Player Matchup

Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CrystalFett
Jormungandr
Level 53
God Stats
46W - 22L
1,655 SR
Queue Stats
795W - 623L
1,653 Elo+
Party 1
Ullr
Ullr
Landminer
Ullr
Level 147
God Stats
5W - 3L
1,546 SR
Queue Stats
14W - 13L
1,290 Elo+
Solo
Bellona
Bellona
SigΣa
Bellona
Level 149
God Stats
2W - 2L
1,107 SR
Queue Stats
854W - 645L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNoobtubing
Gilgamesh
Level 115
God Stats
6W - 3L
1,662 SR
Queue Stats
503W - 356L
1,759 Elo+
Party 1
Team Averages
Level 117
1,494 SR
1,569 Elo+

VS

Team Averages
Level 118
1,489 SR
1,553 Elo+
Bacchus
Bacchus
ElderStudent513
Bacchus
Level 158
God Stats
23W - 10L
1,599 SR
Queue Stats
382W - 159L
1,670 Elo+
Party 2
Apollo
Apollo
N3GATE
Apollo
Level 157
God Stats
4W - 1L
1,788 SR
Queue Stats
342W - 172L
1,601 Elo+
Party 2
Pele
Pele
Yodislamar
Pele
Level 116
God Stats
12W - 3L
1,186 SR
Queue Stats
302W - 122L
1,677 Elo+
Party 2
Scylla
Scylla
bootywhisper420
Scylla
Level 69
God Stats
19W - 27L
1,374 SR
Queue Stats
243W - 276L
1,417 Elo+
Solo
Kali
Kali
吃闲饭的人
Kali
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 5 / 22
11,297
1,130
17,849
16,208
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
CrystalFett
Jormungandr
18
3 / 0 / 18
11,345
1,135
7,320
15,975
23,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
19
10 / 0 / 18
12,696
1,270
27,417
10,672
4,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
SigΣa
Bellona
18
6 / 2 / 19
12,465
1,247
15,285
16,786
26,283
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheNoobtubing
Gilgamesh
18
11 / 6 / 15
13,085
1,309
15,750
15,641
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

205

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,321
1,132
14,215
15,830
23,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
N3GATE
Apollo
17
6 / 9 / 7
12,179
1,218
21,793
22,115
8,371
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 7 / 8
11,129
1,113
13,594
20,269
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 7
10,515
1,052
11,839
11,590
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 11 / 10
10,282
1,028
7,126
18,955
8,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
54
32
Kills
13
13
Deaths
32
92
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
5
22
2.6
W
Jormungandr
CrystalFett
Jormungandr
3
0
18
12
L
3
1
9
7.5
W
Ullr
10
0
18
19
L
Apollo
N3GATE
Apollo
6
9
7
1.06
W
Bellona
SigΣa
Bellona
6
2
19
7.75
W
Gilgamesh
TheNoobtubing
Gilgamesh
11
6
15
3.08
L
3
7
8
1
L
1
4
7
1.13
L
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,621
Damage
68,567
75,282
Taken
88,759
68,986
Mitigated
51,880
13,647
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
17,849
297
5,388
3,359
16,208
7,802
0
5,192
11,016
26,354
0
W
Jormungandr
CrystalFett
Jormungandr
7,320
2,473
0
19
15,975
23,717
0
6,691
9,284
25,650
0
L
14,215
1,848
629
513
15,830
23,368
0
5,404
10,117
33,052
0
W
Ullr
27,417
11,423
0
647
10,672
4,262
0
3,086
7,586
0
57,238
L
Apollo
N3GATE
Apollo
21,793
13,726
0
3,085
22,115
8,371
0
6,965
14,699
0
49,031
W
Bellona
SigΣa
Bellona
15,285
3,132
1,144
1,070
16,786
26,283
0
5,439
11,347
0
25,309
W
Gilgamesh
TheNoobtubing
Gilgamesh
15,750
3,692
0
2,020
15,641
6,922
0
5,646
9,995
0
36,309
L
13,594
3,107
0
2,606
20,269
7,941
0
4,546
15,534
0
30,029
L
11,839
1,979
0
0
11,590
3,462
0
1,955
9,500
36,937
0
L
7,126
3,217
0
1,859
18,955
8,738
0
4,856
13,740
0
21,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,888
Gold Earned
55,426
204
Minions Killed
224
8
Camps Cleared
6
1,056,853
Distance Traveled
1,014,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,297
1,130
22
2
1
197,554
0
W
Jormungandr
11,345
1,135
49
5
0
211,025
0
L
Bacchus
11,321
1,132
17
2
0
221,879
3
W
Ullr
12,696
1,270
78
8
2
222,623
3
L
Apollo
12,179
1,218
71
7
3
184,000
1
W
Bellona
12,465
1,247
14
1
2
231,834
1
W
Gilgamesh
13,085
1,309
41
4
3
193,817
0
L
Pele
11,129
1,113
34
3
0
237,135
0
L
Scylla
10,515
1,052
71
7
0
169,651
0
L
Kali
10,282
1,028
31
3
3
201,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role