Player Matchup

Anhur
Anhur
AlmaMarcela2675
Anhur
Level 128
God Stats
4W - 7L
1,487 SR
Queue Stats
228W - 140L
1,748 Elo+
Party 2
Gilgamesh
Gilgamesh
ExtremeActor910
Gilgamesh
Level 140
God Stats
4W - 3L
1,648 SR
Queue Stats
176W - 119L
1,739 Elo+
Party 2
Cthulhu
Cthulhu
JesusHork
Cthulhu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 111
1,545 SR
1,662 Elo+

VS

Team Averages
Level 69
1,464 SR
1,608 Elo+
Raijin
Raijin
DylmasterFlex
Raijin
Level 109
God Stats
2W - 5L
1,478 SR
Queue Stats
105W - 91L
1,606 Elo+
Party 1
Guan Yu
Guan Yu
JershNerdby
Guan Yu
Level 48
God Stats
12W - 12L
1,546 SR
Queue Stats
51W - 43L
1,603 Elo+
Party 1
Pele
Pele
llcoolranch1259
Pele
Level 51
God Stats
1W - 2L
1,369 SR
Queue Stats
103W - 82L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
12,298
647
13,990
18,902
4,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ExtremeActor910
Gilgamesh
15
4 / 7 / 5
12,176
641
14,553
20,127
18,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
JesusHork
Cthulhu
17
3 / 5 / 3
12,174
641
7,159
19,011
6,452
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 13
13,484
710
17,332
15,505
5,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
JershNerdby
Guan Yu
19
5 / 1 / 12
12,983
683
12,819
14,493
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 2 / 8
14,292
752
20,528
18,280
8,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
19
19
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
5
7
13
1.64
L
Gilgamesh
ExtremeActor910
Gilgamesh
4
7
5
0.93
W
Guan Yu
JershNerdby
Guan Yu
5
1
12
11
L
Cthulhu
JesusHork
Cthulhu
3
5
3
0.9
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
50,679
58,040
Taken
48,278
30,057
Mitigated
31,094
7,572
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,990
4,246
0
1,185
18,902
4,985
144
5,206
13,441
0
51,738
W
17,332
1,754
0
3,566
15,505
5,363
1,105
2,340
13,165
60,576
0
L
Gilgamesh
ExtremeActor910
Gilgamesh
14,553
4,595
0
1,828
20,127
18,620
0
7,446
12,214
0
32,565
W
Guan Yu
JershNerdby
Guan Yu
12,819
1,351
4,832
7,996
14,493
17,403
385
3,303
11,190
0
24,794
L
Cthulhu
JesusHork
Cthulhu
7,159
483
1,011
3,548
19,011
6,452
0
5,346
13,199
38,067
0
W
20,528
5,240
0
6,030
18,280
8,328
745
2,908
15,372
0
82,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,648
Gold Earned
40,759
182
Minions Killed
215
9
Camps Cleared
7
961,258
Distance Traveled
1,043,926
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,298
647
97
5
4
308,275
4
W
Raijin
13,484
710
99
5
4
282,609
2
L
Gilgamesh
12,176
641
31
2
3
333,800
3
W
Guan Yu
12,983
683
21
1
0
412,017
3
L
Cthulhu
12,174
641
54
3
2
319,183
3
W
Pele
14,292
752
95
5
3
349,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role