0
374,165
2
W
Kumbhakarna
10,603
530
29
1
0
386,195
6
L
Chaac
10,139
507
133
7
0
358,019
2
W
Susano
13,515
676
111
6
0
426,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role