Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Draco-knight_f
Anhur
Level 84
God Stats
5W - 7L
1,283 SR
Queue Stats
274W - 273L
1,337 Elo+
Solo
Ymir
Ymir
WheezieFJimmie
Ymir
Level 83
God Stats
9W - 4L
1,531 SR
Queue Stats
130W - 123L
1,365 Elo+
Party 2
Skadi
Skadi
capitancobra99
Skadi
Level 48
God Stats
23W - 10L
1,498 SR
Queue Stats
234W - 216L
1,368 Elo+
Solo
Arachne
Arachne
p0rkhub
Arachne
Level 68
God Stats
5W - 4L
1,416 SR
Queue Stats
105W - 107L
1,342 Elo+
Party 2
Team Averages
Level 77
1,445 SR
1,382 Elo+

VS

Team Averages
Level 72
1,455 SR
1,332 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Blue__Ravengirl
Mulan
Level 149
God Stats
10W - 19L
1,540 SR
Queue Stats
189W - 212L
1,346 Elo+
Party 1
Bellona
Bellona
PoorLittleBread
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Da Ji
Da Ji
iKonica-
Da Ji
Level 45
God Stats
0W - 1L
1,329 SR
Queue Stats
65W - 86L
1,283 Elo+
Party 1
Chronos
Chronos
lexuskratos
Chronos
Level 67
God Stats
100W - 92L
1,407 SR
Queue Stats
354W - 381L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 5 / 0
7,958
419
3,624
8,060
2,641
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 4
10,240
539
6,370
11,543
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 1 / 9
9,909
522
4,915
16,974
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 6 / 4
10,211
537
17,274
14,020
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
p0rkhub
Arachne
18
6 / 3 / 3
11,257
592
11,531
14,812
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 5 / 2
7,667
404
10,244
10,561
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 3 / 1
10,586
557
11,417
15,494
13,106
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 0
7,094
373
517
8,599
4,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
iKonica-
Da Ji
14
4 / 7 / 3
8,900
468
7,874
14,425
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
lexuskratos
Chronos
15
5 / 3 / 2
9,429
496
12,847
15,214
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
16
16
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
5
0
0
L
Ah Puch
 
Ah Puch
0
5
2
0.2
L
7
3
1
2.5
W
3
1
4
5
L
0
2
0
0
W
2
1
9
6.5
W
8
6
4
1.67
L
Da Ji
iKonica-
Da Ji
4
7
3
0.79
L
Chronos
lexuskratos
Chronos
5
3
2
2
W
Arachne
p0rkhub
Arachne
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
42,899
65,409
Taken
64,293
33,784
Mitigated
31,255
21,220
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,624
494
0
1,932
8,060
2,641
708
698
7,344
39,151
0
L
Ah Puch
 
Ah Puch
10,244
1,601
138
1,927
10,561
2,189
1,952
1,675
8,886
45,812
0
L
11,417
1,574
0
4,512
15,494
13,106
589
2,381
13,113
0
74,783
W
6,370
3,528
0
6,200
11,543
3,664
624
4,055
6,842
0
63,878
L
517
156
0
760
8,599
4,900
142
612
7,987
0
31,007
W
4,915
325
197
4,787
16,974
17,863
657
7,773
8,685
37,192
0
W
17,274
8,537
172
3,815
14,020
4,424
1,479
5,893
8,121
0
56,558
L
Da Ji
iKonica-
Da Ji
7,874
1,369
0
3,232
14,425
5,385
0
2,159
12,266
0
42,356
L
Chronos
lexuskratos
Chronos
12,847
3,392
0
3,440
15,214
5,675
0
1,712
13,502
57,308
0
W
Arachne
p0rkhub
Arachne
11,531
9,067
0
4,117
14,812
5,192
1,593
3,846
10,962
0
66,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,575
Gold Earned
43,676
436
Minions Killed
431
0
Camps Cleared
0
1,591,191
Distance Traveled
1,658,192
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,958
419
68
4
0
170,859
0
L
Ah Puch
7,667
404
76
4
0
305,483
0
L
Mulan
10,586
557
135
7
0
317,679
0
W
Anhur
10,240
539
112
6
0
329,681
7
L
Bellona
7,094
373
48
3
0
341,840
1
W
Ymir
9,909
522
70
4
0
354,140
3
W
Skadi
10,211
537
83
4
0
344,966
2
L
Da Ji
8,900
468
66
3
0
341,989
0
L
Chronos
9,429
496
106
6
0
351,201
0
W
Arachne
11,257
592
103
5
0
391,545
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role