Player Matchup

Athena
Athena
B0omalicious
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,393 Elo+
Party 2
Hun Batz
Hun Batz
TwiiZtiiD
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,295 Elo+
Solo
He Bo
He Bo
Zer0Limit03
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,307 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,332 Elo+

VS

Team Averages
Level 70
1,639 SR
1,577 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
K_Horn12
Kukulkan
Level 67
God Stats
5W - 0L
1,810 SR
Queue Stats
11W - 1L
1,723 Elo+
Solo
Danzaburou
Danzaburou
MyDreamCoffin
Danzaburou
Level 27
God Stats
5W - 4L
1,607 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 5 / 3
7,112
711
2,813
13,105
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
TwiiZtiiD
Hun Batz
10
0 / 6 / 3
5,989
599
3,411
8,795
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 2
7,684
768
5,917
6,298
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
10 / 2 / 5
9,056
906
10,063
6,134
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
K_Horn12
Kukulkan
12
1 / 2 / 14
7,809
781
6,999
4,250
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MyDreamCoffin
Danzaburou
12
5 / 2 / 7
8,167
817
4,322
6,413
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
5
6.25
L
Athena
2
5
3
0.7
W
Kukulkan
K_Horn12
Kukulkan
1
2
14
4
W
Danzaburou
MyDreamCoffin
Danzaburou
5
2
7
4.25
L
Hun Batz
TwiiZtiiD
Hun Batz
0
6
3
0.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,141
Damage
21,384
28,198
Taken
16,797
14,364
Mitigated
6,206
3,496
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,063
670
0
2,133
6,134
2,123
483
2,624
3,510
25,711
0
L
Athena
2,813
602
0
1,174
13,105
8,830
35
7,605
5,260
9,063
0
W
Kukulkan
K_Horn12
Kukulkan
6,999
1,045
0
765
4,250
1,600
0
3,118
1,132
26,392
0
W
Danzaburou
MyDreamCoffin
Danzaburou
4,322
1,829
14
711
6,413
2,483
489
3,372
3,041
0
13,116
L
Hun Batz
TwiiZtiiD
Hun Batz
3,411
756
197
1,682
8,795
3,262
0
4,865
3,596
0
14,179
L
5,917
333
0
443
6,298
2,272
0
4,319
1,768
22,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,785
Gold Earned
25,032
77
Minions Killed
114
3
Camps Cleared
6
518,356
Distance Traveled
543,679
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,056
906
46
5
4
183,538
5
L
Athena
7,112
711
17
2
1
179,631
0
W
Kukulkan
7,809
781
45
5
0
175,970
2
W
Danzaburou
8,167
817
23
2
2
184,171
1
L
Hun Batz
5,989
599
20
2
1
174,707
2
L
He Bo
7,684
768
40
4
1
164,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role