Player Matchup

Medusa
Medusa
JReXuS_750
Medusa
Level 63
God Stats
2W - 6L
1,415 SR
Queue Stats
18W - 31L
1,379 Elo+
Party 1
Scylla
Scylla
SrAlbertoJr23
Scylla
Level 143
God Stats
4W - 2L
1,481 SR
Queue Stats
22W - 33L
1,520 Elo+
Party 1
Tyr
Tyr
ªGhostªDrixª
Tyr
Level 142
God Stats
2W - 3L
1,242 SR
Queue Stats
111W - 131L
1,437 Elo+
Solo
Team Averages
Level 116
1,379 SR
1,445 Elo+

VS

Team Averages
Level 74
1,504 SR
1,411 Elo+
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BrendonRoth07
Hachiman
Level 88
God Stats
1W - 3L
1,409 SR
Queue Stats
19W - 27L
1,427 Elo+
Solo
Cthulhu
Cthulhu
xMonStAxDestrOx
Cthulhu
Level 68
God Stats
0W - 3L
1,605 SR
Queue Stats
30W - 56L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JReXuS_750
Medusa
14
3 / 3 / 9
10,193
728
9,534
9,849
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 0 / 4
11,853
847
15,886
7,801
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 13
9,896
707
8,189
15,100
16,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 4 / 1
9,306
665
8,102
10,841
3,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
BrendonRoth07
Hachiman
12
0 / 7 / 3
8,025
573
5,104
11,292
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 5
9,257
661
8,713
16,424
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
4
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
1
1.13
L
Hachiman
BrendonRoth07
Hachiman
0
7
3
0.21
W
Medusa
JReXuS_750
Medusa
3
3
9
2.5
W
10
0
4
12
L
0
4
5
0.63
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
21,919
32,750
Taken
38,557
23,398
Mitigated
22,060
8,752
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,102
5,999
0
1,405
10,841
3,705
0
4,177
6,490
0
26,700
L
Hachiman
BrendonRoth07
Hachiman
5,104
2,272
43
104
11,292
3,272
0
5,040
6,096
0
25,766
W
Medusa
JReXuS_750
Medusa
9,534
3,908
0
2,140
9,849
3,533
1,914
3,145
6,704
0
47,763
W
15,886
1,974
0
1,284
7,801
3,046
571
3,229
4,572
53,646
0
L
8,713
292
316
3,192
16,424
15,083
0
6,612
9,517
34,170
0
W
8,189
1,065
0
5,328
15,100
16,819
245
3,002
12,098
0
24,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
26,588
172
Minions Killed
136
8
Camps Cleared
5
751,903
Distance Traveled
724,416
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,306
665
52
4
1
236,671
2
L
Hachiman
8,025
573
46
3
3
224,207
2
W
Medusa
10,193
728
72
5
2
218,752
1
W
Scylla
11,853
847
75
5
5
276,066
5
L
Cthulhu
9,257
661
38
3
1
263,538
7
W
Tyr
9,896
707
25
2
1
257,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role