Player Matchup

Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AmishDetergent
Jing Wei
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 75L
1,568 Elo+
Party 2
Tiamat
Tiamat
Meganisababe
Tiamat
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 22L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
amishinsurgent
Cthulhu
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 91L
1,703 Elo+
Party 2
Nike
Nike
basketballpro33
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,629 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,577 Elo+

VS

Team Averages
Level 76
1,451 SR
1,462 Elo+
Chernobog
Chernobog
MrGarbo420
Chernobog
Level 20
God Stats
4W - 9L
1,256 SR
Queue Stats
587W - 633L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirManiac1
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SogiitaGunha359
Ah Muzen Cab
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,423 Elo+
Party 1
Ra
Ra
dragon night05
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,354 Elo+
Party 1
Ne Zha
Ne Zha
iornhulk65
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 5 / 16
13,142
692
11,814
23,869
38,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
20
14 / 5 / 6
14,878
783
23,046
18,990
8,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
20
4 / 5 / 17
13,445
708
23,544
23,776
15,848
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 7 / 12
12,334
649
14,958
27,616
33,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 7 / 15
12,343
650
9,274
20,212
18,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MrGarbo420
Chernobog
7
0 / 1 / 0
8,656
456
398
1,336
416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SirManiac1
Morgan Le Fay
20
20 / 4 / 7
18,618
980
46,581
23,055
12,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SogiitaGunha359
Ah Muzen Cab
20
7 / 3 / 15
15,402
811
25,569
31,847
16,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 12
11,957
629
9,913
16,800
14,466
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
iornhulk65
Ne Zha
16
0 / 14 / 8
11,093
584
8,226
21,197
8,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
71
27
Kills
29
29
Deaths
27
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
5
16
1.8
W
Jing Wei
14
5
6
3.4
W
Tiamat
4
5
17
2.5
L
Chernobog
MrGarbo420
Chernobog
0
1
0
0
L
Morgan Le Fay
SirManiac1
Morgan Le Fay
20
4
7
5.88
L
Ah Muzen Cab
SogiitaGunha359
Ah Muzen Cab
7
3
15
4.83
W
3
7
12
1.29
W
5
7
15
1.79
L
2
5
12
1.6
L
Ne Zha
iornhulk65
Ne Zha
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,636
Damage
90,687
114,463
Taken
94,235
115,056
Mitigated
51,514
36,496
Healing
41,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,814
290
5,666
4,996
23,869
38,882
162
11,039
12,830
25,504
0
W
Jing Wei
23,046
17,517
2,799
2,944
18,990
8,483
4,707
8,200
10,790
0
51,395
W
Tiamat
23,544
1,422
2,657
5,642
23,776
15,848
923
12,032
11,744
48,984
0
L
Chernobog
MrGarbo420
Chernobog
398
92
218
101
1,336
416
0
420
887
0
1,855
L
Morgan Le Fay
SirManiac1
Morgan Le Fay
46,581
4,032
1,704
9,647
23,055
12,041
2,278
13,229
9,143
88,328
0
L
Ah Muzen Cab
SogiitaGunha359
Ah Muzen Cab
25,569
4,578
2,247
15,020
31,847
16,050
1,737
15,961
15,556
0
65,610
W
14,958
463
2,957
4,431
27,616
33,075
252
15,036
12,580
37,914
0
W
9,274
361
1,483
2,921
20,212
18,768
461
10,187
10,025
0
15,197
L
9,913
793
4,132
3,977
16,800
14,466
0
10,556
5,960
16,546
0
L
Ne Zha
iornhulk65
Ne Zha
8,226
1,352
1,811
2,884
21,197
8,541
1,020
9,304
11,620
0
12,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,142
Gold Earned
65,726
234
Minions Killed
195
0
Camps Cleared
0
1,736,150
Distance Traveled
1,425,251
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,142
692
35
2
0
354,751
0
W
Jing Wei
14,878
783
79
4
0
332,148
3
W
Tiamat
13,445
708
61
3
0
355,407
4
L
Chernobog
8,656
456
1
0
0
35,903
0
L
Morgan Le Fay
18,618
980
89
5
0
358,392
1
L
Ah Muzen Cab
15,402
811
78
4
0
388,582
0
W
Cthulhu
12,334
649
40
2
0
349,850
2
W
Nike
12,343
650
19
1
0
343,994
1
L
Ra
11,957
629
18
1
0
365,449
0
L
Ne Zha
11,093
584
9
0
0
276,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role