Player Matchup

Sol
Sol
Bobby Plush
Sol
Level 160
God Stats
5W - 3L
1,804 SR
Queue Stats
139W - 139L
1,636 Elo+
Party 1
Horus
Horus
CallMeCaveman
Horus
Level 83
God Stats
17W - 4L
1,760 SR
Queue Stats
345W - 154L
1,704 Elo+
Party 1
Eset
Eset
E1337 Nero
Eset
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 40L
1,921 Elo+
Party 1
Poseidon
Poseidon
ImGreatOkay
Poseidon
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
369W - 204L
1,701 Elo+
Party 1
Nemesis
Nemesis
T1 Jungler
Nemesis
Level 29
God Stats
3W - 0L
1,742 SR
Queue Stats
50W - 19L
1,758 Elo+
Party 1
Team Averages
Level 70
1,661 SR
1,744 Elo+

VS

Team Averages
Level 96
1,629 SR
1,565 Elo+
Cliodhna
Cliodhna
Young_Loraaa
Cliodhna
Level 128
God Stats
2W - 5L
1,456 SR
Queue Stats
92W - 62L
1,596 Elo+
Party 2
Ares
Ares
ediixn
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,278 Elo+
Solo
Raijin
Raijin
lamax01
Raijin
Level 153
God Stats
1W - 2L
1,469 SR
Queue Stats
328W - 254L
1,668 Elo+
Party 2
Sol
Sol
sebastians_g
Sol
Level 123
God Stats
9W - 3L
1,872 SR
Queue Stats
99W - 82L
1,600 Elo+
Party 2
Shiva
Shiva
sukali02
Shiva
Level 46
God Stats
11W - 4L
1,847 SR
Queue Stats
278W - 197L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,504
618
5,773
8,776
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 12
9,951
585
8,271
9,938
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 1 / 3
10,568
622
7,325
9,369
10,533
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
ImGreatOkay
Poseidon
18
8 / 1 / 5
11,060
651
12,322
7,939
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
T1 Jungler
Nemesis
17
5 / 4 / 6
10,250
603
10,535
13,242
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Young_Loraaa
Cliodhna
15
4 / 6 / 1
9,322
548
5,864
12,840
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
ediixn
Ares
12
0 / 5 / 1
7,190
423
2,744
14,394
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
lamax01
Raijin
16
2 / 5 / 4
9,991
588
7,527
10,118
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
8,710
512
5,271
9,332
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
sukali02
Shiva
17
1 / 3 / 1
9,771
575
6,886
16,260
11,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
8
8
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
3
1
12
9
W
2
1
3
3.5
W
Poseidon
ImGreatOkay
Poseidon
8
1
5
10.5
W
Nemesis
T1 Jungler
Nemesis
5
4
6
2
L
Cliodhna
Young_Loraaa
Cliodhna
4
6
1
0.75
L
Ares
ediixn
Ares
0
5
1
0.1
L
Raijin
lamax01
Raijin
2
5
4
0.8
L
1
4
1
0.38
L
Shiva
sukali02
Shiva
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
28,292
49,264
Taken
62,944
31,245
Mitigated
30,493
20,924
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,773
3,055
0
4,666
8,776
2,867
1,099
3,931
4,845
76,752
0
W
8,271
2,540
648
3,431
9,938
9,358
0
4,675
5,263
0
25,024
W
7,325
924
162
4,837
9,369
10,533
57
1,328
8,041
72,845
0
W
Poseidon
ImGreatOkay
Poseidon
12,322
3,265
0
3,852
7,939
2,537
0
4,565
3,374
94,081
0
W
Nemesis
T1 Jungler
Nemesis
10,535
4,828
0
3,328
13,242
5,950
406
3,372
9,870
0
72,428
L
Cliodhna
Young_Loraaa
Cliodhna
5,864
965
0
229
12,840
3,711
0
5,540
7,300
0
59,147
L
Ares
ediixn
Ares
2,744
290
0
1,908
14,394
9,819
90
6,669
7,725
24,572
0
L
Raijin
lamax01
Raijin
7,527
468
0
1,243
10,118
3,152
0
3,916
6,202
74,934
0
L
5,271
2,768
0
3,656
9,332
2,336
980
3,626
5,706
65,093
0
L
Shiva
sukali02
Shiva
6,886
919
0
5,684
16,260
11,475
0
5,669
10,591
0
70,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,333
Gold Earned
44,984
581
Minions Killed
563
0
Camps Cleared
0
1,770,525
Distance Traveled
1,649,303
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,504
618
143
8
0
349,778
2
W
Horus
9,951
585
31
2
0
359,637
4
W
Eset
10,568
622
166
10
0
309,561
1
W
Poseidon
11,060
651
149
9
0
368,639
0
W
Nemesis
10,250
603
92
5
0
382,910
9
L
Cliodhna
9,322
548
98
6
0
356,873
1
L
Ares
7,190
423
48
3
0
321,993
0
L
Raijin
9,991
588
139
8
0
313,751
4
L
Sol
8,710
512
127
7
0
307,171
2
L
Shiva
9,771
575
151
9
0
349,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role