Player Matchup

Hun Batz
Hun Batz
Fearlees4
Hun Batz
Level 155
God Stats
1W - 2L
1,733 SR
Queue Stats
444W - 491L
1,416 Elo+
Party 1
Sobek
Sobek
Lady Artifice
Sobek
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 126L
1,398 Elo+
Solo
Guan Yu
Guan Yu
Zunguar
Guan Yu
Level 97
God Stats
4W - 1L
1,797 SR
Queue Stats
461W - 458L
1,402 Elo+
Solo
Achilles
Achilles
deathbydarktide
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 191L
1,318 Elo+
Solo
Ares
Ares
enzo_camargo20
Ares
Level 67
God Stats
11W - 10L
1,752 SR
Queue Stats
395W - 458L
1,410 Elo+
Party 1
Team Averages
Level 97
1,657 SR
1,389 Elo+

VS

Team Averages
Level 91
1,522 SR
1,260 Elo+
Freya
Freya
Apocalyptic__God
Freya
Level 106
God Stats
6W - 3L
1,706 SR
Queue Stats
247W - 256L
1,430 Elo+
Solo
Chang'e
Chang'e
Captin187-
Chang'e
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 47L
1,360 Elo+
Party 3
Hera
Hera
KELION91
Hera
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,082 Elo+
Party 2
Cernunnos
Cernunnos
ObsidianJulian
Cernunnos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 171L
1,044 Elo+
Party 2
Vulcan
Vulcan
xHat187
Vulcan
Level 125
God Stats
4W - 3L
1,620 SR
Queue Stats
104W - 128L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fearlees4
Hun Batz
16
6 / 11 / 1
10,500
808
9,819
15,970
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 3 / 9
8,332
641
5,087
19,608
22,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Zunguar
Guan Yu
16
5 / 8 / 6
9,358
720
9,564
21,472
26,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
16
2 / 5 / 7
9,111
701
10,223
18,749
24,268
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 9 / 6
9,685
745
10,983
24,814
27,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 16
9,760
751
15,272
11,596
5,307
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Captin187-
Chang'e
19
8 / 2 / 22
11,567
890
16,787
16,181
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
18
7 / 3 / 20
11,118
855
14,671
9,039
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ObsidianJulian
Cernunnos
19
7 / 3 / 25
11,752
904
17,817
14,752
5,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
xHat187
Vulcan
19
12 / 4 / 16
12,025
925
23,336
12,199
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
135
17
Kills
36
36
Deaths
17
29
Assists
99
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
W
Chang'e
Captin187-
Chang'e
8
2
22
9.5
L
Hun Batz
Fearlees4
Hun Batz
6
11
1
0.59
W
Hera
7
3
20
5.67
L
1
3
9
1.83
W
Cernunnos
ObsidianJulian
Cernunnos
7
3
25
6.5
L
Guan Yu
Zunguar
Guan Yu
5
8
6
1
L
Achilles
2
5
7
1.1
L
3
9
6
0.67
W
Vulcan
xHat187
Vulcan
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,676
Damage
87,883
100,613
Taken
63,767
109,059
Mitigated
25,769
23,489
Healing
31,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,272
4,177
1,327
2,345
11,596
5,307
209
4,168
7,428
19,414
0
W
Chang'e
Captin187-
Chang'e
16,787
859
7,275
10,287
16,181
6,462
1,363
3,190
12,991
31,604
0
L
Hun Batz
Fearlees4
Hun Batz
9,819
2,323
154
1,224
15,970
7,794
0
10,559
5,255
0
18,427
W
Hera
14,671
4,876
921
1,765
9,039
2,735
529
1,986
7,053
22,398
0
L
5,087
295
1,245
2,487
19,608
22,445
100
14,193
5,183
16,001
0
W
Cernunnos
ObsidianJulian
Cernunnos
17,817
8,936
313
4,311
14,752
5,851
1,442
4,185
10,567
0
41,391
L
Guan Yu
Zunguar
Guan Yu
9,564
1,068
3,803
5,658
21,472
26,732
0
15,224
6,080
808
21,790
L
Achilles
10,223
1,403
1,818
2,271
18,749
24,268
0
11,580
6,968
0
25,640
L
10,983
379
2,368
2,461
24,814
27,820
28
17,639
7,061
15,487
0
W
Vulcan
xHat187
Vulcan
23,336
11,674
844
1,936
12,199
5,414
1,043
2,756
9,443
41,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
56,222
84
Minions Killed
138
0
Camps Cleared
0
1,081,818
Distance Traveled
1,228,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,760
751
8
1
0
228,519
0
W
Chang'e
11,567
890
24
2
0
270,004
0
L
Hun Batz
10,500
808
9
1
0
182,254
0
W
Hera
11,118
855
21
2
0
242,127
0
L
Sobek
8,332
641
19
1
0
245,048
0
W
Cernunnos
11,752
904
52
4
0
229,337
0
L
Guan Yu
9,358
720
18
1
0
249,493
0
L
Achilles
9,111
701
24
2
0
204,593
0
L
Ares
9,685
745
14
1
0
200,430
0
W
Vulcan
12,025
925
33
3
0
258,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role