Player Matchup

Hou Yi
Hou Yi
BrassJuJuMagic
Hou Yi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Kutya
Jormungandr
Level 138
God Stats
3W - 0L
1,899 SR
Queue Stats
36W - 47L
1,408 Elo+
Solo
Shiva
Shiva
MekO QC
Shiva
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,335 Elo+
Solo
Artio
Artio
TheNotorious_23
Artio
Level 149
God Stats
1W - 0L
1,702 SR
Queue Stats
17W - 26L
1,267 Elo+
Solo
Cthulhu
Cthulhu
rexamis1
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,609 Elo+
Solo
Team Averages
Level 102
1,620 SR
1,418 Elo+

VS

Team Averages
Level 100
1,512 SR
1,444 Elo+
Bastet
Bastet
CalmPokerAce
Bastet
Level 148
God Stats
21W - 20L
1,609 SR
Queue Stats
941W - 978L
1,448 Elo+
Solo
Neith
Neith
Jabdi_00
Neith
Level 160
God Stats
2W - 4L
1,475 SR
Queue Stats
272W - 303L
1,450 Elo+
Solo
Arachne
Arachne
King_NAR_
Arachne
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
45W - 60L
1,450 Elo+
Solo
Shiva
Shiva
halo boy ameer
Shiva
Level 100
God Stats
0W - 1L
1,675 SR
Queue Stats
34W - 23L
1,507 Elo+
Party 1
Medusa
Medusa
lv anunnaki
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,389
854
7,354
8,127
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Kutya
Jormungandr
16
3 / 2 / 16
9,850
895
10,201
12,176
12,632
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
MekO QC
Shiva
17
2 / 3 / 16
9,432
857
6,572
9,375
15,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 4 / 15
9,112
828
6,174
24,285
26,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
rexamis1
Cthulhu
17
12 / 2 / 8
10,772
979
23,767
12,062
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 3 / 7
8,638
785
6,974
9,164
3,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Jabdi_00
Neith
16
3 / 3 / 8
9,154
832
12,390
10,339
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
King_NAR_
Arachne
12
2 / 6 / 5
7,850
714
5,245
12,835
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 8
9,161
833
12,588
16,434
17,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
2 / 4 / 8
9,082
826
11,713
12,318
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
22
Kills
14
14
Deaths
22
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Bastet
4
3
7
2.5
L
Neith
Jabdi_00
Neith
3
3
8
2.33
L
Arachne
King_NAR_
Arachne
2
6
5
0.75
W
Jormungandr
Kutya
Jormungandr
3
2
16
5.5
W
Shiva
MekO QC
Shiva
2
3
16
3.33
W
1
4
15
2.13
L
3
6
8
1.17
L
Medusa
2
4
8
1.5
W
Cthulhu
rexamis1
Cthulhu
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,068
Damage
48,910
66,025
Taken
61,090
64,849
Mitigated
33,549
28,011
Healing
21,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,354
1,874
536
1,357
8,127
3,499
2,454
0
8,127
0
21,645
L
Bastet
6,974
1,620
2,446
2,338
9,164
3,318
842
5,204
3,804
0
13,120
L
Neith
Jabdi_00
Neith
12,390
5,715
371
2,777
10,339
3,486
1,136
8,260
2,079
0
30,561
L
Arachne
King_NAR_
Arachne
5,245
3,307
1,053
1,571
12,835
4,781
586
7,281
5,298
0
8,103
W
Jormungandr
Kutya
Jormungandr
10,201
1,952
1,625
2,600
12,176
12,632
710
0
12,176
26,386
0
W
Shiva
MekO QC
Shiva
6,572
354
2,114
2,052
9,375
15,105
873
0
9,375
1,338
17,663
W
6,174
766
5,416
8,579
24,285
26,036
27
0
24,285
9,717
0
L
12,588
1,393
1,517
3,833
16,434
17,939
31
9,636
6,462
0
20,480
L
Medusa
11,713
6,913
1,420
3,982
12,318
4,025
1,014
10,098
2,182
0
21,312
W
Cthulhu
rexamis1
Cthulhu
23,767
434
1,540
2,192
12,062
7,577
1,001
0
12,062
36,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
43,885
143
Minions Killed
91
0
Camps Cleared
0
1,103,043
Distance Traveled
1,034,545
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,389
854
44
4
0
200,269
0
L
Bastet
8,638
785
11
1
0
239,988
1
L
Neith
9,154
832
40
4
0
177,823
0
L
Arachne
7,850
714
5
0
0
207,079
0
W
Jormungandr
9,850
895
19
2
0
231,504
1
W
Shiva
9,432
857
31
3
0
203,760
0
W
Artio
9,112
828
12
1
0
226,018
0
L
Shiva
9,161
833
15
1
0
202,212
0
L
Medusa
9,082
826
20
2
0
207,443
0
W
Cthulhu
10,772
979
37
3
0
241,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role