Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
A-Wag94
Ganesha
Level 107
God Stats
4W - 3L
1,353 SR
Queue Stats
371W - 377L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
C-Wag46
Cthulhu
Level 140
God Stats
5W - 0L
1,857 SR
Queue Stats
207W - 219L
1,576 Elo+
Party 2
Izanami
Izanami
Garebare272
Izanami
Level 25
God Stats
1W - 2L
1,237 SR
Queue Stats
160W - 147L
1,512 Elo+
Party 1
Camazotz
Camazotz
Macool91
Camazotz
Level 26
God Stats
3W - 0L
1,736 SR
Queue Stats
120W - 115L
1,468 Elo+
Party 1
Team Averages
Level 92
1,537 SR
1,521 Elo+

VS

Team Averages
Level 43
1,500 SR
1,538 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FoolishHunter
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 3
Rama
Rama
Laughology
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Nox
Nox
Xiiidz
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
ZancorTheSeer
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
11 / 2 / 10
10,988
999
14,256
9,193
4,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
A-Wag94
Ganesha
16
0 / 3 / 18
9,820
893
9,589
12,207
11,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
C-Wag46
Cthulhu
16
2 / 2 / 14
9,355
850
11,354
11,751
13,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Garebare272
Izanami
13
1 / 3 / 11
8,733
794
6,320
6,418
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Macool91
Camazotz
17
13 / 2 / 9
10,873
988
8,864
17,772
8,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 3 / 5
9,669
879
13,411
13,910
9,772
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 4
8,074
734
4,454
8,983
2,212
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 4
8,235
749
8,376
8,370
2,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Xiiidz
Nox
12
0 / 7 / 5
7,364
669
1,295
8,261
1,956
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ZancorTheSeer
Jormungandr
13
0 / 8 / 8
7,272
661
8,106
14,549
9,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
27
Kills
12
12
Deaths
27
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
2
10
8
L
Zhong Kui
 
Zhong Kui
6
3
5
2.83
W
Ganesha
A-Wag94
Ganesha
0
3
18
3
W
Cthulhu
C-Wag46
Cthulhu
2
2
14
4.5
L
2
6
4
0.67
W
Izanami
Garebare272
Izanami
1
3
11
2.17
L
4
3
4
2
W
Camazotz
Macool91
Camazotz
13
2
9
8.75
L
Nox
Xiiidz
Nox
0
7
5
0.36
L
Jormungandr
ZancorTheSeer
Jormungandr
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,383
Damage
35,642
57,341
Taken
54,073
40,788
Mitigated
25,763
25,194
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,256
6,028
953
3,325
9,193
4,375
1,742
4,536
4,657
0
27,869
L
Zhong Kui
 
Zhong Kui
13,411
1,926
518
5,911
13,910
9,772
0
3,637
10,273
27,636
0
W
Ganesha
A-Wag94
Ganesha
9,589
266
2,198
3,098
12,207
11,913
276
5,499
6,708
27,012
0
W
Cthulhu
C-Wag46
Cthulhu
11,354
0
2,480
2,292
11,751
13,354
228
3,942
7,809
23,050
0
L
4,454
1,691
471
401
8,983
2,212
0
3,838
5,145
0
8,465
W
Izanami
Garebare272
Izanami
6,320
2,634
251
587
6,418
3,130
2,217
3,227
3,191
0
16,906
L
8,376
3,773
952
2,855
8,370
2,624
0
4,236
4,134
0
18,011
W
Camazotz
Macool91
Camazotz
8,864
3,116
2,229
7,781
17,772
8,016
800
5,608
12,164
0
16,344
L
Nox
Xiiidz
Nox
1,295
142
156
222
8,261
1,956
0
3,881
4,380
4,472
0
L
Jormungandr
ZancorTheSeer
Jormungandr
8,106
1,303
0
0
14,549
9,199
0
5,351
9,198
17,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,769
Gold Earned
40,614
132
Minions Killed
95
0
Camps Cleared
0
1,059,783
Distance Traveled
901,051
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,988
999
52
5
0
185,620
3
L
Zhong Kui
9,669
879
40
4
0
177,890
1
W
Ganesha
9,820
893
2
0
0
227,267
1
W
Cthulhu
9,355
850
25
2
0
238,501
5
L
Anhur
8,074
734
11
1
0
176,762
0
W
Izanami
8,733
794
42
4
0
162,320
0
L
Rama
8,235
749
30
3
0
199,195
3
W
Camazotz
10,873
988
11
1
0
246,075
0
L
Nox
7,364
669
2
0
0
165,207
4
L
Jormungandr
7,272
661
12
1
0
181,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role