Player Matchup

Janus
Janus
ArcherZero
Janus
Level 160
God Stats
114W - 94L
1,626 SR
Queue Stats
336W - 253L
1,617 Elo+
Party 1
Rama
Rama
ButSludgeMcFlury
Rama
Level 160
God Stats
3W - 0L
1,940 SR
Queue Stats
164W - 117L
1,624 Elo+
Party 1
Khepri
Khepri
KittyBean
Khepri
Level 143
God Stats
18W - 10L
1,623 SR
Queue Stats
231W - 162L
1,669 Elo+
Party 1
Shiva
Shiva
LegsBenedict
Shiva
Level 160
God Stats
18W - 12L
1,703 SR
Queue Stats
271W - 194L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
Neenjuhh
Ao Kuang
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,626 Elo+
Party 1
Team Averages
Level 133
1,678 SR
1,638 Elo+

VS

Team Averages
Level 46
1,408 SR
1,510 Elo+
Hercules
Hercules
DarthMeowers
Hercules
Level 35
God Stats
0W - 1L
1,281 SR
Queue Stats
43W - 48L
1,556 Elo+
Party 2
Anhur
Anhur
OmniiChaos
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,554 Elo+
Party 2
Kali
Kali
StepBrogue
Kali
Level 19
God Stats
2W - 5L
1,400 SR
Queue Stats
42W - 47L
1,492 Elo+
Party 3
Cliodhna
Cliodhna
blaidenrd
Cliodhna
Level 24
God Stats
1W - 1L
1,360 SR
Queue Stats
4W - 2L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
gfuncle
Baron Samedi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 1 / 7
10,245
732
11,456
7,747
2,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 2 / 12
11,760
840
23,757
15,868
7,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
KittyBean
Khepri
18
1 / 2 / 23
11,423
816
7,321
11,643
19,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 4 / 20
11,205
800
17,777
17,854
22,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Neenjuhh
Ao Kuang
20
13 / 3 / 9
12,216
873
13,866
13,754
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarthMeowers
Hercules
16
1 / 6 / 7
9,552
682
11,573
21,034
17,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Anhur
15
1 / 8 / 6
8,872
634
6,136
15,909
5,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 6 / 4
10,712
765
11,194
20,020
12,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
blaidenrd
Cliodhna
18
4 / 4 / 3
10,734
767
10,408
15,071
5,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
gfuncle
Baron Samedi
14
0 / 6 / 8
8,773
627
9,424
16,220
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
30
Kills
12
12
Deaths
30
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
7
6.5
W
8
2
12
7
L
Hercules
DarthMeowers
Hercules
1
6
7
0.75
W
Khepri
KittyBean
Khepri
1
2
23
6.25
W
5
4
20
3.75
W
Ao Kuang
Neenjuhh
Ao Kuang
13
3
9
5.83
L
Anhur
1
8
6
0.5
L
6
6
4
1.33
L
Cliodhna
blaidenrd
Cliodhna
4
4
3
1.38
L
Baron Samedi
gfuncle
Baron Samedi
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,177
Damage
48,735
66,866
Taken
88,254
59,208
Mitigated
49,059
17,984
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,456
481
0
167
7,747
2,314
1,054
382
7,365
36,384
0
W
23,757
20,266
0
5,183
15,868
7,190
5,226
1,577
14,175
0
52,573
L
Hercules
DarthMeowers
Hercules
11,573
2,305
0
7,572
21,034
17,413
0
8,240
12,275
581
27,358
W
Khepri
KittyBean
Khepri
7,321
160
425
1,996
11,643
19,114
205
2,135
9,374
22,822
0
W
17,777
1,672
2,186
3,483
17,854
22,973
108
3,445
14,209
0
37,535
W
Ao Kuang
Neenjuhh
Ao Kuang
13,866
3,580
0
4,544
13,754
7,617
1,978
2,384
11,193
27,277
1,943
L
Anhur
6,136
2,148
226
981
15,909
5,541
120
5,047
10,354
0
16,179
L
11,194
4,570
0
5,771
20,020
12,944
20
6,892
12,830
0
35,227
L
Cliodhna
blaidenrd
Cliodhna
10,408
860
0
3,686
15,071
5,963
0
4,670
10,026
0
40,289
L
Baron Samedi
gfuncle
Baron Samedi
9,424
858
4,200
3,343
16,220
7,198
126
6,200
9,756
27,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
48,643
213
Minions Killed
208
0
Camps Cleared
0
1,523,130
Distance Traveled
1,293,173
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,245
732
52
4
0
271,466
2
W
Rama
11,760
840
60
4
0
287,151
1
L
Hercules
9,552
682
34
2
0
244,321
2
W
Khepri
11,423
816
23
2
0
338,091
5
W
Shiva
11,205
800
39
3
0
326,066
2
W
Ao Kuang
12,216
873
39
3
0
300,356
1
L
Anhur
8,872
634
22
2
0
229,185
0
L
Kali
10,712
765
56
4
0
291,744
4
L
Cliodhna
10,734
767
71
5
0
276,422
4
L
Baron Samedi
8,773
627
25
2
0
251,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role