Player Matchup

Scylla
Scylla
Diamond II
ChrisRobertsTTV
Scylla
Diamond II
Level 86
God Stats
12W - 8L
1,743 SR
Queue Stats
246W - 232L
2,314 MMR
Party 1
Medusa
Medusa
Masters
DaLama
Medusa
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
836W - 776L
2,428 MMR
Solo
Atlas
Atlas
Diamond II
Grandma in Urn
Atlas
Diamond II
Level 128
God Stats
1W - 2L
1,252 SR
Queue Stats
288W - 274L
2,362 MMR
Party 1
Awilix
Awilix
Masters
Nipply
Awilix
Masters
Level 159
God Stats
16W - 14L
1,567 SR
Queue Stats
176W - 156L
2,476 MMR
Solo
King Arthur
King Arthur
Diamond III
dTaiNeD-
King Arthur
Diamond III
Level 157
God Stats
12W - 14L
1,617 SR
Queue Stats
281W - 261L
2,174 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,536 SR
2,351 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,673 SR
2,351 MMR
Apollo
Apollo
Diamond II
Loops it
Apollo
Diamond II
Level 160
God Stats
9W - 4L
1,835 SR
Queue Stats
200W - 191L
2,326 MMR
Solo
Bellona
Bellona
Diamond I
Phase G
Bellona
Diamond I
Level 132
God Stats
11W - 2L
1,960 SR
Queue Stats
73W - 47L
2,578 MMR
Solo
Ares
Ares
Diamond IV
WhatDooYouMean
Ares
Diamond IV
Level 139
God Stats
0W - 3L
1,313 SR
Queue Stats
312W - 288L
2,113 MMR
Solo
Hera
Hera
Diamond I
XxSmokinDank420
Hera
Diamond I
Level 157
God Stats
0W - 2L
1,755 SR
Queue Stats
186W - 178L
2,573 MMR
Solo
Shiva
Shiva
Masters
Zwuncc
Shiva
Masters
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
413W - 405L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
12,740
579
8,296
8,771
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
DaLama
Medusa
20
8 / 6 / 9
14,175
644
25,192
20,673
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 3 / 13
12,780
581
7,409
19,370
24,921
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Nipply
Awilix
20
4 / 2 / 7
13,300
605
8,674
13,843
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
dTaiNeD-
King Arthur
20
3 / 2 / 4
13,254
602
12,174
18,973
24,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LokiArtioCliodhna

VS

Bans
GilgameshBakasuraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Loops it
Apollo
20
8 / 4 / 5
13,257
603
17,022
24,047
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Phase G
Bellona
18
2 / 3 / 4
11,263
512
11,562
20,093
22,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 4
8,180
372
4,871
12,621
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 6 / 2
11,118
505
8,642
11,035
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Zwuncc
Shiva
18
3 / 3 / 6
11,029
501
7,085
12,390
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
21
Kills
15
15
Deaths
22
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Medusa
DaLama
Medusa
8
6
9
2.08
W
3
3
13
3.17
L
Apollo
Loops it
Apollo
8
4
5
2.63
W
Awilix
Nipply
Awilix
4
2
7
3.75
L
Bellona
Phase G
Bellona
2
3
4
1.33
L
0
6
4
0.33
L
2
6
2
0.5
L
Shiva
Zwuncc
Shiva
3
3
6
2
W
King Arthur
dTaiNeD-
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,745
Damage
49,182
81,630
Taken
80,186
65,992
Mitigated
48,559
19,263
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,296
489
0
1,759
8,771
3,555
0
2,580
6,191
106,733
0
W
Medusa
DaLama
Medusa
25,192
15,385
0
8,756
20,673
7,936
4,514
1,507
19,166
0
126,633
W
7,409
2,145
0
3,852
19,370
24,921
240
5,273
14,097
34,613
3,056
L
Apollo
Loops it
Apollo
17,022
13,375
0
9,888
24,047
5,610
1,781
4,404
19,643
0
103,246
W
Awilix
Nipply
Awilix
8,674
3,121
0
1,751
13,843
5,436
0
3,172
10,671
0
116,976
L
Bellona
Phase G
Bellona
11,562
5,166
0
4,574
20,093
22,620
150
1,936
18,157
0
86,486
L
4,871
349
0
1,950
12,621
7,667
0
3,481
9,140
14,264
0
L
8,642
1,476
94
1,321
11,035
4,503
0
1,953
9,082
93,313
0
L
Shiva
Zwuncc
Shiva
7,085
1,438
151
781
12,390
8,159
0
4,652
7,738
0
80,801
W
King Arthur
dTaiNeD-
King Arthur
12,174
711
0
3,145
18,973
24,144
43
2,506
16,467
0
86,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,249
Gold Earned
54,847
734
Minions Killed
689
0
Camps Cleared
0
2,284,489
Distance Traveled
2,109,192
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,740
579
191
9
0
456,009
9
W
Medusa
14,175
644
171
8
0
387,073
0
W
Atlas
12,780
581
44
2
0
462,053
11
L
Apollo
13,257
603
173
8
0
430,603
6
W
Awilix
13,300
605
153
7
0
521,611
6
L
Bellona
11,263
512
177
8
0
454,644
0
L
Ares
8,180
372
19
1
0
307,257
1
L
Hera
11,118
505
196
9
0
428,009
7
L
Shiva
11,029
501
124
6
0
488,679
2
W
King Arthur
13,254
602
175
8
0
457,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role