Player Matchup

Scylla
Scylla
CashMoneyBanks
Scylla
Level 148
God Stats
10W - 10L
1,555 SR
Queue Stats
144W - 155L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
DGRIFFIN98
Erlang Shen
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
98W - 59L
1,680 Elo+
Party 1
Freya
Freya
DomG15
Freya
Level 129
God Stats
4W - 3L
1,672 SR
Queue Stats
664W - 645L
1,655 Elo+
Solo
Bacchus
Bacchus
Jampher
Bacchus
Level 159
God Stats
2W - 2L
1,445 SR
Queue Stats
38W - 47L
1,592 Elo+
Solo
King Arthur
King Arthur
aithusaa
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,695 Elo+
Party 1
Team Averages
Level 143
1,535 SR
1,630 Elo+

VS

Team Averages
Level 157
1,593 SR
1,624 Elo+
Eset
Eset
Nick763
Eset
Level 158
God Stats
2W - 1L
1,814 SR
Queue Stats
240W - 230L
1,618 Elo+
Solo
Nemesis
Nemesis
ParetJerkins
Nemesis
Level 155
God Stats
0W - 2L
1,229 SR
Queue Stats
101W - 98L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
ScubaLover
Danzaburou
Level 158
God Stats
1W - 1L
1,722 SR
Queue Stats
128W - 114L
1,602 Elo+
Solo
Chiron
Chiron
SzKonig
Chiron
Level 158
God Stats
0W - 1L
1,701 SR
Queue Stats
124W - 133L
1,604 Elo+
Solo
Cerberus
Cerberus
Wampa31
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
12,835
642
13,028
8,554
3,509
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
DGRIFFIN98
Erlang Shen
20
8 / 5 / 7
12,152
608
14,254
18,195
10,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
DomG15
Freya
18
3 / 6 / 2
11,242
562
5,499
15,603
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Jampher
Bacchus
15
2 / 2 / 18
10,358
518
8,939
13,083
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
aithusaa
King Arthur
17
2 / 4 / 4
10,936
547
7,354
21,482
19,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Nick763
Eset
18
7 / 4 / 4
11,331
567
12,714
12,440
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ParetJerkins
Nemesis
18
2 / 7 / 4
11,021
551
11,059
18,272
14,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ScubaLover
Danzaburou
15
5 / 4 / 2
10,471
524
8,900
12,636
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
SzKonig
Chiron
19
3 / 4 / 1
11,669
583
6,877
12,092
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Wampa31
Cerberus
13
1 / 7 / 6
8,465
423
6,313
15,565
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
26
Kills
18
18
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
Erlang Shen
DGRIFFIN98
Erlang Shen
8
5
7
2.3
W
Freya
DomG15
Freya
3
6
2
0.67
W
Bacchus
Jampher
Bacchus
2
2
18
5.5
L
Eset
Nick763
Eset
7
4
4
2.25
L
Nemesis
ParetJerkins
Nemesis
2
7
4
0.57
L
Danzaburou
ScubaLover
Danzaburou
5
4
2
1.5
L
Chiron
SzKonig
Chiron
3
4
1
0.88
L
Cerberus
Wampa31
Cerberus
1
7
6
0.57
W
King Arthur
aithusaa
King Arthur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
45,863
76,917
Taken
71,005
51,775
Mitigated
41,586
17,160
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,028
1,641
0
2,311
8,554
3,509
190
1,799
6,755
105,597
0
W
Erlang Shen
DGRIFFIN98
Erlang Shen
14,254
8,472
0
3,476
18,195
10,554
74
3,183
14,882
0
110,942
W
Freya
DomG15
Freya
5,499
1,889
0
6,120
15,603
4,215
0
4,908
10,695
86,051
0
W
Bacchus
Jampher
Bacchus
8,939
837
0
1,640
13,083
13,952
0
3,749
8,611
16,072
5,328
L
Eset
Nick763
Eset
12,714
1,592
811
2,006
12,440
5,566
0
3,626
8,814
85,850
0
L
Nemesis
ParetJerkins
Nemesis
11,059
3,243
0
3,956
18,272
14,385
0
3,331
14,941
0
61,339
L
Danzaburou
ScubaLover
Danzaburou
8,900
3,764
0
4,401
12,636
4,439
0
6,380
6,256
0
61,803
L
Chiron
SzKonig
Chiron
6,877
2,676
471
3,392
12,092
4,437
902
5,210
6,882
0
87,969
L
Cerberus
Wampa31
Cerberus
6,313
178
0
1,691
15,565
12,759
0
7,970
7,595
21,989
0
W
King Arthur
aithusaa
King Arthur
7,354
576
0
3,613
21,482
19,545
0
5,388
15,955
0
65,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
52,957
667
Minions Killed
573
0
Camps Cleared
0
1,999,665
Distance Traveled
1,727,728
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,835
642
177
9
0
407,735
4
W
Erlang Shen
12,152
608
175
9
0
438,251
2
W
Freya
11,242
562
157
8
0
342,259
5
W
Bacchus
10,358
518
16
1
0
438,434
4
L
Eset
11,331
567
134
7
0
389,531
7
L
Nemesis
11,021
551
118
6
0
339,106
7
L
Danzaburou
10,471
524
101
5
0
265,782
3
L
Chiron
11,669
583
180
9
0
361,753
9
L
Cerberus
8,465
423
40
2
0
371,556
3
W
King Arthur
10,936
547
142
7
0
372,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role