Player Matchup

Danzaburou
Danzaburou
Bryan_M_17
Danzaburou
Level 103
God Stats
3W - 0L
1,730 SR
Queue Stats
138W - 102L
1,599 Elo+
Party 2
Agni
Agni
Cards4604
Agni
Level 75
God Stats
2W - 3L
1,479 SR
Queue Stats
93W - 80L
1,526 Elo+
Party 2
Achilles
Achilles
Jimmy2372
Achilles
Level 129
God Stats
7W - 3L
1,568 SR
Queue Stats
131W - 109L
1,613 Elo+
Party 2
He Bo
He Bo
REDASSASIN12
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,556 Elo+
Party 2
Bastet
Bastet
cup_of_joe_1
Bastet
Level 108
God Stats
6W - 2L
1,571 SR
Queue Stats
121W - 90L
1,671 Elo+
Party 2
Team Averages
Level 109
1,570 SR
1,593 Elo+

VS

Team Averages
Level 105
1,653 SR
1,591 Elo+
Kukulkan
Kukulkan
Free_Willy45
Kukulkan
Level 127
God Stats
0W - 1L
1,799 SR
Queue Stats
16W - 17L
1,775 Elo+
Party 1
Ah Puch
Ah Puch
Seth-Is-Insane
Ah Puch
Level 120
God Stats
7W - 3L
1,801 SR
Queue Stats
86W - 86L
1,602 Elo+
Party 1
Discordia
Discordia
aKaShady__
Discordia
Level 124
God Stats
10W - 5L
1,628 SR
Queue Stats
264W - 265L
1,561 Elo+
Party 1
Ullr
Ullr
jankmasta69
Ullr
Level 128
God Stats
1W - 3L
1,337 SR
Queue Stats
289W - 283L
1,556 Elo+
Party 1
Sol
Sol
mreenav
Sol
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
35W - 45L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bryan_M_17
Danzaburou
19
7 / 4 / 13
12,495
781
12,852
13,751
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Agni
20
9 / 6 / 11
13,516
845
14,581
11,999
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Jimmy2372
Achilles
19
8 / 6 / 13
12,074
755
18,180
21,046
24,058
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 8 / 13
10,381
649
6,151
15,256
4,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
6 / 2 / 14
12,068
754
16,375
11,967
7,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Free_Willy45
Kukulkan
18
5 / 7 / 9
11,303
706
10,412
13,292
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 5
10,848
678
12,447
15,778
5,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
aKaShady__
Discordia
20
7 / 5 / 6
12,030
752
13,530
13,256
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 5 / 9
11,930
746
14,902
15,220
5,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
17
5 / 8 / 5
11,141
696
7,789
14,429
5,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
31
Kills
25
26
Deaths
31
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bryan_M_17
Danzaburou
7
4
13
3.38
W
Agni
9
6
11
2.42
L
Kukulkan
Free_Willy45
Kukulkan
5
7
9
1.36
W
Achilles
Jimmy2372
Achilles
8
6
13
2.42
W
1
8
13
0.94
L
2
6
5
0.75
L
Discordia
aKaShady__
Discordia
7
5
6
2
W
Bastet
6
2
14
6.5
L
6
5
9
2.1
L
Sol
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,139
Damage
59,080
74,019
Taken
71,975
47,875
Mitigated
27,507
24,000
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bryan_M_17
Danzaburou
12,852
4,075
2,237
4,710
13,751
5,083
276
9,748
4,003
0
30,882
W
Agni
14,581
115
818
1,072
11,999
6,642
1,844
7,350
4,649
39,904
0
L
Kukulkan
Free_Willy45
Kukulkan
10,412
964
724
1,309
13,292
5,089
204
3,188
10,104
31,818
0
W
Achilles
Jimmy2372
Achilles
18,180
1,194
229
3,558
21,046
24,058
360
11,093
9,497
0
26,771
W
6,151
179
872
4,429
15,256
4,171
721
8,405
6,851
19,861
0
L
12,447
199
482
4,199
15,778
5,425
0
4,607
11,171
33,103
0
L
Discordia
aKaShady__
Discordia
13,530
323
1,610
3,578
13,256
5,273
0
1,708
11,548
33,741
0
W
Bastet
16,375
3,794
2,495
3,580
11,967
7,921
1,339
7,582
4,385
0
26,971
L
14,902
3,070
1,148
2,551
15,220
5,940
922
4,859
10,361
0
20,811
L
Sol
7,789
2,399
523
2,982
14,429
5,780
657
6,370
8,059
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
57,252
171
Minions Killed
189
0
Camps Cleared
0
1,380,633
Distance Traveled
1,300,676
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,495
781
53
3
0
244,808
2
W
Agni
13,516
845
51
3
0
258,173
0
L
Kukulkan
11,303
706
41
3
0
244,848
1
W
Achilles
12,074
755
18
1
0
278,742
0
W
He Bo
10,381
649
25
2
0
271,097
0
L
Ah Puch
10,848
678
52
3
0
268,393
0
L
Discordia
12,030
752
60
4
0
268,441
4
W
Bastet
12,068
754
24
2
0
327,813
4
L
Ullr
11,930
746
28
2
0
303,456
4
L
Sol
11,141
696
8
1
0
215,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role