Player Matchup

Ravana
Ravana
AlilttlebitLIT
Ravana
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 158L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
GodOnAWheel
Sun Wukong
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
365W - 377L
1,569 Elo+
Solo
Sol
Sol
LumpOnMyPEen
Sol
Level 103
God Stats
0W - 1L
1,391 SR
Queue Stats
9W - 5L
1,687 Elo+
Party 2
Cliodhna
Cliodhna
TheNubsie
Cliodhna
Level 118
God Stats
3W - 7L
1,470 SR
Queue Stats
372W - 345L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Xygn
Aphrodite
Level 159
God Stats
0W - 1L
1,321 SR
Queue Stats
9W - 3L
1,747 Elo+
Party 2
Team Averages
Level 122
1,436 SR
1,635 Elo+

VS

Team Averages
Level 114
1,629 SR
1,578 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FastMoneyGoon
Chernobog
Level 160
God Stats
18W - 8L
1,648 SR
Queue Stats
1,742W - 1,093L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HirezMez
Cu Chulainn
Level 62
God Stats
9W - 6L
1,586 SR
Queue Stats
483W - 357L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
Netharion117
Ah Puch
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 144L
1,564 Elo+
Solo
Hercules
Hercules
imainurmom
Hercules
Level 50
God Stats
1W - 0L
1,910 SR
Queue Stats
58W - 41L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,992
666
8,280
17,732
13,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
GodOnAWheel
Sun Wukong
18
3 / 4 / 11
10,843
723
10,364
19,911
22,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 4 / 10
10,865
724
26,844
17,985
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
TheNubsie
Cliodhna
17
3 / 3 / 7
10,209
681
19,622
16,284
7,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Xygn
Aphrodite
18
6 / 4 / 4
10,976
732
19,358
15,778
10,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 4 / 7
10,779
719
8,338
12,106
6,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
FastMoneyGoon
Chernobog
18
8 / 4 / 7
11,447
763
13,830
15,574
7,466
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
HirezMez
Cu Chulainn
18
1 / 4 / 10
11,184
746
11,822
26,245
25,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Netharion117
Ah Puch
18
3 / 5 / 11
10,899
727
29,096
16,946
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
imainurmom
Hercules
20
4 / 1 / 9
12,075
805
16,593
35,583
30,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
18
Kills
19
19
Deaths
18
37
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
7
1.63
L
1
4
5
0.88
W
Chernobog
FastMoneyGoon
Chernobog
8
4
7
2.88
L
Sun Wukong
GodOnAWheel
Sun Wukong
3
4
11
2.13
W
Cu Chulainn
HirezMez
Cu Chulainn
1
4
10
1.5
L
5
4
10
2.5
W
Ah Puch
Netharion117
Ah Puch
3
5
11
1.7
L
Cliodhna
TheNubsie
Cliodhna
3
3
7
2.17
L
Aphrodite
Xygn
Aphrodite
6
4
4
2
W
Hercules
imainurmom
Hercules
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,468
Damage
79,679
87,690
Taken
106,454
61,471
Mitigated
77,287
35,478
Healing
52,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,338
162
14,800
5,081
12,106
6,738
855
7,649
4,457
19,735
0
L
8,280
2,109
2,235
3,177
17,732
13,750
659
6,338
11,394
110
13,999
W
Chernobog
FastMoneyGoon
Chernobog
13,830
8,779
650
2,388
15,574
7,466
2,904
5,912
9,662
0
31,090
L
Sun Wukong
GodOnAWheel
Sun Wukong
10,364
2,102
2,748
4,324
19,911
22,325
430
8,863
11,048
0
18,714
W
Cu Chulainn
HirezMez
Cu Chulainn
11,822
695
675
5,881
26,245
25,469
84
10,941
15,304
1,391
32,286
L
26,844
9,820
980
5,452
17,985
7,174
2,718
8,620
9,365
44,800
0
W
Ah Puch
Netharion117
Ah Puch
29,096
1,795
452
3,037
16,946
7,260
673
8,397
8,549
46,751
0
L
Cliodhna
TheNubsie
Cliodhna
19,622
95
1,276
714
16,284
7,754
899
7,129
9,155
0
35,613
L
Aphrodite
Xygn
Aphrodite
19,358
1,387
8,261
6,311
15,778
10,468
867
6,788
8,990
34,826
0
W
Hercules
imainurmom
Hercules
16,593
4,264
1,365
17,718
35,583
30,354
1,118
13,413
22,170
0
28,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,885
Gold Earned
56,384
176
Minions Killed
149
0
Camps Cleared
0
1,423,681
Distance Traveled
1,357,284
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,779
719
23
2
0
301,719
2
L
Ravana
9,992
666
21
1
0
292,035
0
W
Chernobog
11,447
763
20
1
0
230,889
0
L
Sun Wukong
10,843
723
28
2
0
302,997
1
W
Cu Chulainn
11,184
746
43
3
0
248,761
0
L
Sol
10,865
724
51
3
0
249,628
0
W
Ah Puch
10,899
727
51
3
0
281,325
0
L
Cliodhna
10,209
681
28
2
0
292,523
3
L
Aphrodite
10,976
732
48
3
0
286,498
1
W
Hercules
12,075
805
12
1
0
294,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role