Player Matchup

Merlin
Merlin
BardleyG
Merlin
Level 56
God Stats
2W - 1L
1,518 SR
Queue Stats
29W - 23L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
DatBoiSquidy
Baron Samedi
Level 106
God Stats
2W - 0L
1,658 SR
Queue Stats
133W - 144L
1,489 Elo+
Party 3
Bellona
Bellona
GoldyMoldy
Bellona
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,480 Elo+
Party 1
Geb
Geb
Hush Up Bruh
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,293 Elo+
Party 3
Apollo
Apollo
wykapedia
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,402 Elo+
Party 1
Team Averages
Level 55
1,535 SR
1,444 Elo+

VS

Team Averages
Level 92
1,518 SR
1,353 Elo+
Ares
Ares
DangerWildman7
Ares
Level 143
God Stats
1W - 1L
1,725 SR
Queue Stats
60W - 83L
1,365 Elo+
Party 2
Charybdis
Charybdis
JSlayerKing1580
Charybdis
Level 21
God Stats
0W - 1L
1,257 SR
Queue Stats
21W - 29L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
Pw5x
Kukulkan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,147 Elo+
Solo
Baron Samedi
Baron Samedi
gettinghighsmite
Baron Samedi
Level 111
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 17L
1,417 Elo+
Party 2
Bellona
Bellona
sukoko
Bellona
Level 127
God Stats
3W - 7L
1,842 SR
Queue Stats
293W - 303L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BardleyG
Merlin
15
6 / 2 / 16
9,176
918
10,347
6,294
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
DatBoiSquidy
Baron Samedi
17
8 / 2 / 15
9,683
968
15,259
11,883
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GoldyMoldy
Bellona
16
4 / 2 / 19
9,777
978
11,434
13,883
15,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 4 / 19
8,340
834
7,230
14,717
14,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
wykapedia
Apollo
15
10 / 6 / 7
9,891
989
13,399
10,053
4,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
8,233
823
7,548
17,081
21,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
JSlayerKing1580
Charybdis
11
1 / 7 / 4
6,739
674
4,276
9,528
4,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Pw5x
Kukulkan
16
1 / 6 / 10
8,128
813
8,814
8,652
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
gettinghighsmite
Baron Samedi
17
6 / 4 / 7
9,761
976
10,995
9,073
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
sukoko
Bellona
13
4 / 5 / 4
7,985
799
8,250
17,619
21,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
28
Kills
16
16
Deaths
28
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
BardleyG
Merlin
6
2
16
7
L
4
6
6
1.17
W
Baron Samedi
DatBoiSquidy
Baron Samedi
8
2
15
7.75
W
Bellona
GoldyMoldy
Bellona
4
2
19
6.75
W
0
4
19
2.38
L
Charybdis
JSlayerKing1580
Charybdis
1
7
4
0.43
L
Kukulkan
Pw5x
Kukulkan
1
6
10
1
L
Baron Samedi
gettinghighsmite
Baron Samedi
6
4
7
2.38
L
Bellona
sukoko
Bellona
4
5
4
1.2
W
Apollo
wykapedia
Apollo
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,669
Damage
39,883
56,830
Taken
61,953
44,691
Mitigated
56,050
26,163
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BardleyG
Merlin
10,347
585
1,611
697
6,294
2,684
551
3,633
2,568
19,832
0
L
7,548
313
99
1,021
17,081
21,761
91
8,005
8,762
9,695
0
W
Baron Samedi
DatBoiSquidy
Baron Samedi
15,259
981
7,619
5,588
11,883
6,686
724
5,684
6,105
29,875
0
W
Bellona
GoldyMoldy
Bellona
11,434
1,745
2,269
2,464
13,883
15,992
214
6,674
7,005
0
15,293
W
7,230
897
1,065
2,838
14,717
14,460
88
5,933
8,633
9,922
0
L
Charybdis
JSlayerKing1580
Charybdis
4,276
1,939
210
329
9,528
4,484
0
5,941
3,306
0
7,952
L
Kukulkan
Pw5x
Kukulkan
8,814
505
355
712
8,652
3,950
205
4,551
4,017
21,741
0
L
Baron Samedi
gettinghighsmite
Baron Samedi
10,995
1,035
4,094
2,673
9,073
4,679
80
5,668
3,303
28,835
0
L
Bellona
sukoko
Bellona
8,250
929
1,018
4,628
17,619
21,176
0
7,631
9,729
0
9,341
W
Apollo
wykapedia
Apollo
13,399
7,270
747
1,265
10,053
4,869
1,287
5,433
4,466
0
22,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
40,846
95
Minions Killed
84
0
Camps Cleared
0
988,097
Distance Traveled
903,237
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,176
918
20
2
0
193,870
0
L
Ares
8,233
823
3
0
0
168,556
4
W
Baron Samedi
9,683
968
49
5
0
192,288
1
W
Bellona
9,777
978
5
1
0
231,912
1
W
Geb
8,340
834
5
1
0
197,167
0
L
Charybdis
6,739
674
8
1
0
166,274
0
L
Kukulkan
8,128
813
33
3
0
174,948
1
L
Baron Samedi
9,761
976
36
4
0
195,686
1
L
Bellona
7,985
799
4
0
0
197,773
2
W
Apollo
9,891
989
16
2
0
172,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role