Player Matchup

Nemesis
Nemesis
Boondega
Nemesis
Level 20
God Stats
30W - 20L
1,477 SR
Queue Stats
47W - 40L
1,426 Elo+
Party 2
Achilles
Achilles
TroupeTrumpet
Achilles
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
maldenaro
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,448 Elo+
Party 2
Team Averages
Level 34
1,492 SR
1,466 Elo+

VS

Team Averages
Level 56
1,533 SR
1,384 Elo+
Cthulhu
Cthulhu
Death Klassify
Cthulhu
Level 10
God Stats
19W - 8L
1,632 SR
Queue Stats
131W - 103L
1,304 Elo+
Party 1
King Arthur
King Arthur
SoftMeatBiscuit
King Arthur
Level 88
God Stats
9W - 12L
1,494 SR
Queue Stats
220W - 215L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
i ZuuK
Ao Kuang
Level 69
God Stats
6W - 2L
1,474 SR
Queue Stats
220W - 216L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boondega
Nemesis
15
4 / 6 / 6
11,902
661
13,578
16,905
6,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TroupeTrumpet
Achilles
17
6 / 7 / 6
12,041
669
15,227
21,969
20,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
maldenaro
Nu Wa
16
3 / 6 / 8
11,744
652
18,100
16,873
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
12,491
694
15,092
19,947
16,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
SoftMeatBiscuit
King Arthur
19
10 / 6 / 6
14,325
796
20,557
23,479
29,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
i ZuuK
Ao Kuang
18
7 / 4 / 9
13,659
759
11,662
17,739
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
13
Kills
19
19
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Boondega
Nemesis
4
6
6
1.17
W
2
3
11
2.5
W
King Arthur
SoftMeatBiscuit
King Arthur
10
6
6
2.17
L
Achilles
TroupeTrumpet
Achilles
6
7
6
1.29
W
Ao Kuang
i ZuuK
Ao Kuang
7
4
9
2.88
L
Nu Wa
maldenaro
Nu Wa
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,905
Damage
47,311
55,747
Taken
61,165
33,014
Mitigated
52,944
10,221
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Boondega
Nemesis
13,578
7,054
0
2,439
16,905
6,404
0
8,397
8,508
0
40,325
W
15,092
911
220
2,189
19,947
16,452
39
5,976
13,491
51,853
0
W
King Arthur
SoftMeatBiscuit
King Arthur
20,557
3,293
0
5,956
23,479
29,052
8
6,350
16,656
0
60,535
L
Achilles
TroupeTrumpet
Achilles
15,227
5,642
805
4,085
21,969
20,831
122
8,395
13,574
0
38,445
W
Ao Kuang
i ZuuK
Ao Kuang
11,662
1,379
0
4,253
17,739
7,440
2,383
5,364
12,115
41,536
0
L
Nu Wa
maldenaro
Nu Wa
18,100
3,188
0
2,892
16,873
5,779
1,041
10,681
6,192
44,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
40,475
182
Minions Killed
182
9
Camps Cleared
6
938,320
Distance Traveled
973,018
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,902
661
61
3
1
361,326
0
W
Cthulhu
12,491
694
67
4
1
326,212
0
W
King Arthur
14,325
796
75
4
2
321,589
0
L
Achilles
12,041
669
58
3
2
309,197
3
W
Ao Kuang
13,659
759
40
2
3
325,217
6
L
Nu Wa
11,744
652
63
4
6
267,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role