Player Matchup

Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ItsAdmiralAkbar
Chiron
Level 128
God Stats
4W - 2L
1,758 SR
Queue Stats
219W - 134L
1,633 Elo+
Party 1
Chronos
Chronos
ThrowRoses
Chronos
Level 146
God Stats
20W - 7L
1,579 SR
Queue Stats
215W - 155L
1,633 Elo+
Party 1
Bastet
Bastet
TostinoPzzaRole
Bastet
Level 89
God Stats
9W - 4L
1,851 SR
Queue Stats
177W - 107L
1,701 Elo+
Party 1
Atlas
Atlas
animewaifuu
Atlas
Level 125
God Stats
15W - 7L
1,846 SR
Queue Stats
157W - 97L
1,629 Elo+
Party 1
Team Averages
Level 126
1,707 SR
1,619 Elo+

VS

Team Averages
Level 110
1,551 SR
1,475 Elo+
Achilles
Achilles
RubyTheApe
Achilles
Level 104
God Stats
3W - 2L
1,614 SR
Queue Stats
22W - 29L
1,491 Elo+
Party 2
Neith
Neith
ShadowOfTheMoon_
Neith
Level 147
God Stats
19W - 19L
1,638 SR
Queue Stats
339W - 336L
1,518 Elo+
Solo
Jormungandr
Jormungandr
TonyWitDaTomy
Jormungandr
Level 108
God Stats
0W - 1L
1,767 SR
Queue Stats
12W - 18L
1,509 Elo+
Party 2
Olorun
Olorun
dglofeel
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 140L
1,517 Elo+
Solo
Kukulkan
Kukulkan
grimnar2
Kukulkan
Level 64
God Stats
0W - 3L
1,236 SR
Queue Stats
2W - 8L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 0 / 8
8,076
808
6,579
10,205
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 0 / 7
7,983
798
8,912
5,879
2,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chronos
ThrowRoses
Chronos
14
2 / 0 / 5
7,243
724
5,451
7,598
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 6
7,527
753
8,387
6,486
2,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 6
8,304
830
6,923
8,764
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RubyTheApe
Achilles
11
0 / 5 / 0
6,439
644
4,634
10,349
10,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 6 / 0
7,103
710
6,367
10,562
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TonyWitDaTomy
Jormungandr
12
0 / 0 / 1
6,916
692
8,252
8,922
8,512
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
dglofeel
Olorun
13
0 / 1 / 1
6,899
690
5,997
6,555
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
grimnar2
Kukulkan
12
0 / 5 / 0
6,464
646
3,437
6,856
2,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
8
7
W
4
0
7
7.5
L
Achilles
RubyTheApe
Achilles
0
5
0
0
L
1
6
0
0.17
W
Chronos
ThrowRoses
Chronos
2
0
5
4.5
L
Jormungandr
TonyWitDaTomy
Jormungandr
0
0
1
0.5
W
3
1
6
6
W
5
0
6
8
L
Olorun
dglofeel
Olorun
0
1
1
0.5
L
Kukulkan
grimnar2
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
28,687
38,932
Taken
43,244
25,214
Mitigated
27,117
16,635
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,579
382
2,258
5,490
10,205
9,650
0
4,472
5,679
17,285
0
W
8,912
4,548
953
2,396
5,879
2,258
592
2,083
3,740
0
39,486
L
Achilles
RubyTheApe
Achilles
4,634
1,705
213
629
10,349
10,221
0
4,611
5,738
0
12,271
L
6,367
1,818
0
3,114
10,562
3,611
379
3,565
6,997
0
22,829
W
Chronos
ThrowRoses
Chronos
5,451
2,181
0
2,565
7,598
2,749
1,361
5,028
2,530
25,185
0
L
Jormungandr
TonyWitDaTomy
Jormungandr
8,252
1,554
0
1,622
8,922
8,512
0
4,715
4,207
24,776
0
W
8,387
1,794
0
1,044
6,486
2,367
648
2,416
3,998
0
19,182
W
6,923
2,709
0
1,929
8,764
8,190
0
3,323
5,299
23,212
0
L
Olorun
dglofeel
Olorun
5,997
2,943
339
2,034
6,555
2,525
0
4,269
2,286
23,665
0
L
Kukulkan
grimnar2
Kukulkan
3,437
238
11
1,098
6,856
2,248
0
1,793
5,063
20,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
33,821
215
Minions Killed
195
0
Camps Cleared
0
1,026,089
Distance Traveled
923,665
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,076
808
22
2
0
213,218
2
W
Chiron
7,983
798
75
8
0
196,620
2
L
Achilles
6,439
644
13
1
0
191,389
3
L
Neith
7,103
710
53
5
0
173,666
5
W
Chronos
7,243
724
61
6
0
191,177
4
L
Jormungandr
6,916
692
45
5
0
205,478
1
W
Bastet
7,527
753
27
3
0
224,770
5
W
Atlas
8,304
830
30
3
0
200,304
1
L
Olorun
6,899
690
46
5
0
176,904
2
L
Kukulkan
6,464
646
38
4
0
176,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role