Player Matchup

Medusa
Medusa
Bronze III
Plasma Uzi
Medusa
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,515 MMR
Party 1
Ra
Ra
Bronze III
Skully8723
Ra
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,515 MMR
Party 1
Ymir
Ymir
Bronze III
theanthonyxx
Ymir
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,515 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,668 SR
1,472 MMR
Horus
Horus
Silver I
MaryK8nGnashley
Horus
Silver I
Level 126
God Stats
34W - 27L
1,562 SR
Queue Stats
179W - 229L
1,280 MMR
Solo
Zeus
Zeus
Gold III
YungxSlavy
Zeus
Gold III
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 40L
1,568 MMR
Party 2
Cliodhna
Cliodhna
Gold III
yyMew
Cliodhna
Gold III
Level 131
God Stats
6W - 4L
1,943 SR
Queue Stats
100W - 93L
1,568 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Plasma Uzi
Medusa
13
3 / 5 / 2
9,203
657
11,632
11,060
4,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 7 / 4
8,326
595
7,145
11,008
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 5
8,660
619
5,907
20,756
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ShivaBastetChronosHou YiCthulhu

VS

Bans
GilgameshCabrakanAh Muzen CabChaacUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
10,161
726
10,303
15,733
13,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 1 / 10
11,179
799
19,704
6,593
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
yyMew
Cliodhna
16
6 / 2 / 11
10,563
755
9,982
14,225
6,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
20
20
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Medusa
Plasma Uzi
Medusa
3
5
2
0.8
L
1
7
4
0.43
W
9
1
10
14
L
1
8
5
0.44
W
Cliodhna
yyMew
Cliodhna
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
39,989
42,824
Taken
36,551
30,502
Mitigated
21,365
5,370
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,303
4,724
3,823
6,136
15,733
13,177
700
4,895
10,838
0
21,650
L
Medusa
Plasma Uzi
Medusa
11,632
4,941
0
642
11,060
4,212
0
5,712
5,215
0
34,195
L
7,145
487
815
1,466
11,008
6,296
0
6,126
4,628
26,559
0
W
19,704
1,354
0
0
6,593
2,021
880
3,462
3,131
47,318
0
L
5,907
1,597
0
2,447
20,756
19,994
0
8,167
12,322
14,725
0
W
Cliodhna
yyMew
Cliodhna
9,982
1,570
0
7,044
14,225
6,167
73
5,229
8,996
0
48,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
31,903
120
Minions Killed
163
2
Camps Cleared
10
703,532
Distance Traveled
807,520
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,161
726
29
2
1
268,529
1
L
Medusa
9,203
657
55
4
0
241,261
1
L
Ra
8,326
595
53
4
0
240,894
3
W
Zeus
11,179
799
54
4
3
251,327
1
L
Ymir
8,660
619
12
1
2
221,377
3
W
Cliodhna
10,563
755
80
6
6
287,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role