Player Matchup

Athena
Athena
HatashiYuno
Athena
Level 88
God Stats
19W - 14L
1,500 SR
Queue Stats
295W - 234L
1,606 Elo+
Party 3
Set
Set
M1k3K0ckurtz
Set
Level 122
God Stats
1W - 1L
1,782 SR
Queue Stats
110W - 92L
1,606 Elo+
Solo
Nox
Nox
PerfectHealing
Nox
Level 129
God Stats
3W - 6L
1,477 SR
Queue Stats
49W - 43L
1,616 Elo+
Solo
Ne Zha
Ne Zha
yiFlux
Ne Zha
Level 152
God Stats
17W - 16L
1,330 SR
Queue Stats
247W - 203L
1,612 Elo+
Party 3
Ullr
Ullr
zRival v
Ullr
Level 103
God Stats
6W - 3L
1,830 SR
Queue Stats
99W - 87L
1,625 Elo+
Solo
Team Averages
Level 119
1,584 SR
1,613 Elo+

VS

Team Averages
Level 125
1,669 SR
1,581 Elo+
Anhur
Anhur
AlmaMarcela2675
Anhur
Level 128
God Stats
10W - 16L
1,432 SR
Queue Stats
761W - 659L
1,590 Elo+
Party 1
Sol
Sol
BadGyalJuJu
Sol
Level 146
God Stats
8W - 4L
1,644 SR
Queue Stats
269W - 267L
1,559 Elo+
Solo
Atlas
Atlas
ExtremeActor910
Atlas
Level 140
God Stats
8W - 1L
1,946 SR
Queue Stats
120W - 138L
1,590 Elo+
Party 1
Mulan
Mulan
IsThatToxic
Mulan
Level 66
God Stats
24W - 17L
1,632 SR
Queue Stats
200W - 184L
1,570 Elo+
Party 2
Arachne
Arachne
TimRelax
Arachne
Level 147
God Stats
7W - 4L
1,690 SR
Queue Stats
352W - 311L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 0
4,710
471
1,585
9,319
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
5,819
582
3,235
7,086
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 1
4,812
481
2,560
3,453
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
yiFlux
Ne Zha
11
2 / 2 / 0
5,997
600
3,995
7,187
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
9
0 / 3 / 0
5,082
508
2,258
5,555
855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,403
640
3,502
4,751
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 1 / 1
6,404
640
5,124
4,796
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 5
6,028
603
4,413
5,032
2,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 0
6,146
615
2,584
5,898
2,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
TimRelax
Arachne
12
7 / 0 / 2
7,300
730
7,413
6,332
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
1
1
1
1.5
W
1
0
5
3.5
L
Athena
0
3
0
0
W
2
1
0
2
L
0
3
1
0.17
L
0
1
1
0.5
W
Arachne
TimRelax
Arachne
7
0
2
8
L
Ne Zha
yiFlux
Ne Zha
2
2
0
1
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,633
Damage
23,036
32,600
Taken
26,809
14,294
Mitigated
10,149
5,916
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,502
2,080
0
2,582
4,751
1,267
0
470
4,281
0
41,657
W
5,124
1,241
0
2,252
4,796
1,393
0
1,280
3,516
47,315
0
W
4,413
1,901
1,518
2,101
5,032
2,483
0
1,960
3,072
12,155
2,946
L
Athena
1,585
630
22
2,613
9,319
3,928
0
4,555
4,638
9,894
0
W
2,584
668
0
2,087
5,898
2,254
0
164
5,734
0
27,823
L
3,235
1,278
0
907
7,086
5,756
0
51
7,035
0
37,810
L
2,560
96
0
250
3,453
996
0
1,563
1,778
24,934
0
W
Arachne
TimRelax
Arachne
7,413
4,959
0
3,599
6,332
2,752
411
271
6,061
0
41,479
L
Ne Zha
yiFlux
Ne Zha
3,995
970
0
1,714
7,187
2,759
0
1,745
5,300
0
40,358
L
Ullr
2,258
639
0
410
5,555
855
0
869
4,686
0
27,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
32,281
307
Minions Killed
338
0
Camps Cleared
0
1,029,955
Distance Traveled
1,054,138
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,403
640
79
8
0
195,411
2
W
Sol
6,404
640
97
10
0
190,220
2
W
Atlas
6,028
603
17
2
0
221,662
5
L
Athena
4,710
471
22
2
0
211,251
3
W
Mulan
6,146
615
69
7
0
201,351
2
L
Set
5,819
582
84
8
0
207,445
4
L
Nox
4,812
481
59
6
0
208,994
4
W
Arachne
7,300
730
76
8
0
245,494
0
L
Ne Zha
5,997
600
78
8
0
222,387
3
L
Ullr
5,082
508
64
6
0
179,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role