Player Matchup

Chaac
Chaac
Bigmankam1650
Chaac
Level 85
God Stats
1W - 7L
1,285 SR
Queue Stats
127W - 171L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
SRRaptor4704
Heimdallr
Level 16
God Stats
5W - 9L
1,261 SR
Queue Stats
73W - 93L
1,200 Elo+
Party 2
Anubis
Anubis
Squirt423
Anubis
Level 4
God Stats
3W - 2L
1,702 SR
Queue Stats
12W - 13L
1,442 Elo+
Party 2
Team Averages
Level 35
1,416 SR
1,322 Elo+

VS

Team Averages
Level 65
1,398 SR
1,337 Elo+
Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DeorcMojo
Amaterasu
Level 8
God Stats
2W - 9L
1,195 SR
Queue Stats
15W - 51L
1,210 Elo+
Party 1
Agni
Agni
hellsing619
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 230L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 0 / 4
11,152
929
14,429
10,313
10,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
SRRaptor4704
Heimdallr
13
2 / 1 / 12
8,790
733
7,468
8,224
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Squirt423
Anubis
12
3 / 3 / 10
8,264
689
7,609
7,808
3,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 7 / 0
7,999
667
5,584
10,938
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
DeorcMojo
Amaterasu
10
0 / 7 / 1
7,324
610
2,503
12,705
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 8 / 1
7,347
612
8,732
10,471
2,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
22
Kills
4
4
Deaths
22
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
7
0
0.43
W
17
0
4
19
L
Amaterasu
DeorcMojo
Amaterasu
0
7
1
0.07
W
Heimdallr
SRRaptor4704
Heimdallr
2
1
12
8
W
Anubis
Squirt423
Anubis
3
3
10
2.67
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,506
Damage
16,819
26,345
Taken
34,114
17,515
Mitigated
13,872
7,123
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,584
4,477
90
2,430
10,938
3,633
0
4,085
6,853
0
12,151
W
14,429
1,254
16
3,412
10,313
10,858
109
3,376
6,937
6,030
31,564
L
Amaterasu
DeorcMojo
Amaterasu
2,503
902
0
2,063
12,705
7,368
0
2,742
9,963
0
10,269
W
Heimdallr
SRRaptor4704
Heimdallr
7,468
4,457
88
1,139
8,224
2,982
188
3,670
4,554
0
26,644
W
Anubis
Squirt423
Anubis
7,609
103
391
2,077
7,808
3,675
260
2,061
5,747
27,350
0
L
8,732
1,121
289
432
10,471
2,871
0
2,535
7,936
18,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
22,670
132
Minions Killed
58
8
Camps Cleared
1
659,826
Distance Traveled
612,537
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,999
667
18
2
1
206,002
0
W
Chaac
11,152
929
63
5
4
240,296
1
L
Amaterasu
7,324
610
13
1
0
224,888
0
W
Heimdallr
8,790
733
38
3
4
215,812
0
W
Anubis
8,264
689
31
3
0
203,718
1
L
Agni
7,347
612
27
2
0
181,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role