Player Matchup

Raijin
Raijin
 
Raijin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
GatoPM
Awilix
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 189L
1,426 Elo+
Solo
Cabrakan
Cabrakan
Lysvarg
Cabrakan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,557 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,497 Elo+

VS

Team Averages
Level 114
1,493 SR
1,523 Elo+
Kuzenbo
Kuzenbo
Abo_TaHa_PS
Kuzenbo
Level 145
God Stats
1W - 4L
1,450 SR
Queue Stats
45W - 43L
1,516 Elo+
Party 2
Osiris
Osiris
Bukeymof
Osiris
Level 109
God Stats
2W - 9L
1,500 SR
Queue Stats
207W - 210L
1,500 Elo+
Solo
Tyr
Tyr
OkamiLeon
Tyr
Level 139
God Stats
5W - 1L
1,800 SR
Queue Stats
127W - 76L
1,577 Elo+
Party 1
Thoth
Thoth
WoHoW-
Thoth
Level 138
God Stats
3W - 3L
1,213 SR
Queue Stats
80W - 77L
1,480 Elo+
Party 2
Fenrir
Fenrir
ZerthonZargidia
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 62L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
8 / 2 / 10
11,240
865
27,974
12,917
7,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
 
Sol
18
5 / 2 / 14
10,727
825
19,607
10,769
4,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
 
Gilgamesh
15
3 / 4 / 12
10,165
782
16,190
18,492
25,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
GatoPM
Awilix
14
1 / 4 / 11
9,459
728
4,596
16,263
17,193
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Lysvarg
Cabrakan
18
4 / 3 / 13
11,424
879
15,105
19,966
25,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abo_TaHa_PS
Kuzenbo
17
3 / 4 / 5
10,436
803
11,994
26,554
24,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Bukeymof
Osiris
15
3 / 6 / 8
9,155
704
11,979
22,958
14,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 3 / 9
10,041
772
14,879
20,697
20,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
WoHoW-
Thoth
16
3 / 5 / 4
9,286
714
17,445
13,306
6,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 9
9,483
729
5,370
14,281
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
21
Kills
14
15
Deaths
21
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
2
10
6.5
W
Sol
 
Sol
5
2
14
6
W
Gilgamesh
 
Gilgamesh
3
4
12
2.25
L
Kuzenbo
Abo_TaHa_PS
Kuzenbo
3
4
5
1.38
L
Osiris
Bukeymof
Osiris
3
6
8
1.17
W
Awilix
GatoPM
Awilix
1
4
11
1.63
W
Cabrakan
Lysvarg
Cabrakan
4
3
13
3.5
L
4
3
9
2.83
L
Thoth
WoHoW-
Thoth
3
5
4
1
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,472
Damage
61,667
78,407
Taken
97,796
80,390
Mitigated
80,225
25,647
Healing
33,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
27,974
3,998
504
2,962
12,917
7,037
1,274
4,372
8,545
60,764
0
W
Sol
 
Sol
19,607
9,411
1,149
4,192
10,769
4,874
3,623
5,630
5,139
40,548
0
W
Gilgamesh
 
Gilgamesh
16,190
3,704
1,878
4,344
18,492
25,669
199
7,154
11,338
0
23,516
L
Kuzenbo
Abo_TaHa_PS
Kuzenbo
11,994
2,989
2,678
9,648
26,554
24,323
22
19,489
7,065
22,569
0
L
Osiris
Bukeymof
Osiris
11,979
3,661
1,346
5,739
22,958
14,373
232
14,079
8,879
0
27,100
W
Awilix
GatoPM
Awilix
4,596
1,642
2,351
1,598
16,263
17,193
861
4,552
11,711
0
6,928
W
Cabrakan
Lysvarg
Cabrakan
15,105
1,192
536
6,133
19,966
25,617
277
7,731
12,235
30,613
0
L
14,879
1,074
1,533
7,853
20,697
20,445
373
12,225
8,472
0
25,320
L
Thoth
WoHoW-
Thoth
17,445
593
1,117
2,027
13,306
6,116
611
8,342
4,964
38,102
0
L
5,370
1,112
103
1,873
14,281
14,968
637
8,551
5,730
0
11,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
48,401
152
Minions Killed
132
0
Camps Cleared
0
1,221,358
Distance Traveled
1,278,288
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,240
865
76
6
0
226,249
0
W
Sol
10,727
825
40
3
0
234,646
1
W
Gilgamesh
10,165
782
11
1
0
264,316
2
L
Kuzenbo
10,436
803
24
2
0
239,683
0
L
Osiris
9,155
704
25
2
0
244,979
1
W
Awilix
9,459
728
3
0
0
247,786
0
W
Cabrakan
11,424
879
22
2
0
248,361
4
L
Tyr
10,041
772
24
2
0
285,562
0
L
Thoth
9,286
714
51
4
0
250,417
0
L
Fenrir
9,483
729
8
1
0
257,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role