Player Matchup

Ullr
Ullr
JsKronos
Ullr
Level 84
God Stats
22W - 34L
1,556 SR
Queue Stats
923W - 894L
1,482 Elo+
Solo
Terra
Terra
SeraphicSadist
Terra
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
208W - 207L
1,544 Elo+
Solo
Agni
Agni
Sos JaaZIEL
Agni
Level 108
God Stats
25W - 7L
1,805 SR
Queue Stats
201W - 201L
1,527 Elo+
Solo
Horus
Horus
opchase
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 118L
1,579 Elo+
Party 2
Awilix
Awilix
soTOKYO
Awilix
Level 99
God Stats
29W - 17L
1,649 SR
Queue Stats
148W - 122L
1,574 Elo+
Party 2
Team Averages
Level 100
1,602 SR
1,541 Elo+

VS

Team Averages
Level 124
1,473 SR
1,508 Elo+
Raijin
Raijin
AscendantSimic
Raijin
Level 149
God Stats
0W - 2L
1,235 SR
Queue Stats
71W - 66L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
CosmicCrusadah
Cernunnos
Level 160
God Stats
9W - 5L
1,650 SR
Queue Stats
150W - 147L
1,528 Elo+
Party 1
Atlas
Atlas
Dyer_Maker13
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
FluffyThing66
King Arthur
Level 129
God Stats
5W - 4L
1,462 SR
Queue Stats
64W - 67L
1,565 Elo+
Party 1
Fenrir
Fenrir
bloodyplume445
Fenrir
Level 78
God Stats
15W - 19L
1,516 SR
Queue Stats
54W - 64L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 0 / 1
6,422
535
4,743
6,874
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 3
6,103
509
3,017
7,963
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 5
7,758
647
9,267
4,469
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
opchase
Horus
10
0 / 1 / 1
5,631
469
2,398
9,892
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
soTOKYO
Awilix
13
7 / 0 / 3
7,501
625
10,473
6,565
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,867
489
1,655
6,890
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
CosmicCrusadah
Cernunnos
10
2 / 2 / 0
6,182
515
4,930
7,218
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 2
5,086
424
3,682
11,172
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
FluffyThing66
King Arthur
12
0 / 1 / 1
6,801
567
5,525
8,167
7,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 3 / 1
5,811
484
2,915
9,921
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Cernunnos
CosmicCrusadah
Cernunnos
2
2
0
1
L
0
5
2
0.2
L
King Arthur
FluffyThing66
King Arthur
0
1
1
0.5
W
Ullr
2
0
1
2.5
W
2
3
3
1.17
W
6
0
5
8.5
L
2
3
1
0.83
W
Horus
opchase
Horus
0
1
1
0.5
W
Awilix
soTOKYO
Awilix
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
18,707
35,763
Taken
43,368
19,541
Mitigated
19,046
8,249
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,655
115
0
750
6,890
1,984
0
1,914
4,976
30,584
0
L
Cernunnos
CosmicCrusadah
Cernunnos
4,930
1,762
0
2,602
7,218
1,870
0
1,031
6,187
0
38,697
L
3,682
1,408
0
2,477
11,172
4,771
0
4,558
6,614
16,427
0
L
King Arthur
FluffyThing66
King Arthur
5,525
519
0
1,289
8,167
7,166
0
74
7,664
0
45,236
W
Ullr
4,743
1,599
0
1,482
6,874
1,754
0
1,096
5,778
0
40,277
W
3,017
708
332
2,258
7,963
3,537
0
1,525
6,438
13,909
0
W
9,267
448
0
1,043
4,469
1,424
0
1,327
3,142
53,617
0
L
2,915
1,053
0
3,411
9,921
3,255
0
4,707
5,214
0
26,275
W
Horus
opchase
Horus
2,398
1,105
0
2,464
9,892
10,194
0
0
9,892
0
26,407
W
Awilix
soTOKYO
Awilix
10,473
5,678
0
670
6,565
2,632
0
1,389
5,176
0
47,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
29,747
354
Minions Killed
327
0
Camps Cleared
0
1,217,706
Distance Traveled
1,079,901
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,867
489
78
7
0
199,882
3
L
Cernunnos
6,182
515
75
6
0
217,606
4
L
Atlas
5,086
424
20
2
0
183,970
5
L
King Arthur
6,801
567
104
9
0
232,988
6
W
Ullr
6,422
535
72
6
0
206,535
1
W
Terra
6,103
509
28
2
0
267,513
4
W
Agni
7,758
647
108
9
0
245,404
5
L
Fenrir
5,811
484
50
4
0
245,455
2
W
Horus
5,631
469
60
5
0
203,011
0
W
Awilix
7,501
625
86
7
0
295,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role