Player Matchup

Horus
Horus
AssAssInater569
Horus
Level 67
God Stats
3W - 10L
1,290 SR
Queue Stats
110W - 123L
1,456 Elo+
Party 1
Chaac
Chaac
eZoopsee
Chaac
Level 100
God Stats
0W - 2L
1,305 SR
Queue Stats
242W - 229L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
getshrektnrekt
Cabrakan
Level 47
God Stats
0W - 2L
1,293 SR
Queue Stats
34W - 36L
1,528 Elo+
Solo
Agni
Agni
iChunkyyyyy
Agni
Level 159
God Stats
15W - 17L
1,588 SR
Queue Stats
697W - 671L
1,597 Elo+
Party 1
Medusa
Medusa
xRagingGenisusx
Medusa
Level 123
God Stats
0W - 3L
1,511 SR
Queue Stats
75W - 77L
1,613 Elo+
Party 1
Team Averages
Level 99
1,397 SR
1,560 Elo+

VS

Team Averages
Level 74
1,671 SR
1,640 Elo+
Hachiman
Hachiman
BigDaddySniffo
Hachiman
Level 127
God Stats
6W - 2L
1,806 SR
Queue Stats
62W - 41L
1,772 Elo+
Party 2
Hades
Hades
Blumpkin1337
Hades
Level 55
God Stats
17W - 8L
1,729 SR
Queue Stats
43W - 19L
1,779 Elo+
Party 2
Loki
Loki
Captain_sefunk
Loki
Level 26
God Stats
2W - 2L
1,407 SR
Queue Stats
93W - 82L
1,531 Elo+
Solo
Ganesha
Ganesha
Lajer2
Ganesha
Level 14
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 3L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
TWOCptMorgan
Gilgamesh
Level 147
God Stats
12W - 5L
1,706 SR
Queue Stats
99W - 76L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,110
711
2,519
8,125
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
eZoopsee
Chaac
14
0 / 1 / 3
7,223
722
5,981
8,289
6,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
11
0 / 1 / 0
6,296
630
589
2,926
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 2
7,135
714
5,562
7,809
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 1
7,741
774
5,882
6,817
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 1 / 4
7,654
765
8,281
5,696
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 2 / 4
7,479
748
5,168
7,768
3,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 1
7,616
762
5,067
5,850
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Lajer2
Ganesha
13
0 / 1 / 6
7,699
770
5,073
5,810
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
TWOCptMorgan
Gilgamesh
15
4 / 0 / 3
8,619
862
6,174
8,252
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
8
8
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Hachiman
1
1
4
3
W
2
2
4
2
W
1
1
1
1.5
W
Ganesha
Lajer2
Ganesha
0
1
6
3
W
Gilgamesh
TWOCptMorgan
Gilgamesh
4
0
3
5.5
L
Chaac
eZoopsee
Chaac
0
1
3
1.5
L
Cabrakan
0
1
0
0
L
1
2
2
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
29,763
33,966
Taken
33,376
19,810
Mitigated
21,170
9,691
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,519
1,448
2,655
2,110
8,125
6,660
0
3,775
4,350
0
6,479
W
Hachiman
8,281
5,520
0
1,269
5,696
1,984
1,502
1,895
3,801
0
41,897
W
5,168
630
174
1,880
7,768
3,956
468
1,088
6,680
22,534
0
W
5,067
952
0
664
5,850
2,322
1,609
590
5,260
0
28,323
W
Ganesha
Lajer2
Ganesha
5,073
95
420
1,335
5,810
5,565
0
1,509
4,301
10,765
0
W
Gilgamesh
TWOCptMorgan
Gilgamesh
6,174
1,293
1,367
1,655
8,252
7,343
0
1,069
7,183
0
24,702
L
Chaac
eZoopsee
Chaac
5,981
467
0
2,046
8,289
6,417
0
1,284
7,005
0
25,200
L
Cabrakan
589
70
0
842
2,926
1,671
0
357
2,569
10,863
0
L
5,562
493
0
1,397
7,809
2,714
0
1,259
6,550
19,174
0
L
5,882
1,816
0
641
6,817
2,348
0
3,566
3,251
0
34,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
39,067
192
Minions Killed
226
0
Camps Cleared
0
961,672
Distance Traveled
1,083,639
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,110
711
8
1
0
209,092
2
W
Hachiman
7,654
765
88
9
0
208,156
3
W
Hades
7,479
748
43
4
0
192,224
3
W
Loki
7,616
762
51
5
0
229,300
0
W
Ganesha
7,699
770
0
0
0
214,775
4
W
Gilgamesh
8,619
862
44
4
0
239,184
2
L
Chaac
7,223
722
48
5
0
207,318
1
L
Cabrakan
6,296
630
23
2
0
113,405
2
L
Agni
7,135
714
38
4
0
205,383
1
L
Medusa
7,741
774
75
8
0
226,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role